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stasia

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Posts posted by stasia


  1. lots of amazing birds developed in new zealand, including a native hawk with a wingspan of up to 2.6 metres :D

     

    now extinct *sigh*

     

    the kiwi isn't seen much around the cities lol, and it only comes out at night - and i'm not too sure how it communicates - they are so endangered that most of them have been taken into protection on our offshore islands.

     

    though it doesn't look much, it is a bird that has much prestige according to the maori, cos of the favour it was said to have done for Tane.


  2. What, exactly, is "this area of the world"? The site doesn't track votes. What is a kiwi anyway?

    this area of the world is called australasia i guess (not australia btw which is a continent not an area) - i take it from this you also don't know that an aussie is a slang name for an australian (or was it just that you had no idea what part of the world australia is in :P)

     

    a kiwi is a slang name for a new zealander; fyi it's also a native bird here.

     

    the fruit you mentioned is called kiwifruit, probably cos it kind of looks like the bird :D


  3. ...Make all Maps PK except I.P.

     

    Second, Make all normal PK Battles like a Challenge (kind of like the Trade Option in the game) and, except under certain conditions, the other player must accept Battles but Fleeing from battle is even easier. Plus, the Challenger Gets First Strike...

    this would be handleable, but only if we can choose not to play that way (ie. fight on/off).

     

    ...cos otherwise it'd be like the trade window in that game <which shall here remain nameless> where the trade window pops up every time some random n00b wants to trade with you - it'd be like that, 'cept with the fight window constantly popping up every five steps. arrgh.


  4. Okay, maybe a better question to ask would be:

     

    What would you NOT like to lose in the event of death? Is it:

    - Items?

    - Levels?

    - Time?

    - Character/role?

     

    -Lyn-

    arrgh!! wrong approach (and one typical of this game so far :))

     

    why not instead approach the problem in a positive manner - how can we make the event of death more entertaining to the players?

     

    for example: we could die then turn into ghost for a bit and haunt our killers :P

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