rebootedrock
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Posts posted by rebootedrock
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Holy S*** that guy made alot of scrn
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I think a cross between a girl and a cat looks good. or any other animal
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Hi, just wondering if its possible for quest items, such as the book to become non-droppable (and you arent allowed to have another after the quest is done) this would make entropy's job a bit easier.
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Nice use of remembering the storyline, but shouldnt this be in the suggestions forum?
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ARTURAS pban
in Bans
If I didnt know better I'd say he was from rs. :lol:
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The integration of an ingame tele to range is pointless. and stupid. if that was integrated then why even bother having a spell for it? we just need say, a time limit you can be on a bridge. If you stay on longer than 3 minutes, you are killed(similar to #suicide).
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I agree I've played many different games in which this became a nice feature, say you want to fight this rs fr00b, you click on the fight icon and click on him, it says:duel challenge sent... and if he/she decides to fight you they will click on fight , then on you. then the fight begins... another sugg is to havea window popup with different features such as... dont lose items, dont run, no potions, no magic.
I think this would be a great addition
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As I said, im on almost as much as rebel and just having the tmth instead of full mod capabilities bothers me not.(once again i know i wont get it)
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I would be glad to volenteer (even though i know i wont get it)
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Jeesus people, chill it will be fixed as soon as entropy and others fix it. Beside its not good to be obsessed :wink:(even though i am :lol: )
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I dont think you read it well enoguh or i didnt explain it enough...
say the issue of stackable pots, entropy says he is against this, so this is an alt sugg, say manu:
3 body rest pots with a fox waterskin, the pots turn into vials and the waterskin becomes full(3uses)
this would allow players to carry much more potions with them and be raising a skill as well. you can change the EMU of the waterskin full to about 3 EMU so that people dont carry too much.(3 emu is fox, not bear and others) this would fix that problem.And I dont consider this really leather working as much as potion preparation.
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Why?? why wouldnt you? you could have 2 guilds come together and have a huge manhunt in kf... (wow that would own) you could even get entropy to come and have a break... (hopefully he wouldnt own us too bad...)
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Lol sumbliminal msgs.. i think thats part of everything... this game i will p2p, i play it almost as much as rebel :shock:
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sounds good, but sling shots i think bows will be better than those..
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oops forgot about snakes...
the reason for the high lv skins is for the strong combat people to actually be able to make some money simply training combat at higher lvs.
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I only understand these dialects...
Redneck(sigh)
old english
REG english
Japanese(sucka!!)
MMORPG language
as you can see d2 isnt one of mine
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We can introduce tanning into the game as so:
1 fire essence + 3 rabbit skins = Rabbit Waterskin
2 fire essence + 4 deer skins=Deer Waterskin
3 fire essence + 5 fox skins = Fox Waterskin
4 fire essence + 6 boar skins= Boar waterskin
5 fire essence + 3 puma skins= Puma waterskin
6 fire essence + 4 bear skins= Bear waterskin
You can match the level so that they line up with gloves, this would make you either make gloves as now, or make these for less profit.. and if you do it right you can get some alchemy training in.This skill would be inc with manu.
And just to reitorate on a previous idea, we could have say any # of potions go into a type of waterskin. here is an example...
rabbit=1
deer=2
fox=3
boar=4
puma=5
bear=7
Say you have a fox waterskin, filled with body rests(its max capacity is 3)
now say you drink from it(click use). then you would have a (2) potions of bodyrest water skin. now to limit this even further you can say only hold about 4 bear skins, 5 puma, etc.
Now to prevent people from simply buying the bear skin and owning where ever they went to, we could make it so that the fur seller only sells furs and NOT skins. The animals would then be made to drop (X) number of skins per death, not exceeding the req amount for a waterskin in one drop. This would limit players to buying from other players, which would help our constantly moving economy.
Please Post your ideas and all things are up to debate. 8)
~reboot~
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Yes this is a good idea, when i first started out, it took me about an hour to get out...(i didnt know how to talk in channel)
have them spawn right after the bridge
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Well seeing as everyone is flaming and flaming doesnt take much work i will take the harder route... Rs, i hate it indeed I do now.
but it was the first MMORPG i ever played so of course for many MANY years i was like OMFG RUNESCAPE IS THE SHIZNIT!!1!1!
but then when i found myself having to die for any sort of entertainment i realized i was finished of it. this game which has been here 1/3 the time runscape has shows how important a solid and flexible foundation of a game is. runescape started out with many flaws, moving, fighting,etc.
but we must learn from thier mistakes, this is also the reason we study history, to learn from previous mistakes. right now I have a character standing in the guild with every "party item" and about 5 mil with all rune and what not. And i dont care whether he loses it or not. Anyway, runescape's creators did very well making a game like that in JAVA. If they had started out with the system for EL then... Well... It would have been much more successful. (not that it already isnt.. look at thier servers!!! jeesh...)
EDIT: that better mfer? lol
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Yes if its one thing ive learned, its that you can NEVER please everyone at the same time. This goes for all issues big or small. Yes i do think that a rare item system should be implemented, it worked very well in diablo(not comparing just giving an example) until item dup. was found lol.
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obivously played that evil game that starts with R :x when you said all items stacking body rests and the such will not stack ever because it wont be fair for someone to have tons of them and just be able to heal themselves forever and some of the other thigns are being consideredlol nice, i think i will make this my trademark font color,(imitation is the highest form of flattery). as for this post. i think ALL these ideas have been mentioned before.
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Um, i sugested this to entropy much earlier.
All thats needed is a deposit all function. (mostly needed for gold)
and possably a withdraw all function (as much as you could carry)
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Guthix, it is obvious you have not ever made titanium.
portland storage is key to tit production.
as for wsc, I dont really care about it. It is rare that i visit that entire map anyway, seems like a newbish map to me.
btw, whats in wsc anyway? flowershop,capedude,potlady., bar, magic shop, arena, priest dude(forget what hes for). theres nothing here that i would want to bring to storage at all. (well maybie essences but how often do i go for those? like once a month!!)
In case your wondering i voted yes.(i dont know why)
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Ok, much better this time
Um, how can we harvest gas? that takes machines and this game has... um simple ones.
The diff types of metal is great we could change armour stats and such...
As for the bottles, Some colors could mean that there could be (X) amount of doses within it.
say brown=3 drinks of that pot, green=2, reg=1 and so on.
~reboot
bigblackballs
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Dont regret it, it is very kind of you. (now if only you did that with denoob