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Thordin

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Everything posted by Thordin

  1. Summon Traps..

    LOL, pack of sappers in GP setting perimeter and then luring chimeran wolves could be fun
  2. Summon Traps..

    Mhmm, not hard to imagine that PK map entraces will be overloaded by mines, this should be somehow restricted, otherwise... But mines are good, I believe it will be in crafting/manufacture skill (or perhaps a combination of both?), and what about non-PK mines, used to kill animals/monster but cannot be set off by player in proximity...? EDIT: typos
  3. Summon Traps..

    Hehe, and we could add some mine detector as well (could be manuable )
  4. New Monster

    Oh yeah, and while at it, let's do jousting tournament
  5. bad incident :-)

    I always checked that before, but not to be able to pick cheap item from Joker is not that bad, and in addition you chose to talk to him. When you are unable to pick up random event, which you cannot avoid, and you lose precious magic stones, now that can really piss someone off. But the ratio of happening this is too low...
  6. The newbiest thing you ever saw

    Well, that is another reason why numbers not bars for MP should be displayed... Lol, fluffy at IP=crowdy underworld
  7. GM Family Reunion

    Yeah, without thermal serpent, you are not allowed, and so am I
  8. bad incident :-)

    AFAIK this can only happen when you are full and you are about to receive "you are overloaded" message, right? Maybe it could be adjusted, not to happen, but it's funny anyway. (interesting how amusing is when something bad happens to other)
  9. GM Family Reunion

    Count me as an advocate of CZE, our gm is so busy atm.
  10. Missile Protection?

    There is actually a padding in El armor, every armor in EL require some leather and torsos even threads...
  11. Jacoblin of Vulf guild - a serious bag jumper

    IIRC Trik does buy the iron shields for 200gc, but that doesn't matter anyway
  12. Jacoblin of Vulf guild - a serious bag jumper

    I was asking myself the exact question...
  13. Bounty on baldi

    Oh, I see, be more caferul next time (but you will certainly, won't you? )
  14. Bounty on baldi

    But what else can be done? If warning did not warn you properly, what would? The warning is there for a good reason...
  15. Should there be a Player Ranking for GC?

    Well, idea is good, but as for me, I have most of my wealth in items
  16. Bounty on baldi

    The EXC and MM cape is frequent combo when mining emeralds in Naralik, maybe he just forgot to put them in storage...
  17. Screenie Contest

    LOL. Wonder when there would be two colonies...
  18. Fixing some of the economy

    AFAIK, Entropy did not wanted new items, he just wanted adjustment of current items/formulae/prices... EDIT: placed quote
  19. Fixing some of the economy

    Sorry, typo, means DECREASE OF DROP RATIO, sorry for the confusion and for pointing this out
  20. Fixing some of the economy

    I will try to summarize this topic as short as possible: 1) Many times there has been a request on adjusting monster drops. This does not means less profit for fighters, only replace drop ratio of items to extra amount of gold, the fighters will then decide on their own what to buy for it, whether HEs or better some armour or BR or whatever. This could make some chance for manuers, potionmakers and alchemists to earn their living. 2) If you want cooldown on tools (ergo delaying production), the XP for items should be raised accordingly, so the ratio of XP/hour is maintained (less items but same amount of XP should bring some demand due to loss of count on items) 3) The books. Oh the books. How many books are there in-game, not sold? Many I'd say. DECREASE of drop ratio with raising the price of bookbuyer (Tania? in NC) accordingly (5x less drops, 5-10% the buying price) 4) Tweaking formulas. The pain in the *** is EFE in titanium longswords. This should be removed, or the book is useless to buy and read anymore. Bars could stand some less ingreds, with cooldown on tools (heck, why we don't need hammers to make bars? or perhaps some smelter come in handy to application on tool cooldown), but not necessarily drastic. Rather than tweaking formulas on bars, weapons should be adjusted, since too many (MANY) bars are used (steel two edged sword uses ALOT of bars). I know this is not complete, but I tried to make some summary. Feel free to rip this apart, but constructive criticism would be more appreciated EDIT: typos EDIT: increase changed to decrease in point 3 (bit confusing, now it's how it supposed to be )
  21. Dying in game

    Or do not take valuable stuff with, if you are about to die...
  22. Economy - Formula fix

    Fire essence is starting alchemy item and it should not be changed this way. It's hard for newbies to obtain sulfur, and sulfur is worth those 2gc (heavy for newbies (low P/C) and far from storage). The problem don't lie in FE formula.
  23. Fixing some of the economy

    Monster drops needs adjustment. Today I found 2 steel chainmails from small gargoyles, that isn't sane!
  24. I have met the king coward of EL, his name is baldi

    Hm, this baldi guy gets more and more popular... I think he'll soon have appointment with the Maker, and not just a single one
  25. Fluffy Drops

    maybe at the same place where they hide all those titanium chainmails and capes Maybe it's a gift from gods for defeating such a monster, it just simply fall from the sky, hitting your head
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