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scarr

axe

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i think titanium axe should be 2 handed because i think its a bit stupid with a shield

and maby change the stats, so u do abit higher damage

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Are two-handed weapons implemented?

 

I haven't used a quaterstaff in game (only in RL!), but that is definitely a two-hander.

 

Axes can be either one or two handed though.

 

I do find EL's casting of the axe as superior to the sword somewhat at odds with RL. The hand axe (usually 1-handed, but since its shafted can be used to more effect 2-handed) is a cheaper but less effective than a sword, being a reuse of an existing tool rather than a specialised weapon.

 

Although specialised war axes did evolve from the tool, their advantage would have been that they could be made with less skill than was required to make a sword blade.

 

One definitive two handed axe would the be Dane Axe; its shaft should come up to your chin, and was capable of taking out a horse and rider (although when trying that move the wielder is pretty open to attack themselves).

 

As a foot note: Two headed axes are pretty useless in combat, since you don't want a symmetric balanced head. The extra weight in the head isn't an advantage, it just makes the weapon slower and more cumbersome. Two header axes are fine as tools, and in bronze age axes it gives you two cutting edges to blunt, but not for iron axes.

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You'd be better unhorsing somebody with a lance than an ax. Could even take out the rider at the same time if you do it right. :blink:

 

As for heavy axes, only the strong were meant to use them in the first place. Therefore, in the hands of a strong person, they can keep up their speed with an ax and make it less difficult to use effectively.

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You'd be better unhorsing somebody with a lance than an ax.  Could even take out the rider at the same time if you do it right.  :P

181041[/snapback]

 

The Dane Ax could go through the horse's neck and into the rider (recorded events and recreation). I've used one (though not for killing horses!), because I was the largest person in the society (6'6").

 

With larger swinging weapons there is an intrinsic speed. You need to be strong enough to wield and control the weapon; but the major advantage of increased strength is in endurance, and being able to wield the weapon for longer without suffering fatigue (in EL this can be interpreted as more hit points). Improved skill may allow the weapon to be wielded faster (better position, footwork, handling).

 

If you are strong enough, then you can take up larger weapons (even bigger sword or axe etc) to take advantage. For example long bows are rated according to their pull strenght -- imposing a minimum, but not giving much advantage if you are above that.

 

Addendum:

  1. Removed incorrect reference. Rephrased.
Edited by trollson

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If you do make tit axe two handed.. change the design too. It looks like a one handed axe. :P

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