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elpargo

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Posts posted by elpargo


  1. ahhh...i'm stupid...accidently compiled it from a .cpp file on accident....renamed it and compiled it...worked fine :D  Thanks for pointing that out...stupid me lol...

     

    Ok...that program diden't do what I thought it woudl do... :P

     

    EDIT: yeah...i'm runnign windows using Dev-C++ B)  I probally woudl ahve known what i did wrong right away if I were on linux....I haven't done much programign in linux yet unfortuantely

    on Dev-cpp

     

    File -> New -> Project

     

    mark "C Project" and it works


  2. how silly of me i forgot the video card.

     

     

    I got a nvidia GeForce2 64Mb

     

    the el command reports

    GeForce2 MX/AGP/SSE2
    NVIDIA corporation
    1.4.1
    

     

    this is running my windows client.

     

    on linux i'm getting

    mesa GLX Indirect
    Mesa Project www.mesa3d.org
    1.2 (1,4 Mesa 5.0.2)
    

     

    i'll take a look at that webside to see what i can find.


  3. I'm getting 0fps on linux

     

    - running slackware 10

    - i just downloaded the newest executables.

    - running the static bin build

    - i got a P4 2.1Ghz with 512ram so problem is not there

    - i usually run on windows with at least 10-15fps

    - running xserver with kde (if that mathers ....)

    - using Konsole for "shell"

     

    running top with el on i'm getting that the X process usesaround 95% of the CPU and 10% of system memory, and the client barely gets to 5%

     

    ones i close el X goes down to 6% RAM and like 3% cpu.

     

     

    what am i doing wrong? do i have to run el from single command line? do i have to turn of Xserver to play?


  4. Im buying deers furs

     

    please not less then 50 per sale.

     

    PM me in game pro prices, they will go up as the amount.

     

    if i dont answer its cause im afk, then please leave a message in this forum. or ill try to contact you in game.


  5. about ur 1st input you are right the fact of losing your tit chain in the middle of a fight may get you killed... but that is the point fighting has become borring and timed. right now the only time I die is went i fail the restoration spell and i dont have time to reach to the body rest potion i get.

     

    as of degrade that will be the best idea but as some people noted. this will increase the data transfer from server to client a LOT right now the software does something like this: the're 4 iron swords carried by him,her.him and that guy. and the client just takes the picture and puts it in their hand. with the new system they must "talk" about each and every item. so imagine 10 people together all with 8 items in use (from which 6 of them will degrade) you got 60 items to create.

     

    the idea of making lvls of damage will reduce this a little and may help on your 1st input because you could have a spare went the item is "highly damaged" or something but the above problem still persist. and since you can have a spare it will not help into making fighting less boring.

     

    about the last part the change of droping something went u die is 50% at the moment. the actual destruction time hasnt been discuss but it should be 10% or less IMO.

     

    so each item has a 10% chance of being destroyed and 50% of ending in the bag.


  6. due to some problems with abuse some host are banned to create characters.

     

    solution send a PM (in forum) to any mid-high lvl admin or a friend with diferent ISP so he/she will create you a character and then you change the password.

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