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Miiks

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Everything posted by Miiks

  1. Straw poll

    Normally it has been that it should get 2/3 of votes, that Ent would change something. So I think that won't happen.
  2. The dead of a bear

    Rofl gratz And what's next? Red dragon?
  3. Exp after cap?

    ...and secondly they would just do manu and other skills whole day sitting at sto and there is no one pking then lol.
  4. Corpus Opis

    As said in other thread, they would just make few guilds and ally between them. It doesn't solve that problem. And Piper will pwn u all
  5. Exp after cap?

    Everyone wants highest oa, so if you would get a/d xp, everyone would just train train and train again, and problably those fucked up nexus stones will help screwing it all up again too. If they can't get high oa by a/d training, they will start buying pp's earlier. Or I don't know, but it can be one possibility.
  6. Another straw poll!

    Those arenas could be made multi, so many peeps could kill also stronger chars pretty easily. But I didn't vote yet.
  7. Exp after cap?

    Anyway would u get oa exp from a/d if u have oa 101 and a/d 98/98? I think yes, but have to ask. I'm bit tired now.
  8. Exp after cap?

    You mean you voted "Yes". Otherwise im confused. Ops... yea I meant that
  9. Exp after cap?

    That would be really stupid. Attribute cap is 50. If u take p/c 50/50 your all pp's are gone, if u don't take neg perks. And the idea of attribute cap was, that we would not take that much neg perks and take some positive perks instead of them. That solution would ruin that idea. Now peeps just takes all neg perks to get higher p/c or other attributes, instead of training oa with "normal" ways. So as u can see I voted no. And I really hope this thing is not gonna happen. Anyway did u mean, that we wouldn't get a/d exp after oa 100 or won't get any exp after it (oa capped to 100)? If we will get exp in other skills, it's not so bad, but still would vote no. I think u meant a/d exp after read your post little more careful. Sorry lol. But I don't like idea anyway.
  10. Summoning Stone Problem

    I like that idea. But I think it could be in pk server too. And the stronger monster the higher change that it attacks it's owner, so u really would need high summoning and charm to summon them even with stones. Then I don't care if summon stones are sold on NPCs.
  11. Summoning Stone Problem

    But it's bit unfair, because everyone doesn't have many alts and don't have that much money. For example I'm not gonna use alts in pk server. I don't have anything against "normal" summoning battles, but too high lvl summon stones aren't good thing in pk server IMO. But Ent makes decicions so it's up to him.
  12. Straw Poll II

    Yea but there would be some suspence then. It would just be fun that u never know if u can get to next boat before teh ebul pker gets u. But I don't have anything against safe docks too. It's almost same to me what solution there will be But yea the "non-attacking" time could be at least increased a bit, if there won't be safe docks.
  13. Straw Poll II

    I voted "the above and walled cities". Docks doesn't need to be safe, because there is 10 or 15 seconds when other players can't attack u. So u can just run to other boat or go back if there is someone camping.
  14. Summoning Stone Problem

    I think it would be good to delete stones from NPCs. Reasons: 1) That's true what Quizzel said. There will be peeps that will buy millions of summon stones and with 1 or so CD (or does they have different CD?) they can just summon thousand tigers and it's easy kill. 2) There are really strong monsters too that u can summon with stones. Like a. chimps, yetis and giants. With 100 a/d cap and attribute limit 50, it is not possible to kill that strong monsters. At least not alone. And it's not even hard to get money for them if u have few alts making money whole time. If all summoning stones won't be removed, at least strongest monsters should IMO. 3) If there is not NPCs that sells stones, u have to make stones yourself or buy them from other players. So there would be less of them in game and peeps wouldn't use them so much. It would be incentive to raise your summoning lvl too. With summoning stones, u can replace your low summoning lvl with money, but now if u really want to summon, u have to raise your summ lvl. I think there was all reasons I was thinking Hopefully u can understand what I mean.
  15. Do you like PKing?

    Yea I like pking. I tried to pk pretty much in main server too, but there wasn't many pkers :/ Best memory from there was, when I almost killed kadlub, who is almost 100 lvl a/d and I was just something like 76/81 ^^ Without summ stones or extra mana pots or any other help. Kadlub dissed. U can believe I was proud about that lol. Also had some other nice kills, that I'm proud of ^^ Yea I used much summ stones too, but it was just double fun, even peeps didn't like them But I really hate those peeps who starts crying after someone pks them. U go to pk map/pk server and u can get killed. That's normal. Secondly I'm bit too kind too. I can't kill everyone who comes near me. It just doesn't feel right lol. Even it's just game. But hopefully I will "grow" on pk server Anyway I think EL has the best pk system I've ever seen in any game. And gratz for your kill Piper
  16. Guilds

    I hope there will be just few guilds, because if there is too many guilds with small amount of members, *CO* can pwn them all easily. Looks that it will be big guild, so if there is 10 other guilds with 5 or so members, it will be easy to dominate whole server to *CO*. Or then those small guilds have to make allies with other guilds. That would be one opportunity too. But it's not so good, than have few strong guilds. The worst opportunity is, that all small guilds will be enemies with each others. That 3-4 guild would be good, as MP already said, depending on how much players there will be in pk server. But they all should be enemies then. It's not fun too, if there is two strong guilds against one guild.
  17. Restoration based on rationality

    Sounds good idea. If there will be CoLs in pk server, it is just good that peeps cannot heal their hp to max with them, if don't take high rationality.
  18. Problems with EL

    Hello again Last time I couldn't log in to main server, but now I tried to get into pk-server. I can get to server and go to character creation, but then game just crashes. I get message: "Eternal-lands client stopped working" and game shuts down. Operating system is Windows Vista (I have got many other problems with it in other games too -_-'). Any idea how could I get it working? Btw where do I even find error_log nowadays? And sound card drivers have been updated, but I can't find new drivers to my graphics card. It is ATI Mobility Radeon X2500. There isn't drivers for it even in ATI's netsite lol. Well I wasnt't first at pk server Now I am there, but it still crashes. But maybe it is just because radu haven't opened my name yet? My friend got same problem. Sorry if this was needless post. Let's see what happens later.
  19. Problems with EL

    I noticed that I can start creating new char in main server, but can't log in with my main character And secondly it said same "disconnected from server" thing after I waited some time, so I still have same problem with main server. But it logged normally in to pk server, but when I created my char and clicked done again, I got message: "eternal-lands client stopped working". Sorry for little disordered posts, but I don't understand anything myself too Pk server works fine now U can lock or delete this post.
  20. Suomi Finland Perkele

    Hyviä syntymäpäiviä vaa molemmille minunki puolesta. Harmi vaa ku en pelaa enää EL:lää nii en villellekää voi lahjaa antaa Felkulle vielä vähempi.
  21. my ideas for pk server

    I don't know if this is good idea, but what do u think, if there are some maps with level cap. For example Naralik (or what was the map where are lot of goblins and large spiders) could be capped to 30 a/d or so. So low level players could train there without someone with 80 a/d kills them whole time. And anyway I'd like to get one or two maps with level cap, that lower level players could pk there. Maybe like 30 and 60 a/d? Naralik could be 30 a/d and maybe some c2 map could be 60 a/d? But I don't know how would it work in game... Just was thinking that kind of idea.
  22. Suomi Finland Perkele

    Dugun avustuksella pääsin siihen levyn osiointivaiheesee, mutta siitä eteenpäi ei uskaltanu/osannu mennä eteenpäi Kaike lisäks kuulin, että se levy pitäs jakaa neljään osaan, että sais sekä linuxin, että Windowsin toimimaa. Taidan jossai vaiheessa vaa hommata toisen kovon tähä koneelle, nii ois paljo yksinkertasempaa. Joku 40gt kovo nii ei paljoo maksa. Kuitenkaa ei sitä isompaa oikeestaa tarvii ku kaikki leffat ja musiikki on ulkosella kovolla.
  23. Suomi Finland Perkele

    On se vittumaine härveli tuo vista. Tein sen cd:n, jolta se pitäs asentaa, mutta ei suostu se vista sitä aukasemaa siltä cd:ltä ku käynnistää koneen uudellee. Vähä se siinä vilkuttelee mustaa ruutua, mutta eiku vista vaa käynnistyy sittenki. Prkl sen härvelin kanssa. Hirtee pitäs Gatesi vetää.
  24. Suomi Finland Perkele

    Joo samaa mieltä vähä iteki olisin, että eiköhä se osaa peuhata sen oman levynpuoliskosa iha mite haluaa. No huomennaha tuon näkee
  25. Suomi Finland Perkele

    Windows ei tajua Linuxin datamuotoja ja Linuxilla on ongelmia Ntfs:n kirjoituksen kanssa. Jos alustat kovalevysi Fat-32:ksi, pitäisi olla mahdollista jakaa se kahden käyttöjärjestelmän kesken. Vai semmosta Menipä taas nii täydellisesti ohi, että ei mitää järkee. No joo koetetaan huomenna, että mitä tapahtuu Jokatapauksessa ne molemmat osiot voi alustaa erikseenkin, joten kai sen pystyy vaan sen toisen alustamaan tuommoseks ihmeen Fat-32:ksi vai? Ja mite se yleesä alustetaan semmoseks, ku ei näyttäny siinä listassa olevan semmosta vaihtoehtoo? Ja eikö se linuxi osaa sen perkata semmoseks mikskä se sen haluaa?
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