groomsh
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Everything posted by groomsh
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This is what saw on #IG/market: [16:06:07] [HAtred @ 3]: Selling/Trade Titanium Helm [16:07:01] [kjj @ 3]: hatred, why are you doing this??!?!? [16:11:02] [HAtred @ 3]: Selling/Trade Titanium Helm [16:15:34] #Ig [lyndy:-KA-] Hatred has stolen my Tit armour after asking to use for screenie. now selling it on market. please do not buy from him [16:22:02] [Tiwaz @ 3]: DO NOT buy tit armor from player Hatred he stole it from his guild - we are giving him a chance to return it [17:02:29] [HAtred @ 3]: Selling Titanium Helm 20k,Iron Plate Mail 12k,Steel Greaves 25k,Iron Cuisses 6k PM ME
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I'm considering to train my a/d to ~90-100 but i really hate training it So what would you suggest with my stats: P: 20 C: 32 R: 4 W: 20 I: 4 V: 6 Perks: ICD/MM/FR My current a/d is 46/51 ... I would not like to reset (i'm buying coord removals atm) ...
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I think PK is dead, Who's with me?
groomsh replied to Krystal V's topic in Suggestions - General, Misc.
Maybe making a wrestling arena would attract people ... It would act as a normal arena, but you could not wear/wield anything, so the whole fight would be about your skills ... -
What do you think about a medallion that would absorb all ranged damage, but after a random amount of damage taken, explode and hurt you with all accumulated damage. It could be made either with a chance (fe: you have chance 1/1000 that it will explode) Or at creation time a random counter would be set for max damage it can absorb before exploding
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Well ... lot of people say that harvester medallions are not useful, but they are still made and used ... The only thing you need to adjust is the chance of breaking/exploding. When you get attacked by 5 people firing with special arrows, it could be handy to have this medallion But as it is not possible to implement it atm, this thread can be closed
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You can get details about your graphics card by running dxdiag: Start -> Run: dxdiag wait until the progress bar in lower left corner completes (it will disappear after completing) and click [save All Information] button. Then open the saved file (if you don't change the path or filename, it should be located on your desktop and named dxdiag.txt) There you'll find "Display Devices" section, which contains all information about your graphics card...
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Well the storage thing could be done as lifo: last in - first out ... Would be up to you to keep track of which one you deposit
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That reminds me on endless hours of Prodigy, RMB and Members of mayday while playing ufo1 (enemy unknown) and ufo2 (terror from the deep)
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I'm auctioning 4 rostogol stones. Starting bid: 64kgc Buy now price: 80kgc Please bid at least 1kgc Auction ends in 4 hours from this post...
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SOLD to Alex_nightwish TY all
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auction ends in 1 hour
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It would be nice if #exp command would show also new skills (tailoring, engineering, ranging) Also it could maybe show experience needed for next level: Attack: Lev 45 Exp 1321521, Next Lev: 1367468, TNL: 45947
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Auctioning Titanium Set, 2 Instinct Removal Stones XD
groomsh replied to bigkav's topic in Marketplace
4k for instinct removal stones -
I'll buy all your HEs, contact me ingame pls.
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#exp command shoud show also new skills ;)
groomsh replied to groomsh's topic in Suggestions - General, Misc.
Awesome! Thx Bluap -
Sometimes my connections hangs and i grue out (and cannot connect). traceroute hangs on this server: 1 ge0-1-5-0.core-1.ba.vnet.sk (217.73.17.1) 0.299 ms 0.263 ms 0.239 ms 2 217.73.16.46 (217.73.16.46) 0.297 ms 0.317 ms 0.336 ms 3 gi9-47.201.ccr01.bts01.atlas.cogentco.com (149.6.26.9) 0.859 ms 0.809 ms 0.713 ms 4 te1-2.ccr01.vie01.atlas.cogentco.com (130.117.3.25) 2.297 ms 2.223 ms 2.107 ms After a while (~5 minutes) i can connect again: 1 ge0-1-5-0.core-1.ba.vnet.sk (217.73.17.1) 0.277 ms 9.669 ms 0.274 ms 2 217.73.16.46 (217.73.16.46) 0.298 ms 0.282 ms 0.270 ms 3 gi9-47.201.ccr01.bts01.atlas.cogentco.com (149.6.26.9) 118.615 ms 203.016 ms 1.542 ms 4 te2-3.ccr01.muc01.atlas.cogentco.com (130.117.0.42) 8.667 ms te2-4.ccr01.muc01.atlas.cogentco.com (130.117.3.137) 8.742 ms te2-3.ccr01.muc01.atlas.cogentco.com (130.117.0.42) 8.399 ms 5 te1-1.ccr01.str01.atlas.cogentco.com (130.117.3.77) 10.754 ms te8-3.mpd02.fra03.atlas.cogentco.com (130.117.0.165) 13.387 ms te1-1.ccr01.str01.atlas.cogentco.com (130.117.3.77) 10.626 ms 6 te3-3.mpd01.fra03.atlas.cogentco.com (130.117.1.53) 13.170 ms te7-1.mpd02.fra03.atlas.cogentco.com (130.117.3.81) 13.635 ms 13.277 ms 7 306.ge5-0.pr1.fra1.de.above.net (62.4.65.245) 13.215 ms vl3491.mpd01.fra03.atlas.cogentco.com (130.117.2.45) 13.220 ms 306.ge5-0.pr1.fra1.de.above.net (62.4.65.245) 13.299 ms 8 306.ge5-0.pr1.fra1.de.above.net (62.4.65.245) 13.202 ms te3-3.mpr1.fra1.de.above.net (64.125.23.98) 23.447 ms 306.ge5-0.pr1.fra1.de.above.net (62.4.65.245) 13.243 ms 9 te1-3.er1a.cdg9.fr.above.net (64.125.23.37) 23.485 ms 23.494 ms te3-3.mpr1.fra1.de.above.net (64.125.23.98) 23.661 ms 10 game.eternal-lands.com (62.93.225.47) 24.025 ms ge4-11.er2b.cdg2.fr.above.net (64.125.23.101) 23.404 ms game.eternal-lands.com (62.93.225.47) 24.662 ms Anybody having similar problems ?
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Hi, i'm just curious what is your xp:gc ratio when shooting ? I use shortbow with training arrows, my will is 20, perception 4 and ranging 19 and i get 1,059xp per 1gc (measured 600 shots). I don't use night visor. #edit: added perception
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From http://eternal-lands.blogspot.com/: Anonymous said... will the arrows every be makeable? if so, under which skill? 8/4/08 04:01 --- Radu said... Yes, and under engineering. 9/4/08 00:21
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I think moon/sun meds don't increase accuracy with bow/xbow. You can check it with #arm command - the last line is Missile accuracy ...
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Selling: 2000 antidotes @75gc each (discount possible when you buy >500) 1200 augmented leather pants @100gc each Post here or PM me in game.
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#exp command shoud show also new skills ;)
groomsh replied to groomsh's topic in Suggestions - General, Misc.
Well i'm quite used to it - especially useful when you have smaller resolution. I guess there is no harm in updating this command. -
I was thinking about a possibility for GM to set (after a discussion in guild) a "toll" on trades guild members will make. Something like: #guild_toll 0.5 would set it to 0.5% of coins received, it would be applied only for received gold and "stored" to something like "guild bank". And only GM would have access to it. Possible limits could be set on maximum and minimum amounts (like 1% but at most 100gc or at least 1gc). Example: You sell a CoL for 70kgc -> you get 69300gc and 700gc goes to "guild bank" (with toll 1%) This toll could be made rank sensitive (not applied on new members or members with rank lower then 5) The purpose of this would be to make it easier for GM and guild to make events etc...
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I'm selling: Armors: 10 - Augmented Leather Armor - 240gc each 1200 - Augmented Leather Pants - 120gc each (100gc each when you buy more then 100) 40 - Leather Boots - 80gc each 20 - Steel Chain Mail - 750gc each 15 - Steel Shield - 480gc each 15 - Enhanced Wooden Shield (offer) Potions: 1600 - Poison Antidote - 75gc each PM me in game (Groomsh) or post here ...
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*bump*
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Well i guess you take it too seriously It was not meant as something you have to set in guild and it was meant as something you should do after an agreement between all guild members. I think the biggest problem is the "automatic paying" of some "fee" ... (so it seems to me from your replies) But well, ty for your opinions ... It looks it's not such a good idea (at least for the majority). Maybe a better option would be then - #guild_donate (which would donate coins to guild)... but as it was mentioned earlier, it could be abused ...