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Posts posted by Maxine
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The image of the diamond under harvesting shows the polished version, not the raw.
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After finishing reading Tin smelting I got the message:
You finished researching Tin Smelting: Copper Smelting allows you to smelt tin ore into bars
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Just to clear things up: I am a "harvester-manufacturer"and don't fight, but I am not oblivious I normally go to beam to heal others, but since there seemed to be some critters I could handle, I decided to join in the fun and had a blast.
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I was following the invasion on ch 6 while harvesting and then saw the critters (in NC). I hit one in the head with my pickax and ran to storage to dump my ex cape and don some leather and had loads of fun. I have mm so never need to fight, but enjoyed this a lot. Great job! Good buildup, so even if you get surprised you are not dead meat right away. Good practice avoiding multiple cats and beaming out. If the next one is as much fun as this, there will be one less healer at beam
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I sell the following items. pm me or send message through gossip to buy
I only sell small quantities
OA<10 gets 20% discount, OA<20 gets 10% discount
Crystal Technology 30 gc (at cost)
Metallurgy 30 gc (at cost)
other basic books available on request with prepayment
Leather gloves 30 gc
Padded leather armor 80 gc
Leather helmet 30 gc
Leather boots 80 gc
Leather pants 60 gc
Full set (gloves, armor, helmet, boots and pants) for 250 gc
Iron helmet 200 gc
Iron shield 300 gc
Steel shield 350 gc
Iron swords 150 gc
Iron broad swords 300 gc
Wood staff 200 gc
Titanium short 500 gc
fire essence 3 gc
health essence 7 gc
magic essence 8 gc
matter essence 6 gc
potion of body rest 17 gc or 12 gc + vial
feasting potions 15 gc or 10 gc + vial
silver rings 75 gc
gold rings 75 gc
DP, Naralik or IP-ring 90 gc each
VotD ring 100 gc
fur clothing, other potions and most harvestable items prices available on request
For the people with WIndows/Intel video cards
in General Chat
Posted · Edited by Maxine · Report reply
I finally had some time to try and contribute to this topic. I logged on to the test server with the latest el.exe from both my laptop (has intel card and problem) and desktop (no problem), and made sure all the settings were equal.
I did my experiments in Iscalrith underground at (544,643) during daytime. From my results presented below I get the idea that it is not a problem with an item on the map, but rather the vertical extend of the wall or some similar property of the large scale structure of the map.
My laptop has an Mobile Intel 915GM/910GML Express Chipset Family Video card with driver version 6/6/2006 6.14.10.4609 (most recent version), the laptop itself is an Inspiron 2200, 1.4 GHz, 512 M RAM.
This machine is running windows XP home.
The desktop is an Alienware with 2.4 GHz Pentium and 1 GB of RAM and an ASUS A9600 video card, also running Windows XP.
First observation was that the darkness problem on the laptop also occurs when I am NOT ON the testserver, that is, if I look around while not logged on, I get blackouts in certain areas in Iscalrith underground.
I have also tried to reproduce the problem at night, and find no day/night differences in behavior.
Once the screen is dark, tilting/rotating with the arrow keys to previously ok places often leaves it black, but this disappears as soon as I click with the scroll button on the mouse (middle button, used to control camera angles). This effect does not completely reproduce, but it does seem to make a difference how I move the camera. It seems like the mouse button toggles the black/visible thing a bit.
Zooming in/out does not affect when the screen goes black, but tilt angle has a large effect.
Below I have reproduced a bunch of screenshots from different angles with otherwise the same settings on the PC and Laptop.
I am available the next couple of days in the evening (European time) if further experiments might be useful. I hope this sheds some light on this issue. I have not tested the location in Idaloran, but hope this helps already.
Maxine
[edit 27-may: replaced pictures with new screenies from laptop with latest exe and replaced chat_log & error_log for laptop. Screenies are with larger window size to allow for info to be displayed properly. No difference in behavior with previous posted screenies]
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Laptop facing north
PC facing North
Laptop facing South
PC facing South (identical picture only different FPS)
Laptop facing South viewed from top down tilted with scroll button on mouse
Laptop facing South tilted with arrow keys
PC facing South top down
Laptop facing SWW, last visible view
PC facing SWW
Laptop facing due West
PC facing due West
De settings used are:
Video mode 2 (640x480)
#shadows_on= 0
#use_shadow_mapping= 0
#max_shadow_map_size = 512
#clouds_shadows = 0
#show_reflection= 0
#show_fps=1
#limit_fps=0
#poor_man = 0
#use_vertex_array = 1
#use_mipmaps= 0
#use_point_particles= 1
#particles_percentage= 50
#mouse_limit= 9
#normal_camera_rotation_speed = 35.0
#fine_camera_rotation_speed = 5.5
#view_digital_clock = 1
#name_text_size = 1
#name_font = 0
#chat_text_size = 1
#chat_font = 0
#render_fog= 0
#use_vertex_buffers= 1
#click_speed = 300
#compass_north = 1
#write_ini_on_exit = 1
#ati_click_workaround= 0
#use_alpha_border = 1
#isometric = 0
#perspective= 0.3
#near_plane= 17
#anti_alias = 0
#gamma = 1.2
#render_skeleton = 0
#render_mesh = 1
#use_frame_buffer= 1
#use_old_clicker = 1
#shadow_map_size= 7
#use_compiled_vertex_array= 1
#autoupdate = 0
#windows_on_top = 1
#follow_cam = 0
#extended_cam = 1
#follow_strength = 0.09
#const_speed = 7
#lin_speed = 3
#quad_speed = 9
#zcull = 50
#tiles = 1
#2D = 1
#obj = 1
#act = 1
#blend = 1
#special_effects= 1
#serverpopup= 1
#customupdate= 1
#use_3d_alpha_blend= 0
#enable_blood= 0
#use_eye_candy= 1
#min_ec_framerate= 15
#max_ec_framerate= 60
#use_lamp_halo= 0
#transparency_resolution_fix= 0
#use_light_columns= 1
#use_fancy_smoke= 1
#light_columns_threshold= 5
#max_idle_cycles_per_second= 40
edit: Added chat_log and error log info below
chat-log laptop (edited with latest exe run):
Log started at 2007-05-27 01:06:36 localtime (West-Europa (standaardtijd))
[01:06:36] GL_ARB_multitexture extension found, using it.
[01:06:36] GL_EXT_compiled_vertex_array extension found, using it.
[01:06:36] Couldn't find the GL_*_point_sprite extension, not using it...
[01:06:36] GL_ARB_texture_compression extension found, using it.
[01:06:36] GL_EXT_texture_compression_s3tc extension found, using it.
[01:06:36] GL_SGIS_generate_mipmap extension found, NOT using it...
[01:06:36] GL_ARB_shadow extension found, using it.
[01:06:36] GL_ARB_vertex_buffer_object extension found, using it.
[01:06:36] Couldn't find the GL_EXT_framebuffer_object extension, not using it...
[01:06:36] GL_EXT_draw_range_elements extension found, using it.
[01:06:36] GL_ARB_fragment_program extension found, NOT using it...
[01:06:36] GL_ARB_vertex_program extension found, NOT using it...
[01:06:36] Couldn't find the OpenGL Shading Language extension, not using it...
[01:06:36] Please update your graphic card driver!
[01:06:36] Your graphic card supports the absolute minumin requirements for the next el release, but don't expect that you can use all features.
[01:06:36] Point Particles disabled.
[01:06:36] Framebuffer disabled (need newer driver)
[01:06:46] Connecting to Server...
[01:06:51] Test Server!
[01:09:15] Window size adjusted to 780x550
[01:09:36] Window size adjusted to 990x720
chat_log from PC
Log started at 2007-05-26 13:22:23 localtime (W. Europe Daylight Time)
[13:22:23] Window size adjusted to 990x720
[13:22:24] GL_ARB_multitexture extension found, using it.
[13:22:24] GL_EXT_compiled_vertex_array extension found, using it.
[13:22:24] GL_*_point_sprite extension found, using it.
[13:22:24] GL_ARB_texture_compression extension found, using it.
[13:22:24] GL_EXT_texture_compression_s3tc extension found, using it.
[13:22:24] GL_SGIS_generate_mipmap extension found, NOT using it...
[13:22:24] GL_ARB_shadow extension found, using it.
[13:22:24] GL_ARB_vertex_buffer_object extension found, using it.
[13:22:24] GL_EXT_framebuffer_object extension found, using it.
[13:22:24] GL_EXT_draw_range_elements extension found, using it.
[13:22:24] GL_ARB_fragment_program extension found, NOT using it...
[13:22:24] GL_ARB_vertex_program extension found, NOT using it...
[13:22:24] GL_ARB_vertex_shader extension found, using it.
[13:22:24] GL_ARB_fragment_shader extension found, using it.
[13:22:24] Your graphic card supports default requirements for the next el release.
[13:22:55] Connecting to Server...
[13:22:55] Test Server!
[13:23:26] Window size adjusted to 640x480
[13:24:05] Shadow map size not supported! Shadow map size reduced to 256!
**changed options manually to match laptop**
***followed by many disconnects ***
Error_log Laptop (updated, only showing last lines, omitted 5000 lines of error 586)
elc/asc.c.get_string_property:586 - Unable to find property group in node hskin
elc/misc.c.my_fopen:421 - Error: Can't open file "quest.log"
elc/misc.c.my_fopen:421 - Error: Can't open file "custom_mirrors.lst"
elc/misc.c.my_fopen:421 - Error: Can't open file "commands.lst"
elc/sound.c.add_sound_object:663 - Got invalid sound number
elc/draw_scene.c.draw_scene:70 - OpenGL error 1284
elc/draw_scene.c.draw_scene:70 - OpenGL error 1284
Error_log PC
Log started at 2007-05-26 13:22:28 localtime (W. Europe Daylight Time)
[13:22:28] Error: Can't open file "quest.log"
[13:22:28] Error: Can't open file "custom_mirrors.lst"
[13:22:28] Error: Can't open file "commands.lst"
[13:23:10] Got invalid sound number
[13:23:10] Error: Can't open file "counters_maxine.dat"
[13:26:20] Got invalid sound number
Last message repeated 9 times
[14:25:20] Client closed