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Michic0_oL

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Posts posted by Michic0_oL


  1. Really? I mean I've always guessed that higher lvl fighting was more profitable then any mixing skill but that's insane! Not only is it way more XP then any other skill, But that much more gc too? And less time? I don't know about others but to make that much gc crafting/alching/harvesting would take me awhile unless I bought all my ing. from others and then my profit margin is very low, if any at all, so to truly make the same amount would take just as long if I bought from others as if I harvested myself. Which is why the mini events are so annoying to me. They may not add much time at first but over a long period of time they will add up. Projects go from days to weeks and then months.... I do large projects already 10k+ is generally how I think. Doing 10k rings of evtr or glacmor takes alot of harvesting when you make everything from the fe to the final ring.

    Umm, that was the gross income, not the net. The net is probably 2/3 of that, depending on your luck, skill, tactics, free spawns, and so on. But obviously a fighter has to work MUCH harder than a harvester, and spend much more money than a harvester, so it seems reasonable for them to be able to get more money at higher levels, no?

    though there is a difference inside the "high level" category : 120 a/d and less don't make so much money compared to 130 a/d's though there is only 10 levels difference, because a 120 can't go to yetis... so he will only get about the same money someone in 80's-100's would get even if he has 20-30 levels more...


  2. in how much time?

     

    in first post 2 people said they earn ~1.2k each 2 hours, even if they didnt use much He/Sr they would earn 2.4k in 4h, 3.6k in 6, 4.8k in 8 hours, thats not much for a whole day

    1.2k / hour ? lol thats shit low, i think i get at least 3-4k/hour on chims ^^ i have to try again to figure out :) maybe its a bit less... but i know 1 load = about 1-1.2 million xp. i get like 300k/h and 16/20k so yes at least 3-4k/hour according to my calculations.


  3. Personally I quite like the events break up the boredom of harvesting. At least they are all positive events

    there are too many, i counted 82 harvest events on 3500 toads (there were more though, ingame chatlog didn't go back far enough for me to count everything so, i think its more like about 100 on 3500) ^^


  4. Um... harv price goes up = item prices go up = noone wins who's actually playing.

     

    Who wins from harv prices going up? The gold farming scumbags who are the real cause of this in the first place. (Don't fool yourself into thinking this has anything to do with afk harvers in general, they've been around for years, and this didn't suddenly become an issue until it was determined gold farmers were killing shop sales.)

     

    Don't support the gold farmer scumbags who did this to you, don't fall for a price hike over this.

    goldfarmers are there because you people buy thats all.

     

    edit : u start playing, u see u have tons of GC u don't need, so u get.. well what can i do with it, then u realize some people want to buy it so you sell it.


  5. This is to prevent from AFK harvesting, to fight against gold farmers so people will buy from shop instead of buying from players. But this penalizes people not selling gold and "regular players" too.

     

    I agree with ermabwed, this is annoying, i also think it will not help against gold farmers. The biggest goldfarmers are fighters, not harvesters. Do not forget this.

    It is annoying but as it was pointed out, this is independent of astro. This means that all people are equally affected. There is no disadvantage imposed on a particular group of people. Also people will adjust. They always eventually do.

    or quit ;>

    people will adjust, price will go higher as harvesting gets annoying, but i don't care, i can pay, i have enough money in store.


  6. You found 2 coins.

    You stopped harvesting.

    [TommyKnocker @ 4]: 4 events for 70 toads i think i will double the price

    You gained 6 extra harvesting exp.

    You stopped harvesting.

    [TommyKnocker @ 4]: 5 events on 88 now

    You gained 11 extra harvesting exp.

    You stopped harvesting.

    [TommyKnocker @ 4]: 6 events 100 toads now, this is insane -_-'

    You gained 9 extra harvesting exp.

    You stopped harvesting.

    [TommyKnocker @ 4]: 7 events 118 lmao wtf

    You gained 12 extra harvesting exp.

    You stopped harvesting.

    [TommyKnocker @ 4]: wee 130 toads 8 events

     

    This is to prevent from AFK harvesting, to fight against gold farmers so people will buy from shop instead of buying from players. But this penalizes people not selling gold and "regular players" too.

     

    I agree with ermabwed, this is annoying, i also think it will not help against gold farmers. The biggest goldfarmers are fighters, not harvesters. Do not forget this.


  7. Hmmm i bought bronze bar for 7 or 8k i dont remember now and binds 8k is max :) i thought you want sell it no keep yourself so good luck

    holar buying bronze @ 9.2k ea and binding stones @ 8.5k ea so... you are wrong. I can tarde you armor + 1k for ingreds if you like i get even more gc ;>

    My price is ingred cost -1k gc = cheap


  8. Well we can never know for sure if people will 'put their money where their mouth is'... if you don't think there's enough chance of them doing that to risk the idea, fair enough... still may wanna try the PK exclusive $1 rosto tho ^^

     

    Even if KF remains ND... they maybe get NCa used, and selling any amount of them is better than selling none :)

    No point imo, i think people in NCA will have a "pk rost" anyway so if i kill them i won't get any drop (but maybe the satisfaction of making them lose 8k :D:):medieval::devlish: )


  9. Hi there,

     

    I would like to take:

     

    Animal Items

    12 Skunk Fur (10gc ea) = 120gc

    29 Feran Horn (14gc ea) = 406gc

    49 Fox Fur (8gc ea) = 392gc Already sold

     

    Harvestables

    516 Fruit (0.6gc ea) = 310gc

     

    Total 1228gc

     

    Thank you Raistlin (same name ingame)

    fox is sold, rest is ok :)

    @ others i will pm u ingame or try to catch me for trade :>

     

    edit : i will add the tools soon, not much but maybe u would need :)

     

     

    edit @ haze :

    price for bronze armor :

    count price for EFE @ 7.5k ea - price for bronze bar @ 9.5k ea - binding @ 8.5k ea; calc the price for the item, remove 1k and its my price :icon13:


  10. Armor

    Tit Shield - 27k

    Tit Cuisses - 40k

    Tit greave (x2) - 33k - 1 left

    Tit Plate - 76k

    Col - 65k

    Bronze Shield

    Bronze Cuisses

    Bronze Greave

    Bronze Plate

    Steel Greave - 25k

    Iron Greave - 6k

    Iron Cuisses - 6.5k

    Steel Chain (x2)

    Iron Helm (x15) 13x left

    Steel Shield (x16)

    Leather Armor (x8)

    Leather Helm (x902)

    Leather Boots (x3)

    Leather Pants (x3)

    Augmented Leather Armor (torso)

     

    Weapons

    Thermal Serpent Sword - Leading Offer 400k, sold.

    Cutlass Of The Mage - Leading Offer 470k from B (A offer = 420k, Bidder C = Out) - Sold for BIN price 500k to B

    Branch Of Destruction

    Used Cutlass

    Bronze Sword - 20k

    Iron Sword

    Tit Short Sword (x5)

    Titanium axe - 15k

    Short Bow - 1.8k

    S2E (x2) - 950 ea

    Iron Broad Sword (x2)

    Second Hand Titanium long

    Titanium Long (x61) - 59 LEFT

    Frying Pan

    Wooden Battle Hammer

    Steel Long Sword (x3)

    Iron Axe

    Iron Battle Hammer

    Quarterstaff

     

    Magic

    Rings

    Ring Of Glacmor (x22) - 15 left

    VOTD ring (x30)

    PL ring (x24)

    Dissengagement ring (x130) - 13 left

    White Stone ring (x10)

    DP ring (x70)

     

    Medallions

    Stars medallion (x10) - 9 left

    Sun medallion

    Moon medallion (x14) - 13 left

    Unicorn medallion (x3)

     

     

    Essences

    756 LE 4.5ea

    800 Spirit ess 12 ea

    122 AE 8 ea

    510 DE

    5542 left Matter ess 9.5 ea

    3756 Energy ess 8 ea

    23973 HE - 7.5 ea

    3553 Magic ess

     

    EFE (2x) - 8k ea

    ELE (3x) - 4.5k ea

     

     

    Potions

    231 potions of attack

    435Potions of Reasoning

    380 Potion of invisibility[\s]

    1095 495 Potion of coordination

    45 potion of defense

    84 potion of vitality

    38 potion of wildness

    34 potion of physique

    21 potion of summoning

    1 potion of will

    1 potion of engeneering

     

    9000 Potion Of Spirit Restoration

     

    11 GHP

    19 EMP - 350 ea

     

    Animal Items

    Small Dragon Scale

    66 Brown Snake Skin

    11 Black Panther Fur

    36 Red Snake Skin

    61 Polar bear Fur

    22 Hawk Feather

    117 Wolf Fur

    28 Tiger Fur

    219 Rat Tail

    118 Brown Rabbit Fur

    12 Skunk Fur

    32 Leopard Fur

    29 Feran Horn

    49 Fox Fur

    141 Falcon Feather

    7 Cockatrice Feather

    140 Raw Meat

    4 White Rabbit

    6 Green Snake Skin

     

    Clothes

    28 Skunk Hat

    11 Fox Scarf

    28 Racoon Hat

    45 Warm Fur Gloves

    1 Skull Crossbone Scarf

    1 Fur Pants

    1 Fur Hat

    12 Fur Boot

    1 Black Blue Stripped Baggy Pants

    1 Black Buccaneer Hat

    1 Brown Tricorn Hat

    1 Blue Bandana - Leading offer 20 k

     

    Capes

    Mirror Cloak - 9k leading Offer, BIN 10k

    PowerSaving Cloak

    FR Cape - 3.1k

    BP Cloak (x3) - 2k ea

    Conjurer Cloak

    NMT Cape - Leading Offer : 390k

    COTU (x2) 1 - 6.9k -

    Harvestables

     

    516 Fruit

    6986 Vegetables

    5410 BSF - (0.5 per)

    1957 red snapdragons

    18222 Red Roses (0.5 per)

    350 Wood logs (wtf ?)

    25 000 Blue Quartz (2ea)

     

    Books

    Tit Smelting

    Tit Modling (x3)

    TS potion (x4) - 3 left

    General Axe Construction (x3) - 2 LEFT

    Potion evasion (x3) - 1 left

    Tit long of fire

    Tit short of ice

    Tit long of thermal

     

    Tools

    5 Hammer

    110 Needle

    5 Gemstone Hammer & Chisel

    1 Saw

    17 Mortag & Pestle

    1 Ring Mold

    1 Alembic

     

    STONES

    Rostogol Stone - 25k

    Reasoning Removal stone

     

    had some more stuff but sold th rest ingame already. I am still editing this post, putting prices etc.

     

     

    *If you want to buy something :

    Pm me Offer Ingame if price is not set, you can /gossip tell TommyKnocker

     

    Prices Have been Set Considering Bots Buy Price and Sell price which means : I won't accept offers under buy price of bots, but i sell cheaper than them ;>


  11. If you don't want people to AFK harvest

     

    I say...

     

     

     

     

     

     

     

     

    ... Bring back the "Click each time to harvest a harvestable" this way, you can have 2 players online but if you want to harvest... you cannot play the other chara since you have to click each time (very old times :lipssealed:) -

     

    It's the same as flee 15 rounds for xp to prevent from afk training. But it would penalize people only harvesting with 1 char.

     

    So, make it something like : IF 2 chars for 1 person -> Then u need to click each time you harvest. If not, leave it regular harvesting system. (but there is a problem for ≠ People on same ip i'm sure you can find a solution though :>)


  12. It is noted and appreciated, that at least a couple people who say "no way" are offering at least an attempt at a "better" solution.

    The problem isn't going to go away, so if you want to angrily object to this idea, at least offer something you think is better.

    forbid gc buy/sell so no point having a harvesting alt and just buy from shop. How to find out ? gc sellers are known, just track their trades if its a solution to the "gc inflation"

     

    But, not this : if harvest alts are removed, it means less harvesters, therefore => Less stones found. So counterpart, less stones ingame means their price will increase - along with coal/silver/iron etc i expect because there will be less ressources entering the game. Assgny said "resulting in massive infusion of unnatural gc into the game." He is wrong again, it is not GC entering the game but flowers/ore/stones. You do not harvest GC right ?...


  13. I voted for yes.

     

    Having multi char at same time is not for the RPG fun... only usefull to keep harving afk... and i agree with asgnny point of view that it ruins economy since few players have lots of GC and lot of players dont have much.

     

    One person should only play one char at time... its more realistic and thats how i think things should be (thats how i do any ways...)

     

    I think the trick would be to track gc and items that a person gets or gives without exchange of value when they have multiple known characters.

     

    Its quite hard to achieve imo.

    impossible to track each coin..

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