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Xaphier

Particle demo

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Hi all el programmer!

 

I wrote a small particle demo. This demo shows 10000 particles, every particle has a random color and moves with a random speed. They all use one texture. The hole particle movement is done in the shader, so no CPU work :(

Used extensions are: GL_ARB_point_sprite, GL_ARB_vertex_buffer, GL_ARB_vertex_shader (but only minimal shader is used, so a GF 2 can run the shader)

 

Link for windows binary: http://www.eternal-lands.com/misc/particle.zip

 

PS: This is just a small demonstration program. No error big error checking etc. :P

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