SirKillAlot Report post Posted June 29, 2004 the poor bear is trapped, this is right by the naralik entrance (coords: 174,14) Share this post Link to post Share on other sites
ShadowCircuit Report post Posted June 30, 2004 haha ska how could you be so mean to the poor bear EDIT: HEY HOW COME YOUR NOT USING MY AUTO CLICKER!! :Z Share this post Link to post Share on other sites
McMantis Report post Posted June 30, 2004 Crap, I just got a screen shot of this and got it hosted then i come to this forum and see that you got here first :roll: Share this post Link to post Share on other sites
SirKillAlot Report post Posted July 2, 2004 it is cuz i own you mantis to Moon: not because i'm a spammer! Share this post Link to post Share on other sites
70347 Report post Posted July 6, 2004 I got the same thing but with a puma and this one is in Nordcarn by the SKF enterence. I teleported to range and killed it. Share this post Link to post Share on other sites
Lord_Fender Report post Posted August 17, 2004 mmm looks like you were cheating using autoclicker buddy :wink: Share this post Link to post Share on other sites
jjk Report post Posted August 17, 2004 clierblue all the whooo Share this post Link to post Share on other sites
Aki Report post Posted August 17, 2004 that area is still not fixed, moonshadow please do it if you got some time (nordcarn) Share this post Link to post Share on other sites
SirKillAlot Report post Posted August 17, 2004 yea mooni never looks at my threads Share this post Link to post Share on other sites
MoonShadow Report post Posted August 17, 2004 Hum there are quite alot of those bugs .. also other heightmap bugs like walkable rocks in ws and pl. I fixed alot of them one time in about 10 maps but ent didn't put all in because the up would have gotten to big. And after that i forgot about them - to put a few in each update that is. :roll: If you find more heightmap bugs then please post them because i don't want to/can't put so many maps into the ups. xD Share this post Link to post Share on other sites
SirKillAlot Report post Posted August 17, 2004 fixx0rs all teh heightmap bugsz in carmien manor !! :twisted: *starts listing them* 1. troll spawns in casket, only killable by harm 2. can walk through jail gates on way to grassy fluffy area 3. ogre spawns ontop of crates - still killable, but impossible to get bag there is prolly more Share this post Link to post Share on other sites
Eldwen Report post Posted August 17, 2004 Ummmm had to post only to bugs "i" made didnt you ska......Anyways several bugs ive found over serveral months are as listed. 1.Whitestone 471,191 -walkable tree 2. Whitestone 497,381-walkable tree 3.Votd 49,84- road set to 0.10 instead of 0.01 4. Votd 130,67-walkable tree Ok that is all for now. Share this post Link to post Share on other sites
SirKillAlot Report post Posted August 18, 2004 sorry eldwen, i still love you :oops: and you are now, officially the sexiest dwarf in EL, considering i am the sexiest elf now-a-days Share this post Link to post Share on other sites
Flexo Report post Posted August 18, 2004 sorry eldwen, i still love you :oops: and you are now, officially the sexiest dwarf in EL, considering i am the sexiest elf now-a-days THE HELL YOU ARN'T!!!!!!~1!!! i'm the sexiest Elf in EL now and forever Share this post Link to post Share on other sites
SirKillAlot Report post Posted August 19, 2004 funny thing is.. we look exactly alike : Share this post Link to post Share on other sites
MoonShadow Report post Posted August 19, 2004 One more spam here and i will rank you a spammer. I want more heightmap mistakes! Go find some! Share this post Link to post Share on other sites
Leeloo Report post Posted August 20, 2004 I still have that program to find unreachable areas. Besides, if I recall, the height stuff is done server side (walkable or not is, that's for sure), so if the fixed maps are put on the server, the rest can wait until the map gets changes anyway. Share this post Link to post Share on other sites