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ladrilho

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Everything posted by ladrilho

  1. ladrilho's Potions Shop

    Welcome to LADRILHO'S POTIONS SHOP your fine potions supplier. Here you can find the details about the current items provided by the shop and leave a message for our potions master and his team. We are currently accepting request for the following items (prices are reviewed weekly): Potion of Feasting ...................................................... 14 Gold Coins Potion of Spirit Restoration ........................................ 20 Gold Coins We give quality guarantee on all the items we sell. Maximum 1 thousand items per request. Our workshop also accepts ingredients to mix your potions guaranteeing a 100% result. We are working on increasing the offer of the store and at the same time we are also developing our suppliers network for the items below: Raw Meat..................................................................... 3 Gold Coins
  2. ladrilho's Potions Shop

    Ah, yes... When you want something done properly you either give all the instructions or you need to do it yourself, I tell you. We have updated our pricing table and I gave small warning to the staff to pay closer attention what they do. It will be a pleasure to do business with you.
  3. Clear. And it works like a charm here. Thank you.
  4. Could you please clarify what "if #item_uid is set to 1" means? I was unable to find a reference to it. Thank you.
  5. EFE's giveaway

    Is this still going? My guess is 139
  6. Hello, I'm compiling the client on my Linux box to give it a spin. It has been awhile since I did that and I'm struggling to start the compiled client. I was able to get the el_data files from the latest client update thread, but I do not have a "elc.ini" file to point the data_dir to the correct folder. Could someone please tell me how do I generate the initial config, or point me to the doc on how to do it ? Thank you.
  7. Generate initial config (Linux compile from source)

    Found it, thank you. Is there any reason the source code does not have an updates version? Cheers, Bruno
  8. Generate initial config (Linux compile from source)

    Ok, I found the file in the in a sub folder dev-data-files/el.ini
  9. Quoting in forum

    I have a Greasemonkey script that fixes it if someone is interested: // ==UserScript== // @name EL Forum Quote Section Fix // @namespace eternal-lands // @description Custom style for Quote sections // @include http://www.eternal-lands.com/forum/* // @version 1 // @grant none // ==/UserScript== function addGlobalStyle(css) { var head, style; head = document.getElementsByTagName('head')[0]; if (!head) { return; } style = document.createElement('style'); style.type = 'text/css'; style.innerHTML = css; head.appendChild(style); } addGlobalStyle('.ipsBlockquote { border-left: 2px solid rgb(122, 101, 80); }'); addGlobalStyle('.ipsBlockquote { border-right: 2px solid rgb(122, 101, 80); }'); addGlobalStyle('.ipsBlockquote { border-bottom: 2px solid rgb(122, 101, 80); }'); addGlobalStyle('.ipsBlockquote { border-top: 1px solid rgb(122, 101, 80); }'); addGlobalStyle('.ipsBlockquote { background-color: rgb(217,198,150); }'); addGlobalStyle('.ipsBlockquote { padding: 5px; }'); addGlobalStyle('.topic_list { background-color: rgb(217, 190, 123); }'); addGlobalStyle('.topic_list { border-left: 1px solid rgb(87, 71, 56); }'); addGlobalStyle('.topic_list { border-right: 1px solid rgb(87, 71, 56); }'); addGlobalStyle('#quickNavLaunch span { background: url("http://www.eternal-lands.com/forum/public/style_images/master/icon_quicknav.png"); }'); addGlobalStyle('#quickNavLaunch:hover span { background: url("http://www.eternal-lands.com/forum/public/style_images/master/icon_quicknav.png"); }'); addGlobalStyle('.post_id a img.small { max-height: 12px; margin-left: 3px; margin-top: -2px; opacity: 0.5; }'); addGlobalStyle('.ipsButton_extra { line-height: 22px; height: 22px; font-size: 11px; margin-left: 5px; color: rgb(122, 101, 80); background-color: rgb(217, 190, 123); border: 1px solid rgb(122, 101, 80) ; border-radius: 4px 4px 4px 4px; padding-left: 1px;padding-right: 1px;}'); addGlobalStyle('.ipsBox { border-left: 1px solid rgb(87, 71, 56); }'); addGlobalStyle('.ipsBox { border-right: 1px solid rgb(87, 71, 56); }'); // Fix share links var images = document.getElementsByTagName('img'); for ( var i = 0; i < images.length; i++ ) { if ( images[i].src == "http://www.eternal-lands.com/forum/public/style_images/Eternal-Lands/icon_share.png" ) { images[i].src = "http://www.eternal-lands.com/forum/public/style_images/master/icon_share.png"; } } Result Before: After: Note: In the Greasemonkey script I changes some other stuff that are not displaying correctly.
  10. Problem with ATI mobility radeon 9700: I had to apply bluap patch to current CVS client to be able to play with an ATI mobility radeon 9700 card. This note is just to update the issue in case some else has the same problem.
  11. minimize button

    Alt+d - minimizes all the windows (at least in linux client, I think it's the same things for other OS) Hitting Alt+d again will bring the windows back. If you want to exclude the mini map from minimize all you can "pin" it in the options (ctrl + o ) Controls tab? Edit: Add note about bringing the windows back
  12. Quest Programming

    Hello, I read recently in other thread that there are quite a few quests already written and waiting for programming, but I couldn't see any reference if the programing is client or server related. I've been searching the forums for quest programming related tasks and I couldn't find much about it. Do we have a list of quests related tasks for the client? Anyone working on this or knows what is needed or being worked on? If there's nothing to do it would be nice to know too. Thank you.
  13. Not wanting to hijack the thread, but I was searching for quest related threads in programming forum and I haven't found yet many threads related to needed programming in quests. If someone could point me in the right direction would be great, thank you.
  14. el_notifyer

    Hi, really nice script, thank you. I would like to suggest you a package called "libnotify-bin" that has a binary "notify-send" that allows you to send notifications from the console. Just in case you don't know it. Bruno Ramos
  15. This happens when I'm switching from EL to other windows and then back to EL. I have an ati mobility radeon 9700 and I'm using the opensource driver(r300). It seems the sky is only corrupted where I was standing when the history corruption happened. I moved a bit to the said when taking the sky screenies. Feel free to ask any extra information you may need.
  16. Vote for EL Linux packages

    I will just compile the client from cvs like I usually do. But I think new users that want to try the game would like that. It would be a simple way to try the game. Having it already packaged.
  17. EL 170 Pre RC

    Just a quick note on this, the problem that you refer here also applies to 1600x1200, and the scale down that is being used is not always the same for all the resolutions. If someone knows how this should be done I can make a patch for it. When I added the 1400x1050 resolution I couldn't find a pattern so I skipped the scale down. I don't even know if it makes sense in huge resolutions like that :/
  18. That is an option sygon. I'll play around with that a bit and report my work soon.
  19. I think this to an interesting thing to have I can try to write a patch for this. But I would like to know what people really want. New option: Enable/Disable(animal/monster) healt bar/healt number/names? An easy way to do this would be to have an option to "Hide all Animal/Monster Text Information" When enabled this options would hide all the animal information independently from your "Show ... Options". Anyone interested in this? any other ideas? P.S: Please remember that even if I write the patch, the patch needs to be accepted/aproved later on
  20. All in a Dawn's Work

    Really nice. Looking forward for the next part of the story
  21. I read a few post here, and people always say you should start doing something simple and useful for you, so here it goes... I added a patch to add the 1400x1050 resolution to the client (it's the one I use in my laptop). I added the patch to BerliOS. It should apply cleanly with -p0. Thank you. P.S: If you have any advice/comments feel free to post them here or send them directly to me.
  22. Patch #2461: Add resolution 1400x1050

    Sorry about the missing link. And thanks for adding it Vegar.
  23. egratia magic school

    This is really nice. Keep up the good work.
  24. Sky client test 5

    That & should be written as &. Just to let everyone know that I replaced the & with & and it's working ok now.
  25. Sky client test 5

    I'm using th data files from sky_client and the latest cvs. I'm using a linux machine. I have this warnings when starting the client: languages/en/strings/channels.xml:20: parser error : xmlParseEntityRef: no name <channel number="6" name="Invasions">Chat about Monster Invasions & Leonard</ ^ languages/en/strings/channels.xml:20: parser error : xmlParseEntityRef: no name <channel number="6" name="Invasions">Chat about Monster Invasions & Leonard</ ^ My top tabs say: Options|History|All|Server|Local|GMs If I press Options I get the channel list only with: Newbie Market EL Gen Chat Roleplay Contests P.S: I think I did everything right. If you think this is not an issue, or that I did something wrong, please igone this message.
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