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Infamous

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Posts posted by Infamous


  1. as always. just live and let live, who cares if he scams people you dont know.. at the end of the day you go to bed not giving a damn until you log onto EL again. And have to agree with Van, giving false info to get someone banned is a dick move, just wastes moderator time


  2. "ahhhh nooooo i died and dropped 1 golden star mace, a magic nexus removal and 128500gc.. the pain is unbearable :D(" lol

     

    btw if ATA decides to keep some for himself and other people who fought in melee he has every right to, risk Vs gain,, they risk more they gain more

    they have a chance to be broded, degrade stuff in normal combat, die and lose rosto, Sr/He.

    while a ranger just stands there and shoots arrows without any risk, basicly they spend a few k to gain alot while the ones in melee who risk way more get just as much as someone who spends close to nothing.


  3. Chickengeorge, Doctor, Scar, Logiscom, Zaer, Matteyu, Shasso, Smooms, Nitager, Padre, Lord_nightmare, Rend, Masterpiter, Tidus, ratzor, Crus, Wexy, Nienora, Waraxe, Gen_Axis, Charlottes, DOnPedro, Mihaim/Rogue, Placid, Dragonsyoung, Schlafmuetze, klaus, Bofred, Monoceros, GreenGanjaKing, Hoaxer, Muridi, Senia, Hierosgamos, and Kathkusa

     

    probably others aswell but cant think of :<


  4. In an attempt to support and stimulate the growth of new players in EL, LION will suspend its usual guild application requirements and accept 2 players who are newer to the game than we usually require. No particular levels in any skill are required. LION is looking only for hard-working, positive, mature, team-oriented players who play the game regularly and consistently.

     

    To learn more about our guild, please visit our forum and review the information here: http://www.lionguild.com/forum/viewforum.php?f=15

     

    To apply, visit and post to this link: http://www.lionguild.com/forum/viewtopic.php?f=16&t=1107

     

    The application period will be open for two weeks after which we will choose the two applicants we feel are the best fit for the guild.

     

    just cause you recruit 2 new players doesnt mean people from all over the world are rushing over to start playing EL now x,x


  5. thats why you need NPC regulating prices, if people wont lower price then force them with NPCs selling for less so they have to lower price

    make a poll about it and direct radu to it ^^

    I problem with this is that rare ingreds are not available through npc else than wolfram and hydro bars. The EFE, binding stones, scales, etc at only available through players or the shop (some of them anyways). You could lower the finished goods price, but it would mean that nobody will sell it because the people who get the rare ingreds refuse to sell those cheap. Very few people (must have a bot) can figure out how to sell expensive gear like that.

     

    if they dont sell them cheap then dont buy them, they will lower price eventually, unless they level up crafting or manu themselves to use those bindings and EFE.

    do the same as customers do now, they dont buy from people cause cost is too high, and here we are on forums argueing about it.

     

    @Infamous

     

    What profit? with real cost beeing higher than NPC?

     

    real cost will be lower then NPC, simply because you wont pay 15k for an EFE anymore afterwards. just like customers do to manuers now, they dont pay high prices till they get lower. sellers will have no choice but to lower their prices.

    read the posts next time.


  6. you think its wrong because you dont understand it, what do people do if the end product sells for less? they will buy their ingreds for less too

    people will keep making items, all they have to do is stop buying expensive ingreds

    the reason they stopped making some items is cause you allow people to charge more and more for base ingreds, and you encourage them to do so

     

    it goes both ways, charge more for end products and ingred prices go up, charge less and ingred prices go down..

    if people wont sell bindings and EFE for less then let them keep them, its not like they got any use for them anyway so they will sell for lower eventually

     

    What you are saying here is one side of the story which i disagree, selling expesive the final product doesnt have to adjust the ings prices, because those ings are not only used for the particural product 1. Take as example iron bar, it is used at most swords but also in eng, increasing the price of selling the bar will increase both final products at manu and at eng.2

    And at the current auction for steel bars (5k) u can see that buy now price is equal to the npc selling price , is that because iron increased to npc sell price or just greed? What will happen if someone buys at 60-65gc? Dont you think that with this rate eventually price of hydro bar will adjust close to NPC sell price (iirc 15kgc) ? U can understand that such action will increase profit in alchemy (maybe at havesting because eventually iron ore will increase) but final products like armors/swords will not because there is capped price from npc, so the result which will be?

     

    1) it will adjust the ingred prices, look at great swords, they use EFE's, so do armors, price of EFE is like 15k now? even though its used in a tit long which is about 1k? going with what you said the EFE price shouldnt increase cause its used in other items (tit long in this case), but if that was true, we'd have EFE's for 300gc

    2) well thats common sence, and you want to increase them more and more? increasing NPC prices will screw yourself over, you'll have to pay more for ingreds, and others wont buy your product cause its too expensive.. is that what you are aiming for?

     

    and such action wont increase profit for alch or decrease profit in manu at all, just because i said radu should set NPC prices for every end-product doesnt mean he cant adjust other prices aswell.

     

    you think its wrong because you dont understand it, what do people do if the end product sells for less? they will buy their ingreds for less too

    people will keep making items, all they have to do is stop buying expensive ingreds

    the reason they stopped making some items is cause you allow people to charge more and more for base ingreds, and you encourage them to do so

     

    the main mechanism to prevent people from selling at an exaggerated price is competition, not regulation.

    Thats valid as long as we aim at a 'free market' (in a way).

    So if there are exaggerated selling prices (from players), we have a kind of market failure, which should be investigated.

    BUT in the case of high manu items like dragon armor or weapons, i cant see exaggerated prices anywhere at all! 2

    Maybe the case where someone tries to sell a COL for 95k - lets look at this one. Two possible reasons: either too few ppl making (and bothering with sale of) COLs at all or severe lack of ingredients to make COLs at all.

    Looking at the current bot offers, its easy to buy all ingreds at ~85k today, so i'd think it was an exaggerated price which was supported by the first reason: only few makers/sellers bothering.

    Or has anyone a third reason i overlooked ?

     

    it goes both ways, charge more for end products and ingred prices go up, charge less and ingred prices go down..

    if people wont sell bindings and EFE for less then let them keep them, its not like they got any use for them anyway so they will sell for lower eventually

    or dont sell at all, because they dont need to. In fact there are good reasons to keep a low quantity of the rare items in your sto instead of selling them all out.

     

    1) because of competition we got these high prices in the first place lol, everyone wants rare ingreds fast and compete to pay more and more for something rare

    competition is impossible in EL is you mean compete for lwoer prices, someone will just buy from you at the lower price and sell it for higher as Groomsh said.

    so free market screws you and all your buyers over, thats why we end up in tons of these economy discussion topics saying the economy is bad, that its hard to sell your product etc etc.

     

    2) theres a market failure for a very very long time now, where is the investigation? what will an investigation do about it? sounds like you want to increase prices more to fix it, yes, that will increase your sales by 99%, the moment people get more gc aswell to pay for it...

    [sarcasm]I was at the mall today, and every store was advertising: Buy one of these, for the price of three... shampoo from $1,99, now for just $4,55!!!!!

    and people were just pooring in all leaving the store with atleast a bag or cart full of shampoo[/sarcasm]

    increasing your price is such a wonderfull technique to sell your product and fix economy :P

     

    lets put it easy for you, if you only got 5 dollar, would you get bread at a store that sells for $4 or to the store that sells cheaper for like $1,99?

    it tastes the same, looks the same, every fiber, molecule is the same, same grain was used, exactly the same grain it could be twin grains for all i care, baker touched the dough in the same places at the same time etc..

    so no argueing about which one is best

     

    just because prices would go down with regulation doesnt mean you wont make profit, or that you wont sell anything

    it just means you'll have to pay less for your EFE and bindings, so that your customers can afford your prices while still giving you a profit.

    wouldnt you rather have 2k profit when everything is less expensive (with regulation) then having no profit and sell for less then ingred prices? (as it is now)


  7. you think its wrong because you dont understand it, what do people do if the end product sells for less? they will buy their ingreds for less too

    people will keep making items, all they have to do is stop buying expensive ingreds

    the reason they stopped making some items is cause you allow people to charge more and more for base ingreds, and you encourage them to do so

     

    it goes both ways, charge more for end products and ingred prices go up, charge less and ingred prices go down..

    if people wont sell bindings and EFE for less then let them keep them, its not like they got any use for them anyway so they will sell for lower eventually


  8. sometimes harsh words are needed cause thats the only thing people do understand.

    saying im out of arguments doesnt show you have any arguments left either, i've used up mine, but its not being proven wrong.

     

    its economics in its most basic form

    you cant charge $10 for a bread if people only have $2 to spend on that, that way no1 will ever sell anything no matter what change you come up with.

    either increase players income, or lower items prices to get players buying things from you

    basic economics: you cant charge more then people have.

    another basic economic thing: if peoples spending power is low, they are less likely to buy things. increase the spending power, and they will spend

     

    these are things you learn in highschool economy class, dont tell me you forgot already.

     

    i have to agree with Dilly on this

    the moment everyone stops thinking the 'market can be fixed by players', there may yet be hope ^^.

     

    we need to stabilize market, fixed prizes for everything so that we can have a good, healthy economy.

    no player made-up crap prizes out of greed, or foolish spending

     

    in RL free market might work, but there it is made up by schooled economists, in EL its made up by pre-school kids who have more time then others to spend on the game, one decides to spend 15k on a EFE just because he wants it right now and you all end up paying that much for an EFE.

    its just wrong to think it will work like this, and it amazes me that none of the higher ups notice it, it hasnt worked for 5 years and yet they dont do anything


  9. its not wrong. there is something like a $ to gc exchange because people need so much gc to buy something that the gc is worth RL $.

     

    yes but pls answer the question how the exact rate is determined (like 7k gc per $ for example).

     

    raise NPC price and manuers increase price, people need more gc and they buy more gc, increasing the amount of gc you get each $

    people take that rate for their rosto/binding selling and prices go through the roof, again

     

    no, just compare cutlass to COLs. even now, all COL ingreds together are cheaper than NPC price and that is so for a longer time already. The rare ingredients are distributed from the players to all the things you can make or do with them. So if you buy cutlass cheaper from NPC, then rare ingredients are saved for other items. But even if you start to sell COLs from NPC for 60k tomorrow, the players will have 'too few rare ingredients' - thats intentionally, they ARE MEANT to be rare. That doesnt mean at all that they fly through the roof with their prices. after all their prices is kinda fixed by shop price in real $.

     

     

    your stuck in a vicious circle and the only solution you guys seem to come up with is just staying inside that circle complaining each time you get at the point where things dont sell anymore... and now you reached the limit and suggest to increase prices even more? sounds like a big joke :/

    in a working economy providers strive for competition, providers stay competitive by offering goods at lower prices then other sellers..

    just use some common sense and realise that you cant get feathers from a frog.. for those of you who dont get that, you cant expect people to pay what they dont have, focus on what they do have to spend and adjust prices according to that, thats when you sell the most, when you offer goods at an affordable rate.

     

    no, neither the inflation nor the recession is a vicious circle, they just have selfsustaining tendencies. You are just favoring a recession while i prefer adaption to inflation.

     

    regards

     

    the rate is determined by how much gc people buy, the more Gc people need, the more expensive Gc will get, untill the point where people dont buy anymore, and then sellers lower their price, they offer gc at a lower rate so they start selling gc again

     

    second, the price of rare ingreds isnt determined by shop at all, people look at gold sellers rate, then look at shop price, and use the gold seller rate to sell their rare ingreds for.

    lets say you get 50k gc for $5, then that will be the price of bindings soon.

     

    third part is the dumbest thing i ever heard, in no way do i favor a recession, i've been argueing for a looong time to get people to lower their prices so the economy can get moving again, but with people like you we will stay in this recession..

    your "adaptation to inflation" keeps everyone in this recession in the first place, please do enlighten everyone and tell them how to spend more then they have.

    as example, if you earn $1000 a month, your car payment is $400 a month, $150 for cable tv, $200 for insurance, $100 a week for gas, and like $200 a week for food, how will you pay for all that? and then some random dimwits decide they should charge more for your car insurance

    there is no nice way to tell you this, but its dumb and ignorant to think a price increase will fix everything, as i said, you cant expect people to pay more then they have without ending up increasing your rare ingred prices again.. in which case NPC will be cheaper again soon

    take the blindfold off, this has been going on for ~5 years now, and everyone keeps suggesting raising prices, free market in EL hasnt been working since EL started, i think its time market should stabilize by setting standard prices for things

     

    Xanthus good for you, you made an OSOMN and sold a nexus removal, gratz on the 1mil but frankly it isnt what were discussing, and its not related to manu either.


  10. and increasing NPC prices is just being ignorant and ignoring the problem there is, increase NPC prices and you give manuers a reason to increase their prices more, what happens when they increase their prices more? thats right.. NPC will be cheaper again, and then you whine about a NPC price increase again.

    what you are suggesting is just moving the problem to another date, a quick fix that wouldnt help much at all and would end up with the same issues again in a week or a month.

     

    sorry, but thats wrong.

    Why is there something like an exchange rate $ to gc ?

    Like Learner showed us with his rostogol stunt, the real price of rosto in game is just determined by the $-price from shop combined with that rate.

    And thats true for all rare items that you can buy from the shop.

    And the reason why cutlass from NPC is too cheap with 40k is exactly the price of the rare ingredients calculated as stated.

    If we raise NPC selling price, the mentioned $-to-gc-ratio WILL NOT CHANGE, because its determined by other factors mainly.

     

    regards

     

    its not wrong. there is something like a $ to gc exchange because people need so much gc to buy something that the gc is worth RL $.

    raise NPC price and manuers increase price, people need more gc and they buy more gc, increasing the amount of gc you get each $

    people take that rate for their rosto/binding selling and prices go through the roof, again

     

    your stuck in a vicious circle and the only solution you guys seem to come up with is just staying inside that circle complaining each time you get at the point where things dont sell anymore... and now you reached the limit and suggest to increase prices even more? sounds like a big joke :/

    in a working economy providers strive for competition, providers stay competitive by offering goods at lower prices then other sellers..

    just use some common sense and realise that you cant get feathers from a frog.. for those of you who dont get that, you cant expect people to pay what they dont have, focus on what they do have to spend and adjust prices according to that, thats when you sell the most, when you offer goods at an affordable rate.


  11. if all the ingreds, excluding the EFE were available from an NPC for like 25k all together, and the same NPC would sell Steel Plate for 50k

    you'd have a set amount of prices on those ingreds, and your end product, it would be up to you how big your profit is depending on how much you want to pay for EFE.

    It would be wonderful for sellers if they got to decide how much profit they wanted, but that's not how commerce works. We don't get to decide what we pay for EFE or for anything else. Buyers don't get to name their own price. If we could do that, I'd buy an ice dragon set for 1gc.

    with a set price on harvestables harvesters wouldnt be able to overprice their iron, silver or other ore/mineral/flower cause it would be more worthwhile to buy from NPC

    How do you propose we set the price on harvestables?

     

    buyers do et to name their own price when NPC's set the price for anything, if a manuer chargers 60k for a steel plate while an NPC sells the same steel plate for 50k the buyer can say "no thank you, i rather buy from NPC"

    since NPC's stock cant run out it would force manuers to lower their price to 50k or lower, if with the current EFE/binding prices the manuer would end up with a big loss then the manuer would force binding/EFE sellers to lower their price by simply not buying those rare ingreds at a high price.

    and im just providing an idea, the setting of prices would have to be done by radu, or maybe a group of players.

     

    take Steel Plate as an example

     

    Ingreds for a Steel plate:

    4 Hydro bars

    3 EFE

    30 steel bars

    5 leather

    6 threads

     

    if all the ingreds, excluding the EFE were available from an NPC for like 25k all together, and the same NPC would sell Steel Plate for 50k

     

    4 hydro bars less than 25k? Imagine the PP party. It is not that simple . There are too many items that need armors / swords to be made, thats why the only solution as i understand it is to increase npc prices. (that is because i dont think Radu is gonna give us like better chances finding/making rare ings )

     

    the prices mentioned are just examples, im not saying that should be the exact price on those ingreds.

     

    and increasing NPC prices is just being ignorant and ignoring the problem there is, increase NPC prices and you give manuers a reason to increase their prices more, what happens when they increase their prices more? thats right.. NPC will be cheaper again, and then you whine about a NPC price increase again.

    what you are suggesting is just moving the problem to another date, a quick fix that wouldnt help much at all and would end up with the same issues again in a week or a month.

     

    take a real life example, wall-mart is a big chain of stores making huge profits, why? because they sell cheaper then anyone else.

    thats what you should be aiming for, getting the prices lower and lower, when you make things more expensive people dont buy as much, but when its cheap people can buy alot, and if fighters save too much gc cause of that radu can increase breakrate, and with that keeping the manufacturer employed/busy

     

    if radu would set those NPC prices on all items sellers of items would be forced to sell at NPC price, or sell lower. it gives the manuer a huge loss but then its up to them to stop buying EFE and bindings for 15k, and force those sellers to lower binding/EFE prices to (just an example) 5k, or 4k each.

     

    at the moment a manufacturer sells something like each month? with a loss?

    wouldnt you be much happier selling something each day/2 days or week for less gc but still with profit?

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