LochnessLobster
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Everything posted by LochnessLobster
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They are both great. I went with just the dragon and EL but not without a lot of thought. Thanks for the great work!
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(playername) tried a dessert called "death by chocolate"
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I suspect that you are selling these armour items at or below what the ingredients would cost. In fact you are making the money on harvest and alchemy rather than manu
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well said nook1e. I couldn't agree more
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Guild name: Justice Unity Stregnth & Trust Guild short name: JusT Declared policy: we will not participate in "total war" Reason: not interested My name is LochnessLobster and I approve this message
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With PK being what it has become I am selling the following items: Titanium cuisses of cooldown removal 250k Thermal serpent sword 200k Full titanium plate. Ask me about the pieces in game Various cutlass's and other swords and lesser armour PM me in game
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Thermal serp and titanium cuisses of cooldown removal have been sold
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I will no longer go in PK areas for ANY reason efftive immediately. Items of "cooling" make it not worth the risk for me so I will simply stay out. This includes arenas.
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I feel like monster spawns are at a premium in the game. I am playing less these days due to a lack of spawns. I would suggest making monster spawns an option that can be purchased for US dollars. What do others think?
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Nice screen shot. Hard to argue with that.
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vials manufacturing blowing crystal
LochnessLobster replied to a topic in Suggestions - General, Misc.
At 5 quartz and 2 fe's would you be better off getting them from Harvey or cheaper yet from the new NPC? There are easier ways to get manu experiance and it would be cheaper to just buy the vials. -
Are the spawns that are not used in pk areas?
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Sorry I said anything. It's just that I'm really frustrated with the how crowded the the spawns are. In the future I'll keep my comments to myself.
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It seems everytime I try to find a fluffy spawn they are always occupied (often by someone with full plate and serp) Additionally there is only one map I know of with desert chims. The competion for spawns is becomming absolutely brutal and is very bad for the game in my oppinion. It's got me keeping my eye open for a new game.
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Tinysniper approached me to tell me I "owed him a titanium chainmail because he gave me 2k titanium ore a month ago" He told me I had agreed to this which I have no recollection of.
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Looks like a scam to me. Hmmm kidberg = deuce??
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I tried to work with this. Fe's are the most basic of all manu components and suddenly manu just became not worth it to me. It is all good for me tho. I have other skills to fall back on.
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WOW, Much gratz Pye and Family!
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understanding the formula for success/failure rate helps (refer to learner's post). There is not a "no fail" level. I still lose the ingredients for leather gloves but not very often.
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It's about supply and demand period. If you make things unprofitable then no one will make them anymore and as long as they are profitable people will continue to make them. The npc's need to buy ALL items at a "break even" price. Nothing else will fix the economy. No formula change will help.
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I have long thought about what the possible solution/s might be to the chronic deflation which continues to spiral in the EL economy. I played many angles in my head and only see one which I believe might work. I think that NPC's need to buy basically every craftable/manufaturable etc item in the game. If the npc's bought these items at least for the cost of the ingrediants it would in give an outlet for excesses of these items. Trik currently buys iron helms for 50 gc. The cost to make an iron helm is 152. Players will stop making iron helms altogether long before they sell on the market for 50 gc so trik buying iron helms for 50 gc does not help control overproduction. I for one have given up on manufacturing. I have not given up because I don't like doing it I have given up because there is nearly no demand for ANY items. I have been the leading manufacturer for the last year and no players can effectively level in manu making metal items. They are far too resource dependent and you have no outlet for them after making them but people continue to try. They soon get desparate to sell and start dropping their prices in desperation causing more downward pull on pricing. I think the only workable solution to be the npc's. The prices the npc's pay for items could be tweaked for effect much like the FED does with the interest rate in the US economy. This is just my oppinion for what it is worth.
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Formal Proposal to Buy Eternal lands
LochnessLobster replied to chatterbug89's topic in Miscellaneous
I tip my hat to Entropy! He got me to panick after reading his update post. I didn't relax until i realised the date and googled the "free software foundation". Well done Ent. -
Actually I believe that the best medieval armour was often ornately engraved and the later the period the more ornate they became. It reflected the status and wealth of the owner.
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Great work!! Thank you for the time and work making these 3d models!!