teranoz
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Everything posted by teranoz
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Try flowers first to increase your harvest lvl. If that is higher you fail less. From recommended level + 25 you will not fail anymore on that item.
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Simplified like this ? } if(show_stats_in_hud==1)process_stats(); } int process_stats() { char str[5]; int i = -275; glColor3f(1.0f, 1.0f, 1.0f); drawstats("att",your_info.attack_skill.base, i+=15); drawstats("def",your_info.defense_skill.base, i+=15); drawstats("har",your_info.harvesting_skill.base, i+=15); drawstats("alc",your_info.alchemy_skill.base, i+=15); drawstats("mag",your_info.magic_skill.base, i+=15); drawstats("pot",your_info.potion_skill.base, i+=15); drawstats("sum",your_info.summoning_skill.base, i+=15); drawstats("man",your_info.manufacturing_skill.base, i+=15); drawstats("cra",your_info.crafting_skill.base, i+=15); drawstats("oa ",your_info.overall_skill.base, i+=15); } int drawstats(Uint8 strd[5], int exp, int pos) { int width; Uint8 str[20]; width = window_width -80; sprintf(str,"%s %i",strd,exp); draw_string_small(width , pos , str, 1); }
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Maybe new rule : 2 bans: all exp and nexus = 0 storage clean knowledge wiped
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Ok, I made it optional now, and edited the width values.
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Uploaded the patch to CVS, patch #000219. Just look at the code and see if anything can be improved. The numbers above the head are gone now. I use the displaying of the results in the same way as the FPS is displayed, only more to the right.
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Yeah, got it now. I set a timer if actor is fighting. if the actor is not fighting for 3.5 seconds the tmpstat will be reset, so you can still use flee (note that a succesfull flee results in not fighting)
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No, not possible if you fight with fleeing to get more exp. The only thing that might fix that is that Ent adds the info about what id the creature has we are fighting. So, if we start fighting we should get the actor_id->actor_id from our opponent. In actors.c we could check the status of that actor. if actor_id->dead we could show the end result and reset the counter again.
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After opening the bag you get that logged to the console, plat. I did some experiments in the code, and it can also be done at the same spot as where the FPS is shown (only more to the right). Need to extract the parts of the code that does all in order to get it properly published.
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Are the rats in coalcave and sapphire cave extincted ?
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Invasion Of Monsters (Ent/Roja Please React)
teranoz replied to Dorplein's topic in Suggestions - General, Misc.
That would result in afk fighting for high lvl fighters. -
Some also say that about the official client.
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High phys : If you hit you give more damage -> less hits -> less atk exp If you plan to lvl up your attack and are wanting to reset later, increase only your will and reasoning. will -> more hitpoints reasoning -> higher dex -> you hit them more often will + reasoning -> higher rationallity -> some extra exp If you keep your phys low (only what you really need for carry load) you will give them a lot of hits before they get killed
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Killing rabbits with a serp.
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As long as you do not reply on e-mails claiming to be from paypal that ask you to verify your account. If you use paypal NEVER enter the site by clicking a link. ALWAYS type the url directly in the addressbar. For the rest, it is a good system.
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When fighting I noticed that some hits that miss me give no exp. I do not mean the part of no more exp after 14 ? rounds, but just random. I see the creature attempt to hit but my exp goes not up. Or is it the creature does hit me, but the damage inflicted is < 0 ?
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W2KP UK version
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Yep, sometimes I get drops of 50% of the fem orcs. other times only bones and coins (fighting more than 2 ofcourse, lol)
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You never learnt reading ? He also wrote this : sorry if grammer and spelled bad have disablity with it yes it is my first and only lanuages i know Meaning : probably dyslexia or so, not being stupid. Or are you also the type that tells someone in a wheelchair to walk faster ?
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No, and I am very happy it does not. Last week I made 20.000 health essences. Imagine the grow of the logfile with 20.000 times "You succesfully created a health essence"
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Manor in SKF has also diamonds :-)
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Yeah, king of harvesting, lol at lvl 37.
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Perks : There is no fork : no def penalty in multi. Can't dance : additional def penalty of 15 in multi. Whats the default def penalty ?
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Erm...if you thought you can make a MMORPG using only a client, you aren't really cut out for game development. You can use it as a start. Put all the code the server needs also in the same client, and seperate them later by making 2 executables communicating with tcp/ip. I think this might be a better start than starting directly with a client(s)/server system.
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Nice. Try this one : Weight available : input type=text Food type : input type = select => Calculate : n chrysantemum + m food to make Health essences or => Calculate : n sunflowers + m food to make Life essences Maybe add a checkbox for pickaxe and excev. cloak to substract from the max load.