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DHT

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Posts posted by DHT


  1. The char seems to get stuck pretty often while shooting. Reasons: the target monster tries to attack, but can't reach you, so you end up being attacked (can't move), but the monster doesn't actually attack, just makes you and himself stuck. Happens when there's an obstacle between the shooter and the target, e.g. you're standing on some platform or something like that. Tried to use diss rings too, don't work. It says that you can only use them while in combat. Logging off and on helps tho.

     

    Can anyone confirm if it's a bug?


  2. From what I've heard about Rayla she waits in hiding until someone on a bag hits a teleport then jumps on it before they can get back.

     

    That's right. Today she stole 9k iron from me and bromber. He was mining, while I was muling it to sto. Rayla was lurking there invisible (do you suppose we should bring TS potions to harvest just to see the invisible bagjumpers?) and jumped on the bag the very second bromber let me take items from the bag.

     

    I understand when people bagjump and why they do it - find a bag with no owner, go look for Hyperbags - yes, then the bags are in danger. But this is just too much - we were on the bag all the time, just moved from it to take items and mule it to sto.


  3. What consequences do you see in being a bagjumper, stealing other people's hard work and getting no punishment?

     

    IMO if there are enough people singning a petition, some action has to be taken. That's how things are hangled in real life, ain't that so?


  4. So basically, everyone is pissed off at Rayla and Tyrone, blocking them from guild bots, kicking from guilds, shitlisting etc etc.

     

    I would like to know how many people have actually been bagjumped or scammed by these two, and either there is a way for us to do something, like signing a petition on banning them for some amount of time. Just say how many ppl need to say yes for this and count.

     

    P.S. I know bagjumping is not against the game rules. But it is spoiling other people's fun of the game. Just think of the consequences.

     

    EDIT: Besides, Rayla has even blackmailed some people, isn't that enough?


  5. I would suggest to do it on your main character, you will have advantage for preparations.

    First of all, money. A lot of it. About 300k would be enough to get to a pretty high level training non-stop. I would also suggest getting a recurve bow and a nightvisor (training at night) to make the training a little tiny bit easier.

     

    As for the two ranging perks, I have both and I love them. If you want to dedicate to archery, get them of course.

     

    You might consider getting as much emu as you can (carrying arrows so you don't need to restock very often), and perception. The higher the perception, the better you hit, but the less exp you get. So save pickpoints for perception and put them only when you reach a good ranging level, that is, when you have done most of your training.

     

    Oh, and pick up the DBs of animals ;) some extra gcs are always good for an archer eh :)

     

    If you need an advice in-game, just PM me or send me a gossip :)


  6. I just love the idea of an arc shot over an obstacle. I've been in such a situation a million times when trying to help in invasion failed because melee fighters were blocking line of fire. And giving it accuracy penalty would make it less abusable. Maybe make a book for ranging that would give this arc shot ability?

     

    Can't wait to see when melee fighters and archers will work together :hehe:

     

    Edit: added something.


  7. as I have seen, ranging level develops similarly to A/D, as you get less exp on the same creature as you go up in level, which means you have to find other places to train, not just NC wall :) )

     

    Any proof to that ? I do not think exp has anything to do with the type of a creature you shoot at ....

     

    Yes, I get much less experience from rabbits and deers at daytime than I used to a few levels ago. If I want good exp, I don't go to shoot them at daytime for training anymore.


  8. As for the CoL/CoM/MoL breakage, I am not sure, but MoL does heal you sometimes when you get hit by arrows (which would probably mean that you can damage other armors too).

     

    As for arrows breakage, it breaks if you successfully hit your opponent. I have been engaged in battle with dragons many times in invasions (used a diss ring of course), but never broke a single arrow while fighting them. Although some PKers use arrows for additional magic/fire/ice/whatever damage in battle, I'd like to hear what they have to say.


  9. It's also level dependent I think. At low ranged levels I couldn't hit orcs as well as I can at level 29. And of course, as mentioned before, PK arrows do way more damage than training arrows do (killed a forest chim with pk arrows in 5 hits :) ^^ )

     

    As for the other items that influence ranging, we have only potions and nightvisors at this time.


  10. Not many people have the appropriate skill level to use ranging in PK yet IMHO. And, most of rangers are afraid to break their expensive bows :)

     

    But I believe that ranging will play an important part in PK very very soon.


  11. First of all, if you want to hit more accurately and for more damage, use PK arrows. I am in top 30 archers and I have tested it many times.

    Also, as Katriel stated, there is a perk that gives you 30% arrows back, so if you want to save a few gold coins, go ahead and take it.

     

    However, I would like to see more special arrows in game, like poison arrows, or ones that can go through your opponent and hit someone that's behind him/her/it. And some bonuses for higher levels (as I have seen, ranging level develops similarly to A/D, as you get less exp on the same creature as you go up in level, which means you have to find other places to train, not just NC wall :) )

     

    But we don't know yet what Radu has planned for this skill.

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