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Life

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Posts posted by Life


  1. Nilly, just because its new years in france doesnt mean its new years everywhere else... Time zone differences, u know? I had New Years 18 hours before Americans so its like mid afternoon when USA is having New Years. Also, some ppl dont have anythign better to do than play on New Years.


  2. All the areas are finished with a couple of minor glitches here and there. The handdrawn maps make it better if it is a bit more inaccurate, this gives a feeling of being a bit more fantasy style then having satellite accurate maps.

    About the map for inside the cave, there doesnt have to be a map. How many caves do you know that have maps in real life?

    There are also some other caves being made at the moment that will contain the ability to mine gems and have multiple lvls...so its only a matter of time :)


  3. I have the same problem only that the game crashes when I try to pick up a bag. Its random though, sometimes I can pick up 20 bags after killing a monster without crashing and other times I can only pick up 1 or 2 bags before I crash. When I open the bag window the game freezes and about 2 seconds later a error comes up saying that 'el.exe has an error and needs to close'. I have Windows XP with a NVIDIA TNT for my card. This never used to happen before the patch either. Nothing comes up in error log either.


  4. How about this, make failing a much lower chance but if you fail you lose the ingredients? Lets say if you just turned lvl 3 (or whatever lvl) and wanted to make scarves. Right now you probably have 70% chance of failing at the start but you dont lose your items. With the new system you could make it 10-20% chance of failing (much lower) but you lose your ingredients. I know it will be annoying to lose stuff but think of the realism. If you fail you cant reuse ingredients can you? If you fail to make toast in real life then you cant reuse it can you. Just think about it...

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