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Scratch

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Everything posted by Scratch

  1. I have 5 big book of potion. anyone want to trade me 2 bb Manu for 1 bb pot? contact scratch ingame I would be willing to take 9 bb Manu for 5 bb potion. hurry before I decide to start reading them DECIDED TO READ THEM
  2. Game Crash When Opened

    I recently lost my hard drive. RIP. I installed another, reloaded WinXP and did all the updates. Installed EL and when I run it, it crashes. systen info: Intel Pentium 4 3GHz 1GB RAM ATI Radeon X300 WinXP Pr0 ver. 2002 SP3 copied server & chat log If any more ifo is needed, please state so. Thanks, Scratch srv_log: [02:16:21] Window size adjusted to 794x568 [02:16:21] GL_ARB_multitexture extension found, using it. [02:16:21] GL_ARB_texture_env_combine extension found, using it. [02:16:21] GL_EXT_compiled_vertex_array extension found, using it. [02:16:21] GL_ARB_point_sprite extension found, using it. [02:16:21] GL_ARB_texture_compression extension found, using it. [02:16:21] GL_EXT_texture_compression_s3tc extension found, using it. [02:16:21] GL_SGIS_generate_mipmap extension found, using it. [02:16:21] GL_ARB_shadow extension found, using it. [02:16:21] GL_ARB_vertex_buffer_object extension found, using it. [02:16:21] Couldn't find the GL_EXT_framebuffer_object extension, not using it... [02:16:21] GL_EXT_draw_range_elements extension found, using it. [02:16:21] Couldn't find the GL_ARB_texture_non_power_of_two extension, not using it... [02:16:21] GL_ARB_fragment_program extension found, using it. [02:16:21] GL_ARB_vertex_program extension found, using it. [02:16:21] GL_ARB_fragment_shader extension found, using it. [02:16:21] GL_ARB_vertex_shader extension found, using it. [02:16:21] GL_ARB_shader_objects extension found, using it. [02:16:21] GL_ARB_shading_language_100 extension found, using it. [02:16:21] GL_ARB_texture_mirrored_repeat extension found, NOT using it... [02:16:21] Couldn't find the GL_ARB_texture_rectangle extension, not using it... [02:16:21] GL_EXT_fog_coord extension found, NOT using it... [02:16:21] Couldn't find the GL_ATI_texture_compression_3dc extension, not using it... [02:16:21] Couldn't find the GL_EXT_texture_compression_latc extension, not using it... [02:16:21] GL_EXT_texture_filter_anisotropic extension found, using it. chat_log: Log started at 2011-07-30 06:48:49 localtime (Pacific Standard Time) [06:48:49] Window size adjusted to 794x538 [06:48:49] Hmm... This mode seems to fall back in software 'acceleration'. Trying to disable the stencil buffer. [06:48:49] Hmm... No luck without a stencil buffer either... Let's try one more thing... [06:48:50] Damn, it seems that you are out of luck, we are in the software mode now, so the game will be veeeeery slow. If you DO have a 3D accelerated card, try to update your OpenGl drivers... [06:48:50] Couldn't find the GL_ARB_multitexture extension, not using it... [06:48:50] Couldn't find the GL_ARB_texture_env_combine extension, not using it... [06:48:50] Couldn't find the GL_EXT_compiled_vertex_array extension, not using it... [06:48:50] Couldn't find the GL_ARB_point_sprite extension, not using it... [06:48:50] Couldn't find the GL_ARB_texture_compression extension, not using it... [06:48:50] Couldn't find the GL_EXT_texture_compression_s3tc extension, not using it... [06:48:50] Couldn't find the GL_SGIS_generate_mipmap extension, not using it... [06:48:50] Couldn't find the GL_ARB_shadow extension, not using it... [06:48:50] Couldn't find the GL_ARB_vertex_buffer_object extension, not using it... [06:48:50] Couldn't find the GL_EXT_framebuffer_object extension, not using it... [06:48:50] Couldn't find the GL_EXT_draw_range_elements extension, not using it... [06:48:50] Couldn't find the GL_ARB_texture_non_power_of_two extension, not using it... [06:48:50] Couldn't find the GL_ARB_fragment_program extension, not using it... [06:48:50] Couldn't find the GL_ARB_vertex_program extension, not using it... [06:48:50] Couldn't find the GL_ARB_fragment_shader extension, not using it... [06:48:50] Couldn't find the GL_ARB_vertex_shader extension, not using it... [06:48:50] Couldn't find the GL_ARB_shader_objects extension, not using it... [06:48:50] Couldn't find the GL_ARB_shading_language_100 extension, not using it... [06:48:50] Couldn't find the GL_ARB_texture_mirrored_repeat extension, not using it... [06:48:50] Couldn't find the GL_ARB_texture_rectangle extension, not using it... [06:48:50] Couldn't find the GL_EXT_fog_coord extension, not using it... [06:48:50] Couldn't find the GL_ATI_texture_compression_3dc extension, not using it... [06:48:50] Couldn't find the GL_EXT_texture_compression_latc extension, not using it... [06:48:50] Couldn't find the GL_EXT_texture_filter_anisotropic extension, not using it... [06:48:50] Framebuffer disabled (need newer driver) [06:48:50] Shadow map size not supported! Shadow map size reduced to 256! [06:48:50] Shadowmapping disabled (need newer hardware) [06:48:50] Not using vertex program for actor animation. [06:48:57] The location of the data files in use is ./ [06:48:57] Your personal settings and logs will be saved in C:\Documents and Settings\The Black Knight\My Documents/Eternal Lands/main/ [06:49:22] Connecting to Server... [06:49:24] Hi, and welcome to Eternal Lands! If you're new to the game and need help, please read the newbie helper guides on the main website. If you would rather learn by doing, talk to the Tutorial NPC, which is at the start point. In addition to that, you can type #help_me and your question to get a live response if there are helpers online. Click on the screen to continue! [06:49:57] Today is a special day: Decreased harvesting events day English: Today there is reduced chance to triger random harvesting events. Role Playing: Gaia is pissed off today, she decleared that today random events while harvesting will be even more rare. Log started at 2011-07-30 04:14:52 localtime (Pacific Daylight Time) [04:14:52] Window size adjusted to 794x538 [04:14:52] Hmm... This mode seems to fall back in software 'acceleration'. Trying to disable the stencil buffer. [04:14:52] Hmm... No luck without a stencil buffer either... Let's try one more thing... [04:14:53] Damn, it seems that you are out of luck, we are in the software mode now, so the game will be veeeeery slow. If you DO have a 3D accelerated card, try to update your OpenGl drivers... [04:14:53] Couldn't find the GL_ARB_multitexture extension, not using it... [04:14:53] Couldn't find the GL_ARB_texture_env_combine extension, not using it... [04:14:53] Couldn't find the GL_EXT_compiled_vertex_array extension, not using it... [04:14:53] Couldn't find the GL_ARB_point_sprite extension, not using it... [04:14:53] Couldn't find the GL_ARB_texture_compression extension, not using it... [04:14:53] Couldn't find the GL_EXT_texture_compression_s3tc extension, not using it... [04:14:53] Couldn't find the GL_SGIS_generate_mipmap extension, not using it... [04:14:53] Couldn't find the GL_ARB_shadow extension, not using it... [04:14:53] Couldn't find the GL_ARB_vertex_buffer_object extension, not using it... [04:14:53] Couldn't find the GL_EXT_framebuffer_object extension, not using it... [04:14:53] Couldn't find the GL_EXT_draw_range_elements extension, not using it... [04:14:53] Couldn't find the GL_ARB_texture_non_power_of_two extension, not using it... [04:14:53] Couldn't find the GL_ARB_fragment_program extension, not using it... [04:14:53] Couldn't find the GL_ARB_vertex_program extension, not using it... [04:14:53] Couldn't find the GL_ARB_fragment_shader extension, not using it... [04:14:53] Couldn't find the GL_ARB_vertex_shader extension, not using it... [04:14:53] Couldn't find the GL_ARB_shader_objects extension, not using it... [04:14:53] Couldn't find the GL_ARB_shading_language_100 extension, not using it... [04:14:53] Couldn't find the GL_ARB_texture_mirrored_repeat extension, not using it... [04:14:53] Couldn't find the GL_ARB_texture_rectangle extension, not using it... [04:14:53] Couldn't find the GL_EXT_fog_coord extension, not using it... [04:14:53] Couldn't find the GL_ATI_texture_compression_3dc extension, not using it... [04:14:53] Couldn't find the GL_EXT_texture_compression_latc extension, not using it... [04:14:53] Couldn't find the GL_EXT_texture_filter_anisotropic extension, not using it... [04:14:53] Framebuffer disabled (need newer driver) [04:14:53] Shadow map size not supported! Shadow map size reduced to 256! [04:14:53] Shadowmapping disabled (need newer hardware) [04:14:53] Not using vertex program for actor animation. [04:14:59] The location of the data files in use is ./ [04:14:59] Your personal settings and logs will be saved in C:\Documents and Settings\The Black Knight\My Documents/Eternal Lands/main/ [04:15:22] Connecting to Server... [04:15:23] Hi, and welcome to Eternal Lands! If you're new to the game and need help, please read the newbie helper guides on the main website. If you would rather learn by doing, talk to the Tutorial NPC, which is at the start point. In addition to that, you can type #help_me and your question to get a live response if there are helpers online. Click on the screen to continue! [04:15:36] Local files saved, asking server to save too... Log started at 2011-07-30 04:21:18 localtime (Pacific Daylight Time) [04:21:18] Window size adjusted to 794x538 [04:21:18] Hmm... This mode seems to fall back in software 'acceleration'. Trying to disable the stencil buffer. [04:21:18] Hmm... No luck without a stencil buffer either... Let's try one more thing... [04:21:19] Damn, it seems that you are out of luck, we are in the software mode now, so the game will be veeeeery slow. If you DO have a 3D accelerated card, try to update your OpenGl drivers... [04:21:19] Couldn't find the GL_ARB_multitexture extension, not using it... [04:21:19] Couldn't find the GL_ARB_texture_env_combine extension, not using it... [04:21:19] Couldn't find the GL_EXT_compiled_vertex_array extension, not using it... [04:21:19] Couldn't find the GL_ARB_point_sprite extension, not using it... [04:21:19] Couldn't find the GL_ARB_texture_compression extension, not using it... [04:21:19] Couldn't find the GL_EXT_texture_compression_s3tc extension, not using it... [04:21:19] Couldn't find the GL_SGIS_generate_mipmap extension, not using it... [04:21:19] Couldn't find the GL_ARB_shadow extension, not using it... [04:21:19] Couldn't find the GL_ARB_vertex_buffer_object extension, not using it... [04:21:19] Couldn't find the GL_EXT_framebuffer_object extension, not using it... [04:21:19] Couldn't find the GL_EXT_draw_range_elements extension, not using it... [04:21:19] Couldn't find the GL_ARB_texture_non_power_of_two extension, not using it... [04:21:19] Couldn't find the GL_ARB_fragment_program extension, not using it... [04:21:19] Couldn't find the GL_ARB_vertex_program extension, not using it... [04:21:19] Couldn't find the GL_ARB_fragment_shader extension, not using it... [04:21:19] Couldn't find the GL_ARB_vertex_shader extension, not using it... [04:21:19] Couldn't find the GL_ARB_shader_objects extension, not using it... [04:21:19] Couldn't find the GL_ARB_shading_language_100 extension, not using it... [04:21:19] Couldn't find the GL_ARB_texture_mirrored_repeat extension, not using it... [04:21:19] Couldn't find the GL_ARB_texture_rectangle extension, not using it... [04:21:19] Couldn't find the GL_EXT_fog_coord extension, not using it... [04:21:19] Couldn't find the GL_ATI_texture_compression_3dc extension, not using it... [04:21:19] Couldn't find the GL_EXT_texture_compression_latc extension, not using it... [04:21:19] Couldn't find the GL_EXT_texture_filter_anisotropic extension, not using it... [04:21:19] Framebuffer disabled (need newer driver) [04:21:19] Shadow map size not supported! Shadow map size reduced to 256! [04:21:19] Shadowmapping disabled (need newer hardware) [04:21:19] Not using vertex program for actor animation. [04:21:23] The location of the data files in use is ./ [04:21:23] Your personal settings and logs will be saved in C:\Documents and Settings\The Black Knight\My Documents/Eternal Lands/main/ [04:21:23] Connecting to Server... [04:21:24] Hi, and welcome to Eternal Lands! If you're new to the game and need help, please read the newbie helper guides on the main website. If you would rather learn by doing, talk to the Tutorial NPC, which is at the start point. In addition to that, you can type #help_me and your question to get a live response if there are helpers online. Click on the screen to continue! [04:21:40] Local files saved, asking server to save too... Log started at 2011-07-30 04:22:20 localtime (Pacific Daylight Time) [04:22:20] Window size adjusted to 794x568 [04:22:20] Hmm... This mode seems to fall back in software 'acceleration'. Trying to disable the stencil buffer. [04:22:20] Hmm... No luck without a stencil buffer either... Let's try one more thing... [04:22:20] Damn, it seems that you are out of luck, we are in the software mode now, so the game will be veeeeery slow. If you DO have a 3D accelerated card, try to update your OpenGl drivers... [04:22:20] Couldn't find the GL_ARB_multitexture extension, not using it... [04:22:20] Couldn't find the GL_ARB_texture_env_combine extension, not using it... [04:22:20] Couldn't find the GL_EXT_compiled_vertex_array extension, not using it... [04:22:20] Couldn't find the GL_ARB_point_sprite extension, not using it... [04:22:20] Couldn't find the GL_ARB_texture_compression extension, not using it... [04:22:20] Couldn't find the GL_EXT_texture_compression_s3tc extension, not using it... [04:22:20] Couldn't find the GL_SGIS_generate_mipmap extension, not using it... [04:22:20] Couldn't find the GL_ARB_shadow extension, not using it... [04:22:20] Couldn't find the GL_ARB_vertex_buffer_object extension, not using it... [04:22:20] Couldn't find the GL_EXT_framebuffer_object extension, not using it... [04:22:20] Couldn't find the GL_EXT_draw_range_elements extension, not using it... [04:22:20] Couldn't find the GL_ARB_texture_non_power_of_two extension, not using it... [04:22:20] Couldn't find the GL_ARB_fragment_program extension, not using it... [04:22:20] Couldn't find the GL_ARB_vertex_program extension, not using it... [04:22:20] Couldn't find the GL_ARB_fragment_shader extension, not using it... [04:22:20] Couldn't find the GL_ARB_vertex_shader extension, not using it... [04:22:20] Couldn't find the GL_ARB_shader_objects extension, not using it... [04:22:20] Couldn't find the GL_ARB_shading_language_100 extension, not using it... [04:22:20] Couldn't find the GL_ARB_texture_mirrored_repeat extension, not using it... [04:22:20] Couldn't find the GL_ARB_texture_rectangle extension, not using it... [04:22:20] Couldn't find the GL_EXT_fog_coord extension, not using it... [04:22:20] Couldn't find the GL_ATI_texture_compression_3dc extension, not using it... [04:22:20] Couldn't find the GL_EXT_texture_compression_latc extension, not using it... [04:22:20] Couldn't find the GL_EXT_texture_filter_anisotropic extension, not using it... [04:22:20] Framebuffer disabled (need newer driver) [04:22:20] Shadow map size not supported! Shadow map size reduced to 256! [04:22:20] Shadowmapping disabled (need newer hardware) [04:22:20] Not using vertex program for actor animation. [04:22:25] The location of the data files in use is ./ [04:22:25] Your personal settings and logs will be saved in C:\Documents and Settings\The Black Knight\My Documents/Eternal Lands/main/ [04:22:25] Connecting to Server... [04:22:25] Hi, and welcome to Eternal Lands! If you're new to the game and need help, please read the newbie helper guides on the main website. If you would rather learn by doing, talk to the Tutorial NPC, which is at the start point. In addition to that, you can type #help_me and your question to get a live response if there are helpers online. Click on the screen to continue! [04:23:02] Local files saved, asking server to save too... Log started at 2011-07-30 04:23:54 localtime (Pacific Daylight Time) [04:23:54] Window size adjusted to 794x568 [04:23:55] Hmm... This mode seems to fall back in software 'acceleration'. Trying to disable the stencil buffer. [04:23:55] Hmm... No luck without a stencil buffer either... Let's try one more thing... [04:23:55] Damn, it seems that you are out of luck, we are in the software mode now, so the game will be veeeeery slow. If you DO have a 3D accelerated card, try to update your OpenGl drivers... [04:23:55] Couldn't find the GL_ARB_multitexture extension, not using it... [04:23:55] Couldn't find the GL_ARB_texture_env_combine extension, not using it... [04:23:55] Couldn't find the GL_EXT_compiled_vertex_array extension, not using it... [04:23:55] Couldn't find the GL_ARB_point_sprite extension, not using it... [04:23:55] Couldn't find the GL_ARB_texture_compression extension, not using it... [04:23:55] Couldn't find the GL_EXT_texture_compression_s3tc extension, not using it... [04:23:55] Couldn't find the GL_SGIS_generate_mipmap extension, not using it... [04:23:55] Couldn't find the GL_ARB_shadow extension, not using it... [04:23:55] Couldn't find the GL_ARB_vertex_buffer_object extension, not using it... [04:23:55] Couldn't find the GL_EXT_framebuffer_object extension, not using it... [04:23:55] Couldn't find the GL_EXT_draw_range_elements extension, not using it... [04:23:55] Couldn't find the GL_ARB_texture_non_power_of_two extension, not using it... [04:23:55] Couldn't find the GL_ARB_fragment_program extension, not using it... [04:23:55] Couldn't find the GL_ARB_vertex_program extension, not using it... [04:23:55] Couldn't find the GL_ARB_fragment_shader extension, not using it... [04:23:55] Couldn't find the GL_ARB_vertex_shader extension, not using it... [04:23:55] Couldn't find the GL_ARB_shader_objects extension, not using it... [04:23:55] Couldn't find the GL_ARB_shading_language_100 extension, not using it... [04:23:55] Couldn't find the GL_ARB_texture_mirrored_repeat extension, not using it... [04:23:55] Couldn't find the GL_ARB_texture_rectangle extension, not using it... [04:23:55] Couldn't find the GL_EXT_fog_coord extension, not using it... [04:23:55] Couldn't find the GL_ATI_texture_compression_3dc extension, not using it... [04:23:55] Couldn't find the GL_EXT_texture_compression_latc extension, not using it... [04:23:55] Couldn't find the GL_EXT_texture_filter_anisotropic extension, not using it... [04:23:55] Framebuffer disabled (need newer driver) [04:23:55] Shadow map size not supported! Shadow map size reduced to 256! [04:23:55] Shadowmapping disabled (need newer hardware) [04:23:55] Not using vertex program for actor animation. [04:23:59] The location of the data files in use is ./ [04:23:59] Your personal settings and logs will be saved in C:\Documents and Settings\The Black Knight\My Documents/Eternal Lands/main/ [04:23:59] Connecting to Server... [04:24:00] Hi, and welcome to Eternal Lands! If you're new to the game and need help, please read the newbie helper guides on the main website. If you would rather learn by doing, talk to the Tutorial NPC, which is at the start point. In addition to that, you can type #help_me and your question to get a live response if there are helpers online. Click on the screen to continue! [04:24:45] Local files saved, asking server to save too... Log started at 2011-07-30 15:38:49 localtime (Eastern Daylight Time) [15:38:49] Window size adjusted to 794x568 [15:38:49] Hmm... This mode seems to fall back in software 'acceleration'. Trying to disable the stencil buffer. [15:38:49] Hmm... No luck without a stencil buffer either... Let's try one more thing... [15:38:49] Damn, it seems that you are out of luck, we are in the software mode now, so the game will be veeeeery slow. If you DO have a 3D accelerated card, try to update your OpenGl drivers... [15:38:50] Couldn't find the GL_ARB_multitexture extension, not using it... [15:38:50] Couldn't find the GL_ARB_texture_env_combine extension, not using it... [15:38:50] Couldn't find the GL_EXT_compiled_vertex_array extension, not using it... [15:38:50] Couldn't find the GL_ARB_point_sprite extension, not using it... [15:38:50] Couldn't find the GL_ARB_texture_compression extension, not using it... [15:38:50] Couldn't find the GL_EXT_texture_compression_s3tc extension, not using it... [15:38:50] Couldn't find the GL_SGIS_generate_mipmap extension, not using it... [15:38:50] Couldn't find the GL_ARB_shadow extension, not using it... [15:38:50] Couldn't find the GL_ARB_vertex_buffer_object extension, not using it... [15:38:50] Couldn't find the GL_EXT_framebuffer_object extension, not using it... [15:38:50] Couldn't find the GL_EXT_draw_range_elements extension, not using it... [15:38:50] Couldn't find the GL_ARB_texture_non_power_of_two extension, not using it... [15:38:50] Couldn't find the GL_ARB_fragment_program extension, not using it... [15:38:50] Couldn't find the GL_ARB_vertex_program extension, not using it... [15:38:50] Couldn't find the GL_ARB_fragment_shader extension, not using it... [15:38:50] Couldn't find the GL_ARB_vertex_shader extension, not using it... [15:38:50] Couldn't find the GL_ARB_shader_objects extension, not using it... [15:38:50] Couldn't find the GL_ARB_shading_language_100 extension, not using it... [15:38:50] Couldn't find the GL_ARB_texture_mirrored_repeat extension, not using it... [15:38:50] Couldn't find the GL_ARB_texture_rectangle extension, not using it... [15:38:50] Couldn't find the GL_EXT_fog_coord extension, not using it... [15:38:50] Couldn't find the GL_ATI_texture_compression_3dc extension, not using it... [15:38:50] Couldn't find the GL_EXT_texture_compression_latc extension, not using it... [15:38:50] Couldn't find the GL_EXT_texture_filter_anisotropic extension, not using it... [15:38:50] Framebuffer disabled (need newer driver) [15:38:50] Shadow map size not supported! Shadow map size reduced to 256! [15:38:50] Shadowmapping disabled (need newer hardware) [15:38:50] Not using vertex program for actor animation. [15:38:57] The location of the data files in use is ./ [15:38:57] Your personal settings and logs will be saved in C:\Documents and Settings\The Black Knight\My Documents/Eternal Lands/main/ [15:38:57] Connecting to Server... [15:38:58] Hi, and welcome to Eternal Lands! If you're new to the game and need help, please read the newbie helper guides on the main website. If you would rather learn by doing, talk to the Tutorial NPC, which is at the start point. In addition to that, you can type #help_me and your question to get a live response if there are helpers online. Click on the screen to continue! [15:39:08] Local files saved, asking server to save too... Log started at 2011-07-30 15:39:43 localtime (Eastern Daylight Time) [15:39:43] Window size adjusted to 794x568 [15:39:43] Hmm... This mode seems to fall back in software 'acceleration'. Trying to disable the stencil buffer. [15:39:43] Hmm... No luck without a stencil buffer either... Let's try one more thing... [15:39:44] Damn, it seems that you are out of luck, we are in the software mode now, so the game will be veeeeery slow. If you DO have a 3D accelerated card, try to update your OpenGl drivers... [15:39:44] Couldn't find the GL_ARB_multitexture extension, not using it... [15:39:44] Couldn't find the GL_ARB_texture_env_combine extension, not using it... [15:39:44] Couldn't find the GL_EXT_compiled_vertex_array extension, not using it... [15:39:44] Couldn't find the GL_ARB_point_sprite extension, not using it... [15:39:44] Couldn't find the GL_ARB_texture_compression extension, not using it... [15:39:44] Couldn't find the GL_EXT_texture_compression_s3tc extension, not using it... [15:39:44] Couldn't find the GL_SGIS_generate_mipmap extension, not using it... [15:39:44] Couldn't find the GL_ARB_shadow extension, not using it... [15:39:44] Couldn't find the GL_ARB_vertex_buffer_object extension, not using it... [15:39:44] Couldn't find the GL_EXT_framebuffer_object extension, not using it... [15:39:44] Couldn't find the GL_EXT_draw_range_elements extension, not using it... [15:39:44] Couldn't find the GL_ARB_texture_non_power_of_two extension, not using it... [15:39:44] Couldn't find the GL_ARB_fragment_program extension, not using it... [15:39:44] Couldn't find the GL_ARB_vertex_program extension, not using it... [15:39:44] Couldn't find the GL_ARB_fragment_shader extension, not using it... [15:39:44] Couldn't find the GL_ARB_vertex_shader extension, not using it... [15:39:44] Couldn't find the GL_ARB_shader_objects extension, not using it... [15:39:44] Couldn't find the GL_ARB_shading_language_100 extension, not using it... [15:39:44] Couldn't find the GL_ARB_texture_mirrored_repeat extension, not using it... [15:39:44] Couldn't find the GL_ARB_texture_rectangle extension, not using it... [15:39:44] Couldn't find the GL_EXT_fog_coord extension, not using it... [15:39:44] Couldn't find the GL_ATI_texture_compression_3dc extension, not using it... [15:39:44] Couldn't find the GL_EXT_texture_compression_latc extension, not using it... [15:39:44] Couldn't find the GL_EXT_texture_filter_anisotropic extension, not using it... [15:39:44] Framebuffer disabled (need newer driver) [15:39:44] Shadow map size not supported! Shadow map size reduced to 256! [15:39:44] Shadowmapping disabled (need newer hardware) [15:39:44] Not using vertex program for actor animation. [15:39:48] The location of the data files in use is ./ [15:39:48] Your personal settings and logs will be saved in C:\Documents and Settings\The Black Knight\My Documents/Eternal Lands/main/ [15:39:48] Connecting to Server... [15:39:49] Hi, and welcome to Eternal Lands! If you're new to the game and need help, please read the newbie helper guides on the main website. If you would rather learn by doing, talk to the Tutorial NPC, which is at the start point. In addition to that, you can type #help_me and your question to get a live response if there are helpers online. Click on the screen to continue! [15:40:01] Local files saved, asking server to save too... Log started at 2011-07-30 15:42:46 localtime (Eastern Daylight Time) [15:42:46] Window size adjusted to 634x448 [15:42:46] Hmm... This mode seems to fall back in software 'acceleration'. Trying to disable the stencil buffer. [15:42:46] Hmm... No luck without a stencil buffer either... Let's try one more thing... [15:42:46] Damn, it seems that you are out of luck, we are in the software mode now, so the game will be veeeeery slow. If you DO have a 3D accelerated card, try to update your OpenGl drivers... [15:42:46] Couldn't find the GL_ARB_multitexture extension, not using it... [15:42:46] Couldn't find the GL_ARB_texture_env_combine extension, not using it... [15:42:46] Couldn't find the GL_EXT_compiled_vertex_array extension, not using it... [15:42:46] Couldn't find the GL_ARB_point_sprite extension, not using it... [15:42:46] Couldn't find the GL_ARB_texture_compression extension, not using it... [15:42:46] Couldn't find the GL_EXT_texture_compression_s3tc extension, not using it... [15:42:46] Couldn't find the GL_SGIS_generate_mipmap extension, not using it... [15:42:46] Couldn't find the GL_ARB_shadow extension, not using it... [15:42:46] Couldn't find the GL_ARB_vertex_buffer_object extension, not using it... [15:42:46] Couldn't find the GL_EXT_framebuffer_object extension, not using it... [15:42:46] Couldn't find the GL_EXT_draw_range_elements extension, not using it... [15:42:46] Couldn't find the GL_ARB_texture_non_power_of_two extension, not using it... [15:42:46] Couldn't find the GL_ARB_fragment_program extension, not using it... [15:42:46] Couldn't find the GL_ARB_vertex_program extension, not using it... [15:42:46] Couldn't find the GL_ARB_fragment_shader extension, not using it... [15:42:46] Couldn't find the GL_ARB_vertex_shader extension, not using it... [15:42:46] Couldn't find the GL_ARB_shader_objects extension, not using it... [15:42:46] Couldn't find the GL_ARB_shading_language_100 extension, not using it... [15:42:46] Couldn't find the GL_ARB_texture_mirrored_repeat extension, not using it... [15:42:46] Couldn't find the GL_ARB_texture_rectangle extension, not using it... [15:42:46] Couldn't find the GL_EXT_fog_coord extension, not using it... [15:42:46] Couldn't find the GL_ATI_texture_compression_3dc extension, not using it... [15:42:46] Couldn't find the GL_EXT_texture_compression_latc extension, not using it... [15:42:46] Couldn't find the GL_EXT_texture_filter_anisotropic extension, not using it... [15:42:46] Framebuffer disabled (need newer driver) [15:42:46] Shadow map size not supported! Shadow map size reduced to 256! [15:42:46] Shadowmapping disabled (need newer hardware) [15:42:46] Not using vertex program for actor animation. [15:42:51] The location of the data files in use is ./ [15:42:51] Your personal settings and logs will be saved in C:\Documents and Settings\The Black Knight\My Documents/Eternal Lands/main/ [15:42:51] Connecting to Server... [15:42:51] Hi, and welcome to Eternal Lands! If you're new to the game and need help, please read the newbie helper guides on the main website. If you would rather learn by doing, talk to the Tutorial NPC, which is at the start point. In addition to that, you can type #help_me and your question to get a live response if there are helpers online. Click on the screen to continue! [15:43:02] Local files saved, asking server to save too... Log started at 2011-07-30 15:43:37 localtime (Eastern Daylight Time) [15:43:37] Hmm... This mode seems to fall back in software 'acceleration'. Trying to disable the stencil buffer. [15:43:37] Hmm... No luck without a stencil buffer either... Let's try one more thing... [15:43:37] Damn, it seems that you are out of luck, we are in the software mode now, so the game will be veeeeery slow. If you DO have a 3D accelerated card, try to update your OpenGl drivers... [15:43:37] Couldn't find the GL_ARB_multitexture extension, not using it... [15:43:37] Couldn't find the GL_ARB_texture_env_combine extension, not using it... [15:43:37] Couldn't find the GL_EXT_compiled_vertex_array extension, not using it... [15:43:37] Couldn't find the GL_ARB_point_sprite extension, not using it... [15:43:37] Couldn't find the GL_ARB_texture_compression extension, not using it... [15:43:37] Couldn't find the GL_EXT_texture_compression_s3tc extension, not using it... [15:43:37] Couldn't find the GL_SGIS_generate_mipmap extension, not using it... [15:43:37] Couldn't find the GL_ARB_shadow extension, not using it... [15:43:37] Couldn't find the GL_ARB_vertex_buffer_object extension, not using it... [15:43:37] Couldn't find the GL_EXT_framebuffer_object extension, not using it... [15:43:37] Couldn't find the GL_EXT_draw_range_elements extension, not using it... [15:43:37] Couldn't find the GL_ARB_texture_non_power_of_two extension, not using it... [15:43:37] Couldn't find the GL_ARB_fragment_program extension, not using it... [15:43:37] Couldn't find the GL_ARB_vertex_program extension, not using it... [15:43:37] Couldn't find the GL_ARB_fragment_shader extension, not using it... [15:43:37] Couldn't find the GL_ARB_vertex_shader extension, not using it... [15:43:37] Couldn't find the GL_ARB_shader_objects extension, not using it... [15:43:37] Couldn't find the GL_ARB_shading_language_100 extension, not using it... [15:43:37] Couldn't find the GL_ARB_texture_mirrored_repeat extension, not using it... [15:43:37] Couldn't find the GL_ARB_texture_rectangle extension, not using it... [15:43:37] Couldn't find the GL_EXT_fog_coord extension, not using it... [15:43:37] Couldn't find the GL_ATI_texture_compression_3dc extension, not using it... [15:43:37] Couldn't find the GL_EXT_texture_compression_latc extension, not using it... [15:43:37] Couldn't find the GL_EXT_texture_filter_anisotropic extension, not using it... [15:43:37] Framebuffer disabled (need newer driver) [15:43:37] Shadow map size not supported! Shadow map size reduced to 256! [15:43:37] Shadowmapping disabled (need newer hardware) [15:43:37] Not using vertex program for actor animation. [15:43:41] The location of the data files in use is ./ [15:43:41] Your personal settings and logs will be saved in C:\Documents and Settings\The Black Knight\My Documents/Eternal Lands/main/ [15:43:41] Connecting to Server... [15:43:42] Hi, and welcome to Eternal Lands! If you're new to the game and need help, please read the newbie helper guides on the main website. If you would rather learn by doing, talk to the Tutorial NPC, which is at the start point. In addition to that, you can type #help_me and your question to get a live response if there are helpers online. Click on the screen to continue! [15:43:47] Local files saved, asking server to save too...
  3. Game Crash When Opened

    That worked. Strange that EL was running just fine without the driver update before the hard drive crashed. thanks, Scratch
  4. FYI

    The government is secretly mining data from Facebook about its top Farmville players to see which Americans are ideally suited to be forced into slave labor on Obama's coming Socialist work farms.
  5. El 1.9.1 for Windows and Linux released

    I'll have a llok at this option. I have never had this kind of problem before so I didn't know about that option. @octane I am using WinXP Pr0 SP3 Edit: checked the mouse bug and the problem went away. Odd that I never had this problem before. Thanks
  6. El 1.9.1 for Windows and Linux released

    Whenever I click on the ground to walk, my "X" appears in another location and I walk there. Doesn't seem to matter which direction I am facing. My character always walks towards the bottom of the screen. Any ideas on how to correct this? start up messages: GL_ARB_multitexture extension found, using it. GL_ARB_texture_env_combine extension found, using it. GL_EXT_compiled_vertex_array extension found, using it. GL_ARB_point_sprite extension found, using it. GL_ARB_texture_compression extension found, using it. GL_EXT_texture_compression_s3tc extension found, using it. GL_SGIS_generate_mipmap extension found, using it. GL_ARB_shadow extension found, using it. GL_ARB_vertex_buffer_object extension found, using it. GL_EXT_framebuffer_object extension found, using it. GL_EXT_draw_range_elements extension found, using it. Couldn't find the GL_ARB_texture_non_power_of_two extension, not using it... GL_ARB_fragment_program extension found, using it. GL_ARB_vertex_program extension found, using it. GL_ARB_fragment_shader extension found, using it. GL_ARB_vertex_shader extension found, using it. GL_ARB_shader_objects extension found, using it. GL_ARB_shading_language_100 extension found, using it. GL_ARB_texture_mirrored_repeat extension found, NOT using it... Couldn't find the GL_ARB_texture_rectangle extension, not using it... GL_EXT_fog_coord extension found, NOT using it... Couldn't find the GL_ATI_texture_compression_3dc extension, not using it... Couldn't find the GL_EXT_texture_compression_latc extension, not using it... Not using vertex program for actor animation.
  7. godless removal stone

    I was thinking about getting myself a godless removal stone and was wondering if anybody else was interested. There will of course be an auction for it. IIRC: starting bid would be 250kgc So if you are interested, please state so by PM, Gossip, post here, carrier pidgeon.... Thanks, Scratch
  8. EL Depot Grand Opening :]

    1k silver bars (38kgc)
  9. **Generation X**Harvesting** - the 3rd Degree

    Scratch 20k diamonds (66kgc)
  10. SALE ON NOW !

    I'll give you 60kgc for the universal hood.
  11. Santa Claws

    I created a joke guild with the short tag Xmas. On Dec. 25, I am going to summon zombie deer in the C1 portals room to "rain" deer on Draia. I am inviting everyone to join the Xmas guild and do the same. Everyone will be kicked Dec. 26 to rejoin thier guilds. If you join, you can start your summoning deer anytime on the 25th. You can choose a different place if you like, but if you do use the C1 portals room, stay away from the IP side. Summoning deer on IP is against the rules if I recall correctly. I will also be accepting donations of deer summoning ingredients. Learner's fireants have already donated alot of deer parts. PM Scratch ingame to join.
  12. Santa Claws

    Invasion monsters roam freely where as summons stay close to the summoner. Not having heard the no summoning in the portals room rule, I use to summon snakes there but on the opposite side from IP. Amused as they teleported away to various maps. I chose the C1 portals room because the teleporters are grouped fairly close together. If it is against the rules, then that puts a damper on my fun. Perhaps an invasion planner would like to take the reins on this one, but half the entertainment was the deer having the Xmas tag. Although, having rabid zombie deer appearing on every map and attacking would be a nice trade off. If the powers that be found it in their heart to trust me and someone explained the process, I would happily spread Christmas cheer at the point of thousands of deer antlers.
  13. The Shop serviced by the Fear Guild

    please cancel my order I just went ahead and harvested it myself.
  14. Selling few books and items.

    1 Book of Titanium/Steel Short Sword of Magic - 3kgc plus 1 crossbow - 7kgc 10kgc
  15. Auctioning scythe

    41k
  16. Auctioning scythe

    bid 35k
  17. The Shop serviced by the Fear Guild

    5k blue quartz 5k blue star flower 12400gc
  18. EITC Shop!

    Silver Ring=2gc Gold Ring=2gc Silver medallion=2gc Gold Medallion=2gc Polished Ruby=2gc Polished Emerald=2gc Polished Sapphire=2gc Polished Diamond=2gc Max order is 35 I'll take 35 of each. 560gc
  19. buying

    buying: 1 damaged COM (offer) mine cart loads of silver bars (37gc each) post here, PM me or have Gossip message me edit: added price
  20. Having an NPC buy capes is an interesting idea. Here is another idea.....perhaps silly but then again it might be good. As a tailoring skill, you could sew capes as a liner for aug armour. The armour would have the same effect as the cape. Make the break rate higher than aug armour but lower than capes. It would enable you to basically wear two capes at once. since arti capes are the topic, I will use that for an example: Someone puts on aug armour with arti cape lining and an excavator cape. They go out to harv and bag mix FE on location. No need to switch capes. Bunny hops by and they decide to karate chop it. They have just risked breaking the armour.
  21. No way! you just reminded me of a South Park episode. There was a creature in ep. 206 that ought to be ingame. The Mexican Staring Frog of Southern Sri Lanka For those of you that are not familiar with this ebul creature, here is a short video: http://www.southparkstudios.com/clips/150465
  22. We could make gyros out of them, but then we would need cows ingame because gyro meat is a lamb beef mixture... oh wait....I think you meant Attila the Bun. Sure, you could eat the bun if you survived the encounter, but then it would kill you from the inside.
  23. New Channel (Guild Channel)

    Whenever anyone asks what topic channel 4 is, I always say its the guild recruitment/ gnome roasting channel. I would be all for moving guild recruitment to channel 12345 That would save me some keystrokes making channel 4 the gnome roasting channel.
  24. Exactly! That's why I suggested the Legendary Black Beast of Aaaaarrrgghhh just a few posts ago. Monty Python also had killer sheep: they also had Attila the Bun. Can we get one of these as well?
  25. The one and only new creature that should be added before any others would be the Legendary Black Beast. or since we are bringing up past suggestions: Bigfoot! http://www.eternal-lands.com/forum/index.p...st&p=321196
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