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nathanstenzel

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Posts posted by nathanstenzel


  1. I tried out the Android client. I could not get the keyboard up in console mode. There is always some trick to things in the Android client, it seems. That sort of thing will just piss off and drive away potential new players. When will we get a keyboard summoning icon? For any device without a working physical keyboard, that would be very helpful.

    https://discourse.libsdl.org/t/on-screen-keyboard-change/19216
    This really old article says that it should be really easy to just pull up a virtual keyboard in SDL.

     

    Quote

    Calling SDL_StartTextInput() will automatically show the on-screen keyboard
    if it’s available.
    Calling SDL_StopTextInput() will automatically hide the on-screen keyboard
    if it’s available.
    There is a new API function SDL_IsTextInputActive() which will return
    whether text input is currently active.
    Text input is disabled by default, you must call SDL_StartTextInput() when
    you are ready to accept text input.

     


  2. I have been away from the game for a while. I come back and it hits me that the ranks required for various guild commands are out of order.
    Rank 15 commands should probably be rank 10. Go recruit!
    Rank 10 commands should probably be rank 19. Guild admin stuff.

    Rank 19 commands should probably be rank 15 except for #set_short_name. You should only be able to change the ranks to and from ranks lower than you for #change_rank. though.
    This layout would allow for adding rank to members more easily without fear of them messing with guild administration stuff which really should be rank 19 or 20 only.
    What do you think?

    Also, to make sure the changes can be done without too much hassle, #change_rank and #rank should be something you can do to offline members a ways before those changes take effect.


  3. Why is it awkward to mix all from the mix window? That's kind of the idea of that window, to mix things, no?

    Screen space is precious when the screen is small. People will want their inventory, a bag and have a mix all button. With the mix window (which it would be nice to only need it open for setting the recipe), it is a bit hard to see the stuff around you and move around.


  4.  

    Yeah, X's are hard to hit. That is for sure.

    How do we change the options for the buttons when they have multiple possible options on the desktop client?

     

    What do you mean? What buttons?

    Mix one vs Mix all, drop one vs drop all, etc

    Those being buttons on the upper right side of the inventory window.

    Last I knew, those buttons and right click options as do the windows themselves in the desktop clients.


  5.  

    Hmmm...while it does not handle landscape mode as gracefully as the Crunchyroll app, I think I found out something useful about how it handles landscape mode. Make sure EL is not the active app, turn on autorotate, hold the tablet in landscape mode with the jacks/antennas in the left or right side according to preference, bring up the EL app and then turn on landscape mode if you want. Repeat if necessary. I hope that helps.

     

     

    I think somethin is missing, I did as you said:

     

    1) Make sure EL is not the active app

    2) Turn on auto rotate

    3) Hold the table on the desired orientation (antennas on the right hand)

    4) Bring up EL

     

    In the multiapp selector EL show as desired but as soon as is tha active app it rotate upsidedown.

     

    I repeat turning off auto rotation before 4) and it work! Now EL keep in my desired orientation.

     

    Thank you very much.

    Sorry. I thought I had the instructions worked out and worded right. Oh well, you seem to have it figured now.

  6. After using a teleporter in DP, I tried to map walk. It refused. Maybe it did not record its new coordinates so the near walk command failed. After a few attemps and switching between render mode and map mode, I could not get into render mode. I could only use chat and map mode. Of course, I lagged out when making this post and then it had me relog which was unusual because it usually just reconnects after grue.


  7. Why exactly isn't it handling the landscape mode gracefully? What problems have you found with it related to the landscape mode?

    Whenever you rotate the screen in CrunchyRoll (that is an anime viewing app), if it detects that the render is upside down, it will rotate the render 180° so that it is right side up. The EL app does not have that ability and seems to be based on what was "up" for the home screen when the EL app was last made the active app.

     

    On a side note, I did not try first person mode yet, but it would be cool if the tablet gyro sensor determined where the camera was aiming.


  8. Hmmm...while it does not handle landscape mode as gracefully as the Crunchyroll app, I think I found out something useful about how it handles landscape mode. Make sure EL is not the active app, turn on autorotate, hold the tablet in landscape mode with the jacks/antennas in the left or right side according to preference, bring up the EL app and then turn on landscape mode if you want. Repeat if necessary. I hope that helps.


  9. If you switch to another android app to check an incoming email or something, the client stops and will lag out if you take too long. Any chance of preventing that? It would be nice if the game was still running minus the graphics when the EL client is not the active client.

     

    The SDL logo shows instead of the EL logo in the app drawer.


  10. Emotes do not look like they work.

    The keyboard being opened by the back key is an issue since you can not do chat screen that way. I would hope the chat screen text box would be positioned right and open up the keyboard.

    The graphics are lovely, but I have no idea how to rotate the camera, zoom in/out or anything else than move. Camera follow mode helps with that.

    I get some occasional messages about EL not responding.

    The back key sometimes opens the keyboard and then immediately closes it. It seems that when that happens, I have to hold the back key to keep it open.

    How do you turn your character or safestep?


  11. Adarah was from before the no bots allowed at storage rule.

     

    Not all bots are el-services.

     

    You can write your own bot code, discuss it with Radu and try to get his approval for your bot code.

     

    I will probably not see any replies to this post, since I rarely even look at EL forums or really do anything of worth in EL anymore.


  12. http://twinmoons.org.uk/el/rel/194/There is a link there to the data files, for anyone else that goes to compile the client.


    nathanstenzel, please could you tell me how it crashed? Was this the new installer or one of the new binaries?

    I simply downloaded one of the binaries from you post about the fix where the client shuts down the sound before loading the page and starts the sound back up immediately after. I then copied it into the folder to replace the old executable. It was not sufficient though. I was still using padsp before the client call. I can't give any further information. I already moved past it and my memory is not the best.


  13. It does not seem to matter what I put in the box for the sound device or if I leave it blank.

    I get one of these two messages.

     

    [23:00:49, sound.c:4280] Error: alcOpenDevice(): Error initializing sound: ALC_NO_ERROR
    [23:01:01, sound.c:4258] Warning: ALC_ENUMERATION_EXT not found. Retrieving list of sound devices may fail.

    Name : openal-soft
    Arch : x86_64
    Version : 1.16.0
    Release : 4.fc21

    I have alsa, pulseaudio and gstreamer installed. There is no "alsa" command (it has something after "alsa") and there is no /dev/snd/dsp or /dev/snd/*/dsp.

     

    Anyone else having problems or know how I could get this working?

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