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Kaddy

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Posts posted by Kaddy


  1. The active client thing.

     

    Let's say I have 2 clients open, 1 is active the other one can be still seen in the desktop view. When I click to some places to move in secondary client, I have to click twice - first for making the client active, then to walk I guess...

     

    For people who uses a few clients at the same time, it makes you lose some time and click. I tank with 1 char and have FA with the other client, when the fa is destroyed, I have to click fire arrow 3 times, 1- to make client active, and then double click to wear.

     

    I hope it was helpful to make you understand.

     

    if it's still not clear, I'll make a video showing the difference.

     

    I updated my graphic card today after our chat and switched back to september build (the used item counter one). Arrow thing is much faster (as you said, it's OS-rate at new client  I guess, I don't know how to change tho), and click thing is as I mentioned above. I will check the freezing, delay thing and let you know.

     

    Kaddy


  2. The arrows to move camera right left, up and down has a delay. In older version, if you push an arrow from keyboard, it directly makes camera moving and keeps moving as long as you hold. But in the new version, it moves a little bit, delays, and then keeps moving.

     

    This is the only difference so far I've found.

     

    Kaddy


  3. Thinking new server will fix the broken ecomony itself is quite funny.

     

    There are lots of people who have worked years for their chars, some spent time, some spend money. Some enjoy the process, some enjoy the end game. Basically you're saying that people will leave their "comfort zone" for a new server which will require shitloads of grinding ALL OVER AGAIN?

     

    Heh, guess not.

     

    It was nice when there were no fruit cooldown, serp stone 500gcs and EFE's 4,5k. HE's 4gcs SRs 12gcs. No rostos. People weren't afraid to lose a month-load-work-worth of items in a fight, because they still had alot of them in storage. (At least most PKers did). Mixers were happy because NPC prices were too high compared to the cost of mixing, so they could sell their goods. So cost/demand ratio was nice. Even after c2 and rostos and great swords etc came out, rosto drop rate was still quite well from harvesting. They were like 12-15kgcs lol...

     

    So these will be a 9397129312th repeat but;

     

    Rosto/binder/enrich/EFE rate was dramatically lowered to increase shop sales - resulted in price increase. Nothing was done.

    A person with 789234 spy alts blocked hydro for years - resulted in epic shutdown for iron/coal/fe business - alot of people left. Nothing was done.

    A few people did really hurt the economy, one of them was a developer who doesn't play the game and just harv fruits - resulted in price increase in a few items. Nothing was done.

    Because of increase in rosto prices, people moaned to have a no-drop PK map, resulted in no point fighting afterall, killed PK - killed ALL those resources burned, hurts the economy balance between mixers and figthers. Nothing was done.

    Shitloads of new ideas in forums, we didn't even have a restart in 200-something days.

     

    I can keep going for days really...

     

    So, do you really think a new server will fix the economy? lol.

     

    -Kad

     

     

    (I hope this doesn't offend anyone, I'm just stating the facts as I am still very active in game happily playing. :P )

     


  4. On 07.09.2019 at 6:47 PM, bluap said:

    Looks doable and I have a prototype coded up, though as with all the counters, it would not be guaranteed to be 100% accurate.  I assume you want it to count any item you click with the "USE" cursor, and which is successfully consumed.  I've placed the counter button between "Crit Fails" and "Events" and called it "Used Items".  Is that OK?

     

    Yep exactly what I needed.

     

    What about reconstruction day? it will count when item doesn't pop?


  5. On 04.09.2019 at 11:09 PM, bluap said:

    Sir Odie's latest windows build should contain this change, it was built the day I posted the above

    http://www.gm.fh-koeln.de/~linke/EL-Services.html

     

    I'm hoping to do a minor release soon with this and all the other fixes and minor features since 1.9.5p3.

     

     

    Can you please add a "used/consumed" section in the counters? I posted this in @@6 and alot of people loved the idea.


  6. All of the suggestions I am going to mention will require server update, so I'm going to suggest as a hobby. :P

     

    I think, the biggest real problem with the global is; you get the benefit either you help it or not. This is meaningful since the name of the benefit is GLOBAL, yeah. BUT, I think there should be some kind of extra reward for the donators. Because most of people (including me) do not believe or think that global is worth doing or they think "someone will do it anyways" and those someone is usually the same people. Like Angler, Jofu, etc.

     

    So I think a temporary perk could be introduced to the game, named Patriot, or Global Hero etc. This perk could be given to those who have helped the global %5 (or TBD) or more of total ingredients needed. So with this percantage, only max 20 people would be able to get perk which would maybe MAYBE encourage people to contribute as soon as they can.

     

    What could these perks be? These perks should be binded with the type of global.

     

    GLOBAL: Less food global - PERK: %5 more exp in mixing skills OR %25 decreased food consumption

    GLOBAL: Less mini events - PERK: No harvester med breaks OR more chance to find stones (I don't believe in chances in EL so no mini events or no harv med breaks would be much better :p)

    GLOBAL: Less time for dailies - PERK: %10 more exp from dailies OR give NMT perk

     

    These are just quick thoughts of ideas, I think the main idea is clear.

     

    - Kaddy


  7. Selling these items, pm me in game 

     

    - Kaddy

     

     

     

    [19:53:26] Food:
    [19:53:26] 57620 Potion of Feasting
    [19:53:26] 131417 Toadstool


    [19:53:30] Flowers:
    [19:53:30] 476 Blue Star Flower
    [19:53:30] 81 Cactus
    [19:53:30] 648 Blue Lupine
    [19:53:30] 2,051,323 Red Snapdragons
    [19:53:30] 1812 Rue
    [19:53:30] 3542 Red Rose
    [19:53:30] 3753 Valerian
    [19:53:30] 120657 Blue Berries
    [19:53:30] 796 Yarrow
    [19:53:30] 2936 Daffodils
    [19:53:30] 155 Dandelion
    [19:53:30] 286 Henbane
    [19:53:30] 4293 Ogre Toes
    [19:53:30] 5605 Tree Mushroom
    [19:53:30] 348 Wormwood
    [19:53:30] 4000 White Chanterelle
    [19:53:30] 2465 Wheat
    [19:53:30] 20544 Red Currents
    [19:53:30] 575 Mullein
    [19:53:30] 160 Nightshade
    [19:53:30] 157 Tulips
    [19:53:30] 312 Yellow Rose
    [19:53:30] 633 Swamp Candles
    [19:53:30] 21330 Sunflower
    [19:53:30] 4297 Poison Ivy
    [19:53:30] 4603 White Asiatic Lilly
    [19:53:30] 181 Lilacs
    [19:53:30] 671 Impatiens
    [19:53:30] 131417 Toadstool

     

    [19:53:36] Minerals:

    [19:53:36] 1 Titanium Serpent Sword of Thermal


    [19:53:36] Minerals:
    [19:53:36] 146688 Sapphire
    [19:53:36] 663310 Coal


    [19:53:49] Essences:
    [19:53:49] 21 Enriched Magic Essence
    [19:53:49] 207962 Water Essence
    [19:53:49] 50 Enriched Fire Essence


    [19:53:56] Potions:
    [19:53:56] 4895 Creature food
    [19:53:56] 57620 Potion of Feasting

    [19:54:07] Animal:
    [19:54:07] 928 Falcon Feather
    [19:54:07] 115 Red Snake Skin
    [19:54:07] 65 Skunk fur
    [19:54:07] 822 Beaver fur
    [19:54:07] 60 Tiger fur
    [19:54:07] 112448 Raw Meat
    [19:54:07] 937 Leopard fur
    [19:54:07] 126 Fox Fur
    [19:54:07] 1 Phoenix Feather
    [19:54:07] 6 Green Snake Skin
    [19:54:07] 7 Brown rabbit fur
    [19:54:07] 4954 Feran Horn
    [19:54:07] 4 Rabbit token
    [19:54:07] 630 Bones
    [19:54:07] 3 Wolf Fur
    [19:54:07] 1 Rat token
    [19:54:07] 3 Snake token
    [19:54:07] 363 Black panther fur
    [19:54:07] 410 Cockatrice Feather
    [19:54:07] 6 Rat tail
    [19:54:07] 3 Puma Fur
    [19:54:07] 7 Raccoon fur
    [19:54:07] 646 Hawk Feather
    [19:54:07] 351 White Tiger fur
    [19:54:07] 500 White rabbit fur
    [19:54:07] 712 Brown Snake Skin
    [19:54:07] 55 Bear Fur


    [19:54:13] Misc:
    [19:54:13] 3108 Mule Glyph
    [19:54:13] 10 Enrichment Stone

    [19:54:13] 49 Serpent Stone
    [19:54:13] 22 Binding Stone

    [19:54:13] 30413 Yew
    [19:54:13] 4895 Creature food

     

     

    Pm me ingame

     

    -Kaddy
     


  8. 36 minutes ago, RipTide said:

     

    I was thinking that the next progression would be separate settings, item lists, recipes in mix menu, etc per character. One step at a time. I am thrilled with having this much.

     

    Sadly, when client opens it uses el.ini to build client resolution etc so when you pick a char that uses another settings, it has to restart client. I believe it could be coded tho at least some settings that directly needs client restart (which is already embedded since you get “it will get effect next restart”) but fps etc does not require restart. 

     

    I use different servers for different chars aswell right now, with different recipes, itemlists etc but thing with server is that you are limited to max 8 or 9. With this option it goes unlimited as long as you are okay to use same el.ini settings I guess. 


  9. 20 hours ago, the_grud said:

    Anyone mentioned.....Instance mode is your friend

     

    Instance mode can be bad for some people. 

     

    For example, I am really used to see the damage on me while fighting stuff. Increasing the height of my hp bar directly killed me in the first invasion I entered lol. 

     

    So it really depends and it takes time to get used to. I know people like Cher and Wakko plays at max height but I really could not. 


  10. Reading revi’s idea, something came up to my mind. What about 3-level rostos?

     

    Rosto for noobs: works if you are 100 cap. 1$

    Rosto for semi-pros: works if you are 150 cap. 2$

    Rostos for pros: works if you are uncap. 3$ 

     

    I still believe that 5$ for a death is pricy. So this might help especially low levels to cover a death much easier, only would require killing some beavers or brownies or ogres and sell the tokens. Because I think even tho I believe uncap people burn more rostos, the reason for that is less and less low level people are fighting because the risk vs income is way too unbalanced. The level of rostos would help that issue. 


  11. 1 hour ago, RipTide said:

     

    Farming brickers and casty with brownie tokens has worked out good for you, I am so glad you have the gcs. This is what you've done to me personally: I DO NOT have rl $ to buy bricks from the shop. Spending money here is not an option. Pay the heating bill or buy bricks?? Since I cannot replace the brick I lost yesterday, I am unable to go to anymore invasions. By that same token, there are many people in the same boat. I'm not going to make an invasion that some poor slob like myself loses the equipment because he cannot buy a brick to cover. So until the prices come back down, if I make an invasion at all it will be capped at low levels with easy monsters and no bosses.

     

    good luck with all them bricks, I don't know what you'll use them for.

     

    Hey RipTide,

     

    Even though your comment has absolutely nothing to do with this thread and completely irrelevant, I will try to explain in a very simple way and with a good manner because I have grown so much respect to you in past year. 

     

    First of all, if you think farming brickers and casties are so much gc, you are wrong. Those only make a few hundred k profit. And since I can fight a casty with my own will only per 4 days and no chance to kill a bricker unless spawned, you cannot call it ‘farming’ at all. And past few months there have been only 2 times that I killed brickers with tokens. 1 is radu bethel 12 brickers ( like how many months ago?) and second is irin island when all uncap people killed mobs and bosses in cove, I cleared complete island alone with over 600 ldp/ldb. Ask Wizzy. Even in that case, I didn’t solo Bricker and called teammates to kill together to share the drop. Also using a game feature and game dynamics in a different way should not be shocking anyone. Some people just have more experience about the game and can make the best out of a skill/item/perk etc better than other people. Why does it bother you? It is like saying “halberd is too op, use cutlass to kill dragons”, lol. Why should I?

     

    Second, I know that you have never been to very top level, it is normal that you have no idea about the gc drops of high level mobs. Sometimes a decent fighter can make over 500-600kgcs in a night WITHOUT killing any bosses. Few weeks ago Garen got 15 regs in one night and I got 6 rigs aswell, those make 400-500k alone without any gc drops so killing casty/bricker is really really really a very low portion of income of a top level player. If you don’t believe me, ask Cher. And I don’t even want to mention farming ice instances at all which produce alot of gc aswell, sometimes more than invasion, sometimes less than gc/hour on giants. Oh well, you can’t win everytime. 

     

    Lastly, I’m sad to hear you lost a rosto on an invasion. I’ll be glad to cover a rosto for a friend like you anytime. You know, sharing is caring. Keep up good work on invasions, I hope more newbies join your invasions and they help them stick around. 

     

    - Kaddy

     

     

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