jamesvm
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Everything posted by jamesvm
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is command cvs that does patch and if so give me example or give me where download it from patch utilly
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yaaaaaaaaaaaa back online
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yea but want view patch that are available
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tell web address forgot it for cvs
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here error get \Documents and Settings\Owner\My Documents\Dev-Cpp\Bin\..\lib\gcc-lib\mingw32\3.3.1\..\..\..\..\mingw32\bin\ld.exe C:\JAMES\games\ELPROJ~1\EL-DEV~1\C cannot find -lxml2 C:\JAMES\games\ELPROJ~1\EL-DEV~1\Makefile.win [Build Error] Â [EL.exe] Error 1 can some one help me i am use devcpp and run windows xp Professional
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oh and umm why post extra longer then rest of them
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hehehe use teh banned 0n3na source code and complie it and work like charm for windows and runs too. so ty teh banned 0n3na wish try source code in first place
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wow that first i see i believe answer no can't set sever up cause will not give source code that is need run a server on
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suggest forum not general conversion forum and no both suggest they would make efe's less rare which make price go down and second one i know ent would go for that plus half fun race back to get your stuff
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like the improvemrnt to mapeditor.
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cool i though similer idea so tell idea was that you list different attack chose from pick one each time your turn to fight
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wroung place it's bot that some made not by el admin people so not suppose post your problem in el forums with it
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could tell how get to place visual studio .net on side note here are get compile log Compiler: Default compiler Building Makefile: "C:\JAMES\games\ELPROJ~1\EL-DEV~1\Makefile.win" Executing make clean rm -f ../../../../elc/3d_objects.o ../../../../elc/actor_scripts.o ../../../../elc/actors.o ../../../../elc/asc.o ../../../../elc/buddy.o ../../../../elc/cache.o ../../../../elc/colors.o ../../../../elc/console.o ../../../../elc/cursors.o ../../../../elc/dialogues.o ../../../../elc/draw_scene.o ../../../../elc/encyclopedia.o ../../../../elc/errors.o ../../../../elc/events.o ../../../../elc/filter.o ../../../../elc/font.o ../../../../elc/frustum.o ../../../../elc/gl_init.o ../../../../elc/hud.o ../../../../elc/ignore.o ../../../../elc/init.o ../../../../elc/interface.o ../../../../elc/items.o ../../../../elc/knowledge.o ../../../../elc/lights.o ../../../../elc/main.o ../../../../elc/manufacture.o ../../../../elc/map_io.o ../../../../elc/md2loader.o ../../../../elc/md5.o ../../../../elc/misc.o ../../../../elc/multiplayer.o ../../../../elc/new_actors.o ../../../../elc/new_character.o ../../../../elc/particles.o ../../../../elc/paste.o ../../../../elc/pathfinder.o ../../../../elc/reflection.o ../../../../elc/shadows.o ../../../../elc/sound.o ../../../../elc/spells.o ../../../../elc/stats.o ../../../../elc/text.o ../../../../elc/textures.o ../../../../elc/tile_map.o ../../../../elc/trade.o ../../../../elc/weather.o ../../../../elc/2d_objects.o EL.exe gcc.exe -D__DEBUG__ -c ../../../../elc/3d_objects.c -o ../../../../elc/3d_objects.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/actor_scripts.c -o ../../../../elc/actor_scripts.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/actors.c -o ../../../../elc/actors.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/asc.c -o ../../../../elc/asc.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/buddy.c -o ../../../../elc/buddy.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/cache.c -o ../../../../elc/cache.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/colors.c -o ../../../../elc/colors.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/console.c -o ../../../../elc/console.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/cursors.c -o ../../../../elc/cursors.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/dialogues.c -o ../../../../elc/dialogues.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/draw_scene.c -o ../../../../elc/draw_scene.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/encyclopedia.c -o ../../../../elc/encyclopedia.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/errors.c -o ../../../../elc/errors.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/events.c -o ../../../../elc/events.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/filter.c -o ../../../../elc/filter.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/font.c -o ../../../../elc/font.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/frustum.c -o ../../../../elc/frustum.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/gl_init.c -o ../../../../elc/gl_init.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/hud.c -o ../../../../elc/hud.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/ignore.c -o ../../../../elc/ignore.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/init.c -o ../../../../elc/init.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/interface.c -o ../../../../elc/interface.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/items.c -o ../../../../elc/items.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/knowledge.c -o ../../../../elc/knowledge.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/lights.c -o ../../../../elc/lights.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/main.c -o ../../../../elc/main.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 ../../../../elc/main.c: In function `Main': ../../../../elc/main.c:105: warning: passing arg 2 of `getopt' from incompatible pointer type gcc.exe -D__DEBUG__ -c ../../../../elc/manufacture.c -o ../../../../elc/manufacture.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/map_io.c -o ../../../../elc/map_io.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/md2loader.c -o ../../../../elc/md2loader.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/md5.c -o ../../../../elc/md5.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/misc.c -o ../../../../elc/misc.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/multiplayer.c -o ../../../../elc/multiplayer.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/new_actors.c -o ../../../../elc/new_actors.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/new_character.c -o ../../../../elc/new_character.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/particles.c -o ../../../../elc/particles.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/paste.c -o ../../../../elc/paste.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/pathfinder.c -o ../../../../elc/pathfinder.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/reflection.c -o ../../../../elc/reflection.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/shadows.c -o ../../../../elc/shadows.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/sound.c -o ../../../../elc/sound.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/spells.c -o ../../../../elc/spells.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/stats.c -o ../../../../elc/stats.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/text.c -o ../../../../elc/text.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/textures.c -o ../../../../elc/textures.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/tile_map.c -o ../../../../elc/tile_map.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/trade.c -o ../../../../elc/trade.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/weather.c -o ../../../../elc/weather.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ -c ../../../../elc/2d_objects.c -o ../../../../elc/2d_objects.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3 gcc.exe -D__DEBUG__ ../../../../elc/3d_objects.o ../../../../elc/actor_scripts.o ../../../../elc/actors.o ../../../../elc/asc.o ../../../../elc/buddy.o ../../../../elc/cache.o ../../../../elc/colors.o ../../../../elc/console.o ../../../../elc/cursors.o ../../../../elc/dialogues.o ../../../../elc/draw_scene.o ../../../../elc/encyclopedia.o ../../../../elc/errors.o ../../../../elc/events.o ../../../../elc/filter.o ../../../../elc/font.o ../../../../elc/frustum.o ../../../../elc/gl_init.o ../../../../elc/hud.o ../../../../elc/ignore.o ../../../../elc/init.o ../../../../elc/interface.o ../../../../elc/items.o ../../../../elc/knowledge.o ../../../../elc/lights.o ../../../../elc/main.o ../../../../elc/manufacture.o ../../../../elc/map_io.o ../../../../elc/md2loader.o ../../../../elc/md5.o ../../../../elc/misc.o ../../../../elc/multiplayer.o ../../../../elc/new_actors.o ../../../../elc/new_character.o ../../../../elc/particles.o ../../../../elc/paste.o ../../../../elc/pathfinder.o ../../../../elc/reflection.o ../../../../elc/shadows.o ../../../../elc/sound.o ../../../../elc/spells.o ../../../../elc/stats.o ../../../../elc/text.o ../../../../elc/textures.o ../../../../elc/tile_map.o ../../../../elc/trade.o ../../../../elc/weather.o ../../../../elc/2d_objects.o -o "EL.exe" -L"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/lib" -L"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/lib" -L"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/lib" -L"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/lib" -L"C:/JAMES/games/el project/el-devcpp/lib" -mwindows -lSDL -lopengl32 -lxml2 -lSDL_net -lALut -lOpenAL32 -lvorbisfile "../../el project/el-devcpp/lib/libxml2.lib" -lgmon -pg -g3 Warning: .drectve `%.*s' unrecognized ../../../../elc/actors.o(.text+0x999): In function `draw_actor_banner': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/actors.c:191: undefined reference to `draw_ingame_normal' ../../../../elc/actors.o(.text+0xb19):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/actors.c:205: undefined reference to `draw_ingame_small' ../../../../elc/actors.o(.text+0xd28):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/actors.c:221: undefined reference to `draw_ingame_alt' ../../../../elc/actors.o(.text+0x11db): In function `draw_actor_overtext': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/actors.c:303: undefined reference to `draw_ingame_small' ../../../../elc/actors.o(.text+0x2f18): In function `add_actor_interface': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/actors.c:905: undefined reference to `load_bmp8_enhanced_actor' ../../../../elc/buddy.o(.text+0x92c): In function `display_buddy': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/buddy.c:176: undefined reference to `create_window' ../../../../elc/buddy.o(.text+0x94e):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/buddy.c:177: undefined reference to `set_window_handler' ../../../../elc/buddy.o(.text+0x96b):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/buddy.c:178: undefined reference to `set_window_handler' ../../../../elc/buddy.o(.text+0x988):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/buddy.c:179: undefined reference to `set_window_handler' ../../../../elc/buddy.o(.text+0x997):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/buddy.c:183: undefined reference to `show_window' ../../../../elc/buddy.o(.text+0x9a4):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/buddy.c:184: undefined reference to `select_window' ../../../../elc/dialogues.o(.text+0x67b): In function `close_dialogue': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/dialogues.c:161: undefined reference to `hide_window' ../../../../elc/dialogues.o(.text+0x8d4): In function `click_dialogue_handler': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/dialogues.c:209: undefined reference to `hide_window' ../../../../elc/dialogues.o(.text+0x957): In function `display_dialogue': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/dialogues.c:219: undefined reference to `create_window' ../../../../elc/dialogues.o(.text+0x979):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/dialogues.c:221: undefined reference to `set_window_handler' ../../../../elc/dialogues.o(.text+0x996):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/dialogues.c:222: undefined reference to `set_window_handler' ../../../../elc/dialogues.o(.text+0x9b3):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/dialogues.c:223: undefined reference to `set_window_handler' ../../../../elc/dialogues.o(.text+0x9c2):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/dialogues.c:225: undefined reference to `show_window' ../../../../elc/dialogues.o(.text+0x9cf):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/dialogues.c:226: undefined reference to `select_window' ../../../../elc/dialogues.o(.text+0x9dc):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/dialogues.c:228: undefined reference to `display_window' ../../../../elc/encyclopedia.o(.text+0x2048): In function `display_encyclopedia': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/encyclopedia.c:574: undefined reference to `create_window' ../../../../elc/encyclopedia.o(.text+0x206a):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/encyclopedia.c:575: undefined reference to `set_window_handler' ../../../../elc/encyclopedia.o(.text+0x2087):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/encyclopedia.c:576: undefined reference to `set_window_handler' ../../../../elc/encyclopedia.o(.text+0x2096):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/encyclopedia.c:580: undefined reference to `show_window' ../../../../elc/encyclopedia.o(.text+0x20a3):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/encyclopedia.c:581: undefined reference to `select_window' ../../../../elc/events.o(.text+0xa20): In function `HandleEvent': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:304: undefined reference to `toggle_window' ../../../../elc/events.o(.text+0xa9e):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:329: undefined reference to `toggle_window' ../../../../elc/events.o(.text+0xace):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:336: undefined reference to `toggle_window' ../../../../elc/events.o(.text+0xafe):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:343: undefined reference to `toggle_window' ../../../../elc/events.o(.text+0xb1b):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:349: undefined reference to `get_show_window' ../../../../elc/events.o(.text+0xb30):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:351: undefined reference to `get_show_window' ../../../../elc/events.o(.text+0xb5a):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:361: undefined reference to `get_show_window' ../../../../elc/events.o(.text+0xb6b):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:363: undefined reference to `get_show_window' ../../../../elc/events.o(.text+0xbbe):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:370: undefined reference to `toggle_window' ../../../../elc/events.o(.text+0xbdb):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:376: undefined reference to `get_show_window' ../../../../elc/events.o(.text+0xbec):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:378: undefined reference to `get_show_window' ../../../../elc/events.o(.text+0xc39):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:385: undefined reference to `toggle_window' ../../../../elc/events.o(.text+0xc5a):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:391: undefined reference to `get_show_window' ../../../../elc/events.o(.text+0xc6b):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:393: undefined reference to `get_show_window' ../../../../elc/events.o(.text+0xcb8):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:399: undefined reference to `show_window' ../../../../elc/events.o(.text+0xcca):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:403: undefined reference to `hide_window' ../../../../elc/events.o(.text+0x1273):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:623: undefined reference to `end_drag_windows' ../../../../elc/gl_init.o(.text+0x1f9e): In function `set_new_video_mode': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/gl_init.c:572: undefined reference to `load_bmp8_enhanced_actor' ../../../../elc/hud.o(.text+0x6a): In function `draw_hud_interface': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:39: undefined reference to `display_windows' ../../../../elc/hud.o(.text+0x9a): In function `check_hud_interface': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:46: undefined reference to `click_in_windows' ../../../../elc/hud.o(.text+0x288): In function `init_peace_icons': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:394: undefined reference to `create_window' ../../../../elc/hud.o(.text+0x2aa):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:395: undefined reference to `set_window_handler' ../../../../elc/hud.o(.text+0x2c7):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:396: undefined reference to `set_window_handler' ../../../../elc/hud.o(.text+0x2e4):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:397: undefined reference to `set_window_handler' ../../../../elc/hud.o(.text+0x317):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:401: undefined reference to `move_window' ../../../../elc/hud.o(.text+0x69f): In function `draw_peace_icons': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:505: undefined reference to `display_window' ../../../../elc/hud.o(.text+0x6d0): In function `display_icons_handler': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:510: undefined reference to `mouse_in_window' ../../../../elc/hud.o(.text+0xbbb):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:568: undefined reference to `get_show_window' ../../../../elc/hud.o(.text+0xd4d):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:583: undefined reference to `get_show_window' ../../../../elc/hud.o(.text+0xe1a):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:590: undefined reference to `get_show_window' ../../../../elc/hud.o(.text+0xee7):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:597: undefined reference to `get_show_window' ../../../../elc/hud.o(.text+0xfb4):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:604: undefined reference to `get_show_window' ../../../../elc/hud.o(.text+0x1081):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:611: more undefined references to `get_show_window' follow ../../../../elc/hud.o(.text+0x1146): In function `display_icons_handler': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:618: undefined reference to `questlog_win' ../../../../elc/hud.o(.text+0x114e):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:618: undefined reference to `get_show_window' ../../../../elc/hud.o(.text+0x12e0):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:632: undefined reference to `get_show_window' ../../../../elc/hud.o(.text+0x1472):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:646: undefined reference to `get_show_window' ../../../../elc/hud.o(.text+0x1575): In function `check_peace_icons': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:661: undefined reference to `click_in_window' ../../../../elc/hud.o(.text+0x1690): In function `click_icons_handler': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:671: undefined reference to `toggle_window' ../../../../elc/hud.o(.text+0x16cb):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:676: undefined reference to `toggle_window' ../../../../elc/hud.o(.text+0x17b0):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:690: undefined reference to `get_show_window' ../../../../elc/hud.o(.text+0x17c1):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:692: undefined reference to `get_show_window' ../../../../elc/hud.o(.text+0x1815):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:699: undefined reference to `toggle_window' ../../../../elc/hud.o(.text+0x183d):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:704: undefined reference to `get_show_window' ../../../../elc/hud.o(.text+0x1891):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:710: undefined reference to `toggle_window' ../../../../elc/hud.o(.text+0x18e0):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:715: undefined reference to `toggle_window' ../../../../elc/hud.o(.text+0x1910):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:719: undefined reference to `get_show_window' ../../../../elc/hud.o(.text+0x1921):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:721: undefined reference to `get_show_window' ../../../../elc/hud.o(.text+0x1975):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:727: undefined reference to `show_window' ../../../../elc/hud.o(.text+0x1987):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:729: undefined reference to `hide_window' ../../../../elc/hud.o(.text+0x1a33):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:750: undefined reference to `toggle_window' ../../../../elc/hud.o(.text+0x1a54):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:754: undefined reference to `questlog_win' ../../../../elc/hud.o(.text+0x1a5c):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:754: undefined reference to `display_questlog' ../../../../elc/hud.o(.text+0x1a66):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:755: undefined reference to `questlog_win' ../../../../elc/hud.o(.text+0x1a6e):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:755: undefined reference to `toggle_window' ../../../../elc/hud.o(.text+0x1b0d):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:769: undefined reference to `toggle_window' ../../../../elc/hud.o(.text+0x1b90): In function `init_stats_display': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:781: undefined reference to `create_window' ../../../../elc/hud.o(.text+0x1bb2):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:782: undefined reference to `set_window_handler' ../../../../elc/hud.o(.text+0x1bf9):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:787: undefined reference to `init_window' ../../../../elc/hud.o(.text+0x1f7c): In function `draw_stats_display': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:845: undefined reference to `display_window' ../../../../elc/hud.o(.text+0x22ff): In function `init_misc_display': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:923: undefined reference to `create_window' ../../../../elc/hud.o(.text+0x2321):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:924: undefined reference to `set_window_handler' ../../../../elc/hud.o(.text+0x233e):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:925: undefined reference to `set_window_handler' ../../../../elc/hud.o(.text+0x2377):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:929: undefined reference to `move_window' ../../../../elc/hud.o(.text+0x2396): In function `draw_misc_display': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:935: undefined reference to `display_window' ../../../../elc/hud.o(.text+0x2778): In function `check_misc_display': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:989: undefined reference to `click_in_window' ../../../../elc/hud.o(.text+0x28a9): In function `init_quickbar': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:1027: undefined reference to `create_window' ../../../../elc/hud.o(.text+0x28cb):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:1028: undefined reference to `set_window_handler' ../../../../elc/hud.o(.text+0x28e8):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:1029: undefined reference to `set_window_handler' ../../../../elc/hud.o(.text+0x2923):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:1033: undefined reference to `move_window' ../../../../elc/hud.o(.text+0x2995): In function `draw_quickbar': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:1041: undefined reference to `init_window' ../../../../elc/hud.o(.text+0x29a2):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:1042: undefined reference to `display_window' ../../../../elc/hud.o(.text+0x29eb): In function `display_quickbar_handler': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:1051: undefined reference to `use_window_color' ../../../../elc/hud.o(.text+0x2d8e): In function `check_quickbar': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:1111: undefined reference to `click_in_window' ../../../../elc/init.o(.text+0x1a7a): In function `read_bin_cfg': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:396: undefined reference to `questlog_menu_x' ../../../../elc/init.o(.text+0x1a85):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:397: undefined reference to `questlog_menu_y' ../../../../elc/init.o(.text+0x1bae): In function `save_bin_cfg': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:462: undefined reference to `windows_list' ../../../../elc/init.o(.text+0x1bd6):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:463: undefined reference to `windows_list' ../../../../elc/init.o(.text+0x1c1f):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:470: undefined reference to `windows_list' ../../../../elc/init.o(.text+0x1c47):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:471: undefined reference to `windows_list' ../../../../elc/init.o(.text+0x1c90):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:478: undefined reference to `windows_list' ../../../../elc/init.o(.text+0x1cb8):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:479: more undefined references to `windows_list' follow ../../../../elc/init.o(.text+0x1ff7): In function `save_bin_cfg': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:541: undefined reference to `questlog_win' ../../../../elc/init.o(.text+0x2000):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:542: undefined reference to `questlog_win' ../../../../elc/init.o(.text+0x2018):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:542: undefined reference to `windows_list' ../../../../elc/init.o(.text+0x2028):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:543: undefined reference to `questlog_win' ../../../../elc/init.o(.text+0x2040):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:543: undefined reference to `windows_list' ../../../../elc/init.o(.text+0x2051):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:545: undefined reference to `questlog_menu_x' ../../../../elc/init.o(.text+0x205c):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:546: undefined reference to `questlog_menu_y' ../../../../elc/init.o(.text+0x2818): In function `init_stuff': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:719: undefined reference to `load_questlog' ../../../../elc/interface.o(.text+0x1e3): In function `check_drag_menus': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:68: undefined reference to `drag_windows' ../../../../elc/interface.o(.text+0x23c): In function `check_scroll_bars': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:75: undefined reference to `drag_in_windows' ../../../../elc/interface.o(.text+0x28d): In function `check_mouse_click': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:159: undefined reference to `click_in_windows' ../../../../elc/interface.o(.text+0x1915): In function `display_options_menu': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:724: undefined reference to `create_window' ../../../../elc/interface.o(.text+0x1953):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:726: undefined reference to `set_window_color' ../../../../elc/interface.o(.text+0x1970):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:727: undefined reference to `set_window_handler' ../../../../elc/interface.o(.text+0x198d):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:728: undefined reference to `set_window_handler' ../../../../elc/interface.o(.text+0x199c):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:730: undefined reference to `show_window' ../../../../elc/interface.o(.text+0x19a9):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:731: undefined reference to `select_window' ../../../../elc/interface.o(.text+0x19b6):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:733: undefined reference to `display_window' ../../../../elc/interface.o(.text+0x33cd): In function `draw_ingame_interface': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:1050: undefined reference to `get_show_window' ../../../../elc/interface.o(.text+0x3434):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:1063: undefined reference to `display_windows' ../../../../elc/items.o(.text+0x2a92): In function `display_items_menu': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:837: undefined reference to `create_window' ../../../../elc/items.o(.text+0x2ab4):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:839: undefined reference to `set_window_handler' ../../../../elc/items.o(.text+0x2ad1):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:840: undefined reference to `set_window_handler' ../../../../elc/items.o(.text+0x2aee):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:841: undefined reference to `set_window_handler' ../../../../elc/items.o(.text+0x2afd):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:843: undefined reference to `show_window' ../../../../elc/items.o(.text+0x2b0a):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:844: undefined reference to `select_window' ../../../../elc/items.o(.text+0x2b17):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:846: undefined reference to `display_window' ../../../../elc/items.o(.text+0x2b82): In function `draw_pick_up_menu': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:853: undefined reference to `create_window' ../../../../elc/items.o(.text+0x2ba4):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:855: undefined reference to `set_window_handler' ../../../../elc/items.o(.text+0x2bc1):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:856: undefined reference to `set_window_handler' ../../../../elc/items.o(.text+0x2bde):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:857: undefined reference to `set_window_handler' ../../../../elc/items.o(.text+0x2bed):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:859: undefined reference to `show_window' ../../../../elc/items.o(.text+0x2bfa):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:860: undefined reference to `select_window' ../../../../elc/items.o(.text+0x2c07):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:862: undefined reference to `display_window' ../../../../elc/knowledge.o(.text+0xcfc): In function `display_knowledge': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/knowledge.c:196: undefined reference to `create_window' ../../../../elc/knowledge.o(.text+0xd1e):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/knowledge.c:198: undefined reference to `set_window_handler' ../../../../elc/knowledge.o(.text+0xd3b):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/knowledge.c:199: undefined reference to `set_window_handler' ../../../../elc/knowledge.o(.text+0xd58):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/knowledge.c:200: undefined reference to `set_window_handler' ../../../../elc/knowledge.o(.text+0xd75):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/knowledge.c:201: undefined reference to `set_window_handler' ../../../../elc/knowledge.o(.text+0xd84):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/knowledge.c:203: undefined reference to `show_window' ../../../../elc/knowledge.o(.text+0xd91):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/knowledge.c:204: undefined reference to `select_window' ../../../../elc/knowledge.o(.text+0xd9e):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/knowledge.c:206: undefined reference to `display_window' ../../../../elc/main.o(.text+0x12e): In function `start_rendering': C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/main.c:75: undefined reference to `unload_questlog' ../../../../elc/manufacture.o(.text+0x17f4): In function `display_manufacture_menu': C:/JAMES/g
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so say never got compile under devcpp
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just download cvs program what command need know that update version lastest source code ps have on use makefile.win nvm still geting same error and teh banned 0n3na i did try reintalled files
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cool like lot better then current one
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shoot with game down now has work proggraming skill
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all time market keep crash i several option that could be use stop from happening option A make so all items can sold to npc so that never get too low because have people keep offer lower prices item cause don't patience wait at higher price to get it option B or make so that npc that if selled something would item stored and could set by price which still cause fall or make that set price all items or at least minimum for them that npc only sell other player<--this suggest obvisusl get small amount profit as fee optioon c make monster only drop books and serps(would drop any item actually fighter could use) ps instead complaned market bad gave suggest to fix it
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If All Conserder Market Read This
jamesvm replied to jamesvm's topic in Suggestions - General, Misc.
lol bring up cause thing say not in game and yes so know suggest but no one done any thing about market problem -
while let make sure high monstor level have fighting and summon book for them
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wonder what specfican that do sample map sent yous
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correct one more question do has also creat sample map for inside house too go with outside map too?
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never mind antiroot website had my answer in it
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want know like at how manypost do become certain animal or el monster cause implenmeted on my webstite forum for fun of it