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popeye

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Everything posted by popeye

  1. Hoarding poll

    I voted other on the last question. I give stuff to Annatira for contests, I give stuff to guildies, I give stuff to allies, I give stuff to n00bs. I like having nice things for when I can use them. I have 2 efe's , 4 binding stones, 5 enrichment stones, 1 coord removal stone, 1 reasoning removal stone, a rostogol stone, and some books. I hoard things for the future. One day, I'll need the efe's, binding and enrichment stones. I do not plan on hoarding True sight pots in any foreseeable future as the Negative effect will be removed. P.S. I attempted to post this earlier, I think the site had some major issues. <DoS attack? I could get to other sites like msn w/ no glitches.>
  2. Excuse me~

    Bored with Jay already? I'd stick with one if I were you and not try to keep pushing the envelope.
  3. CVS Error

    djr@popeye-laptop:~/elc$ make -f Makefile.linux CC 2d_objects.o CC 3d_objects.o CC actor_scripts.o CC actors.o CC alphamap.o CC asc.o CC astrology.o CC bbox_tree.o CC books.o CC buddy.o CC buffs.o CC bags.o CC cache.o CC cal.o CC calc.o CC chat.o CC cluster.o CC colors.o CC console.o CC consolewin.o CC counters.o counters.c: In function ‘load_counters’: counters.c:212: warning: ignoring return value of ‘fread’, declared with attribute warn_unused_result counters.c:213: warning: ignoring return value of ‘fread’, declared with attribute warn_unused_result counters.c:216: warning: ignoring return value of ‘fread’, declared with attribute warn_unused_result counters.c:217: warning: ignoring return value of ‘fread’, declared with attribute warn_unused_result counters.c: In function ‘flush_counters’: counters.c:259: warning: ignoring return value of ‘fwrite’, declared with attribute warn_unused_result counters.c:260: warning: ignoring return value of ‘fwrite’, declared with attribute warn_unused_result counters.c:261: warning: ignoring return value of ‘fwrite’, declared with attribute warn_unused_result counters.c:262: warning: ignoring return value of ‘fwrite’, declared with attribute warn_unused_result counters.c:263: warning: ignoring return value of ‘fwrite’, declared with attribute warn_unused_result CC cursors.o CC dialogues.o CC draw_scene.o CC eye_candy_debugwin.o CC elconfig.o CC elwindows.o CC encyclopedia.o CC errors.o errors.c: In function ‘open_log’: errors.c:25: warning: ignoring return value of ‘fwrite’, declared with attribute warn_unused_result errors.c: In function ‘log_conn’: errors.c:153: warning: ignoring return value of ‘fwrite’, declared with attribute warn_unused_result CC events.o CC filter.o filter.c: In function ‘load_filters_list’: filter.c:414: warning: ignoring return value of ‘fread’, declared with attribute warn_unused_result CC font.o CC framebuffer.o CC frustum.o CC gamewin.o CC gl_init.o CC hud.o CC help.o CC highlight.o CC ignore.o ignore.c: In function ‘add_to_ignore_list’: ignore.c:48: warning: ignoring return value of ‘fwrite’, declared with attribute warn_unused_result ignore.c:49: warning: ignoring return value of ‘fwrite’, declared with attribute warn_unused_result ignore.c: In function ‘remove_from_ignore_list’: ignore.c:89: warning: ignoring return value of ‘fwrite’, declared with attribute warn_unused_result ignore.c:90: warning: ignoring return value of ‘fwrite’, declared with attribute warn_unused_result ignore.c: In function ‘load_ignores_list’: ignore.c:279: warning: ignoring return value of ‘fread’, declared with attribute warn_unused_result CC init.o init.c: In function ‘read_config’: init.c:232: warning: ignoring return value of ‘chdir’, declared with attribute warn_unused_result init.c: In function ‘read_bin_cfg’: init.c:260: warning: ignoring return value of ‘fread’, declared with attribute warn_unused_result init.c: In function ‘save_bin_cfg’: init.c:585: warning: ignoring return value of ‘fwrite’, declared with attribute warn_unused_result init.c: In function ‘init_stuff’: init.c:618: warning: ignoring return value of ‘chdir’, declared with attribute warn_unused_result CC interface.o CC items.o CC io/e3d_io.o CC io/elc_io.o In function ‘memcpy’, inlined from ‘read_and_check_elc_header’ at io/elc_io.c:54: /usr/include/bits/string3.h:52: warning: call to __builtin___memcpy_chk will always overflow destination buffer CC io/map_io.o CC io/elpathwrapper.o CC io/xmlcallbacks.o CC keys.o keys.c: In function ‘read_key_config’: keys.c:369: warning: ignoring return value of ‘fread’, declared with attribute warn_unused_result CC knowledge.o CC langselwin.o CC lights.o CC list.o CC load_gl_extensions.o CC loginwin.o CC loading_win.o CC main.o CC manufacture.o CC map.o CC mapwin.o CC md5.o CC mines.o CC minimap.o minimap.c: In function ‘load_exploration_map’: minimap.c:929: warning: ignoring return value of ‘fread’, declared with attribute warn_unused_result minimap.c: In function ‘save_exploration_map’: minimap.c:980: warning: ignoring return value of ‘fwrite’, declared with attribute warn_unused_result CC misc.o CC missiles.o CC multiplayer.o CC new_actors.o CC new_character.o CC notepad.o CC openingwin.o CC particles.o particles.c: In function ‘load_particle_def’: particles.c:127: warning: ignoring return value of ‘fscanf’, declared with attribute warn_unused_result particles.c:140: warning: ignoring return value of ‘fscanf’, declared with attribute warn_unused_result particles.c:141: warning: ignoring return value of ‘fscanf’, declared with attribute warn_unused_result particles.c:142: warning: ignoring return value of ‘fscanf’, declared with attribute warn_unused_result particles.c:144: warning: ignoring return value of ‘fscanf’, declared with attribute warn_unused_result particles.c:145: warning: ignoring return value of ‘fscanf’, declared with attribute warn_unused_result particles.c:146: warning: ignoring return value of ‘fscanf’, declared with attribute warn_unused_result particles.c:147: warning: ignoring return value of ‘fscanf’, declared with attribute warn_unused_result particles.c:149: warning: ignoring return value of ‘fscanf’, declared with attribute warn_unused_result particles.c:150: warning: ignoring return value of ‘fscanf’, declared with attribute warn_unused_result particles.c:151: warning: ignoring return value of ‘fscanf’, declared with attribute warn_unused_result particles.c:152: warning: ignoring return value of ‘fscanf’, declared with attribute warn_unused_result particles.c:153: warning: ignoring return value of ‘fscanf’, declared with attribute warn_unused_result particles.c:154: warning: ignoring return value of ‘fscanf’, declared with attribute warn_unused_result particles.c:155: warning: ignoring return value of ‘fscanf’, declared with attribute warn_unused_result particles.c:157: warning: ignoring return value of ‘fscanf’, declared with attribute warn_unused_result particles.c:158: warning: ignoring return value of ‘fscanf’, declared with attribute warn_unused_result particles.c:159: warning: ignoring return value of ‘fscanf’, declared with attribute warn_unused_result particles.c:161: warning: ignoring return value of ‘fscanf’, declared with attribute warn_unused_result particles.c:163: warning: ignoring return value of ‘fscanf’, declared with attribute warn_unused_result particles.c:164: warning: ignoring return value of ‘fscanf’, declared with attribute warn_unused_result particles.c:165: warning: ignoring return value of ‘fscanf’, declared with attribute warn_unused_result particles.c:167: warning: ignoring return value of ‘fscanf’, declared with attribute warn_unused_result CC paste.o CC pathfinder.o CC pm_log.o CC questlog.o questlog.c: In function ‘load_questlog’: questlog.c:48: warning: ignoring return value of ‘fgets’, declared with attribute warn_unused_result questlog.c: In function ‘add_questlog’: questlog.c:121: warning: ignoring return value of ‘fwrite’, declared with attribute warn_unused_result questlog.c:122: warning: ignoring return value of ‘fwrite’, declared with attribute warn_unused_result CC queue.o CC reflection.o CC rules.o CC skeletons.o CC skills.o CC serverpopup.o CC servers.o servers.c: In function ‘load_server_list’: servers.c:126: warning: ignoring return value of ‘fread’, declared with attribute warn_unused_result CC session.o CC shadows.o CC sound.o sound.c: In function ‘load_sound_warnings_list’: sound.c:4351: warning: ignoring return value of ‘fread’, declared with attribute warn_unused_result CC spells.o spells.c: In function ‘load_quickspells’: spells.c:805: warning: ignoring return value of ‘fread’, declared with attribute warn_unused_result spells.c: In function ‘save_quickspells’: spells.c:850: warning: ignoring return value of ‘fwrite’, declared with attribute warn_unused_result CC stats.o CC storage.o CC special_effects.o CC tabs.o CC text.o text.c: In function ‘open_chat_log’: text.c:161: warning: ignoring return value of ‘fwrite’, declared with attribute warn_unused_result text.c: In function ‘timestamp_chat_log’: text.c:180: warning: ignoring return value of ‘fwrite’, declared with attribute warn_unused_result text.c: In function ‘write_to_log’: text.c:227: warning: ignoring return value of ‘fwrite’, declared with attribute warn_unused_result CC textures.o CC tile_map.o CC timers.o CC translate.o CC trade.o CC update.o update.c: In function ‘http_get_file’: update.c:579: warning: ignoring return value of ‘fwrite’, declared with attribute warn_unused_result update.c:588: warning: ignoring return value of ‘fwrite’, declared with attribute warn_unused_result CC url.o CC weather.o CC widgets.o CC makeargv.o CC popup.o CC sky.o CC text_aliases.o CC shader/noise.o CC shader/shader.o CXX cal3d_wrapper.o CXX actor_init.o CXX optimizer.o CXX sendvideoinfo.o CXX exceptions/extendedexception.o CXX xml/xmlhelper.o CXX io/elfilewrapper.o CXX io/elfile.o CXX io/zipfilesystem.o CXX eye_candy_wrapper.o CXX eye_candy/eye_candy.o CXX eye_candy/math_cache.o CXX eye_candy/effect_lamp.o CXX eye_candy/effect_candle.o CXX eye_candy/effect_campfire.o CXX eye_candy/effect_fountain.o CXX eye_candy/effect_teleporter.o CXX eye_candy/effect_firefly.o CXX eye_candy/effect_sword.o CXX eye_candy/effect_summon.o CXX eye_candy/effect_selfmagic.o CXX eye_candy/effect_targetmagic.o CXX eye_candy/effect_ongoing.o CXX eye_candy/effect_impact.o CXX eye_candy/effect_smoke.o CXX eye_candy/effect_bag.o CXX eye_candy/effect_cloud.o CXX eye_candy/effect_harvesting.o CXX eye_candy/effect_wind.o CXX eye_candy/effect_breath.o CXX eye_candy/effect_glow.o CXX eye_candy/effect_mines.o CXX eye_candy/effect_missile.o CXX eye_candy/orbital_mover.o CXX eye_candy/kepler_orbit.o CXX eye_candy/effect_staff.o CXX context_menu.o CXX select.o LINK el.x86.linux.bin djr@popeye-laptop:~/elc$ Game runs fine, don't know why I get the previous error messages when compiling. This is after I do cvs update.
  4. Removing TS effect

    At least I'm not the only one.
  5. Removing TS effect

    I can't effectively train on clops. I can effectively ts train on ogres right now.
  6. Removing TS effect

    Clops are a little hard. You're an ass.
  7. Removing TS effect

    I voted no, because it's too hard for me to train DCW and armed orcs aren't really trainable for me. If there's a bridge monster between ogres and dcw this would help immensely. My stats: popeye Main Attributes Physique: 20/20 Coordination: 24/24 Reasoning: 6/6 Will: 12/12 Instinct: 4/4 Vitality: 16/16 Cross Attributes Might: 22/22 Matter: 16/16 Toughness: 18/18 Charm: 10/10 Reaction: 14/14 Perception: 5/5 Rationality: 9/9 Dexterity: 15/15 Ethereality: 14/14 Skills Overall: 71/71 Attack: 71/71 Defense: 78/78 Magic: 38/38 Harvest: 81/81 Manufacture: 19/19 Alchemy: 54/54 Potion: 9/9 Summoning: 6/6 Crafting: 24/24 Engineering: 12/12
  8. Invasion Ranks

    I'm 71/78. What would you say is my level? I've been on c2 when Cocks, yetis, Dragons, Hill giants, Feros, you name it has been there. All pawn me. I've been on c1 when DC's were attacking in DP. I did kill one or two, but it was hard. I died a few times. So, how would you determine what someone is supposed to fight during an invasion?
  9. Serping spawns

    Wasn't this about spawn serping? You've serped this thread, is what you've done.
  10. Invasions R Us

    It's not fun to run hide all the time. And hiding inside storage for hours isn't fun either. Worrying about whether you have enough time to get from point a to point b before you get attacked isn't helping game play, in my opinion. The hours long invasion monsters can be fun if there's NDD attached. Day of the dead AND an invasion?
  11. Invasions R Us

    I think we lose a lot of new players because we don't offer them enough protection until they can protect themselves. MY 2cents. Flame away. Amen sister. I logged off Saturday night because I was caught unawares during an invasion. I sat in c2 Hell for over an hour waiting for idaloran to clear. I don't know anyone that wants to die, spawn topside, die, spawn topside, die...........you get the idea. And it wasn't easy creatures that were in Ida.
  12. I don't agree. Leave a/d alone.
  13. What makes Eternal Lands unique?

    Whoa!!! I knew tiruncollimdus was back at least in the forums, but I did not realize he had trained a young padawan. I like the game for all the variables.
  14. Spelling And Grammar Errors

    Phil' says those words are transposed, and I don't think they look correct either. Kind of amazed nobody has noticed this before, though. It could be cave opening also.
  15. Reduce Window Size of Drop Bags

    Are these listed as options in make.conf?
  16. Question about the economy

    So wise for so few years.
  17. Possible Kusamura tele pads..

    Good luck. Much as I like harvesting Iron there, I don't see it happening.
  18. Rayla is back

    I like this guy's thinking.
  19. Rayla is back

    Do you know how to post w/o cursing? Just curious. I've seen others post about Rayla without the swearing.
  20. Discuss/poll about resource blocking

    I forgot to ask how you knew it was Rayla if she jumped the bag while invisible? Just curious.
  21. Discuss/poll about resource blocking

    I voted no, I do understand things. I personally like the hacking idea.
  22. Discuss/poll about resource blocking

    Amen Brother!!!!!!!!!!! Edited: I thought Iori was a Female, sry.
  23. I was toying around with perk idea. I was thinking of a respawn perk. Gives at least 6 pp's and costs a good chunk of gc <to be determined by Radu>. If you have the perk when fighting, you have a 10% chance to respawn instantly where you died. If you have a rosto, you respawn with full health/mana and lose the rosto. It would be an expensive perk like One. Make it negative so folks don't get the pp's back. Might get more folks fighting <breaking more armor, buying more rostos, spending gc for the perk, etc>. Flame away-try to be gentle.
  24. Tribute to Mortos Perk

    If you don't have another rosto, yes.
  25. EVTR Toll

    Because it's a secret, der!!
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