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rebootedrock

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Posts posted by rebootedrock


  1. I disagree Learner, i think that there are not enough negative perks in the new system, the only neg perk (besides fighting oriented and the 2 forbidden perks X.X) is power hungary (cant spell..) there are many more postive perks than negative, and I think there should be an even amount.

     

    As for godless, perhaps you should have to have a perk to be able to serve gods! This would prevent your scenario :P

     

    To close, negtive should equal postive.


  2. :) i think since everyone *almost everyone* has reas tolkien's books then this would be a nice subject. :P

    Details sketchy but i was thinking of a play, adventure, something to that affect would be nice.

    CLAIM YOUR CHARACTERS!

    Frodo(dwarf, no beard)

    Sam (^^^)

    Marry^^^

    Pippen^^^

    Legolas(elf in green) *ME*

    Gimli(dwarf)

    Aragorn/Strider(human, preferably brown hair)

    Gandalf(greyish human)

    *later if continues*

    Sauruman(white human)

    Gandalf the White(white human)

     

    marry and pippen can be skipped(since they affect little)

    anyway i hope people sign up, first come first serve.


  3. well technically, dwarves are supposed to be stronger,. But i think thats only to make up for thier size.. and i fig manu and crafting would be more useful :).

     

    here are some more,

     

    Tycoon: gain 2 gold every minute (consumes food, and if food lv=0 or no space nothing happens)

     

    ~four eyes: 15% chance to miss in combat (glasses, for those who were home schooled :D)

     

    Dark aura: sometimes monsters and animals will run from you (15% chance)

     

    ~slow-witted: +25% spell damage (as in that you understand little :P)

     

    ~=negative

     

    thanks for the reply's!


  4. NEGATIVE*********

     

    Possessed: lose 1 health every minute (DOES not work in hell or IP)

     

    Outlaw:all creatures and animals attack you

     

    Haunted: lose 2 ethereal pts a minute, after drained- drains health 1 every 4 minutes.

     

    Lazy: -3% all exp, (can drain more food ?)

     

    POSITIVE*********

     

    Ancestrial Blood: ***Bonus depens on race***

    HUMAN:+3% to all skills exp

    ELF:+6% to magic and summoning exp

    DWARF:+6 to manu and crafting exp

     

    Vengance: 25% chance to come back from the dead (same spot, full health)

     

    Death Blow: 15% chance to kill target instantly. (if fails you lose 15% of your life. Once a battle.)

     

    ~~~~~~~~~~

    also: I think monster mag. should cost more, being such a useful perk.

    thats all for now! :)


  5. i said that after someone (dont know not at home) said something about him first.

     

    I made him just to be funny :D

     

    but i donot have a static ip address so i can play, but it would be nice to not have that banned :)


  6. Ok, i got this idea from another game i am playing (MU) and what thye have is an item class that is wings. there are 3 types there...

    fairy

    demonic

    angelic

     

    what they have is an npc that mixes several RARE items and there is a 50-50% chance to fail and lose ALOT in the process.

    I dont know if its possible here but it would be SO cool and would give higher players something to get that doesnt affect stats. (but is worth ALOT)

    stats could be added if needed though..

    The pics are here:

    Fairy

    h33.jpg

    Demonic

    h34.jpg

    Angelic

    h35.jpg

     

    I figured that they wouldnt be as detailed seeing as we have a small team.

    But as for mixing in this game... new items could be made, such as maybe a fairy essence, demoic essence, and angelic essence. IF it could be implemented it would be a GREAT feature for P2P and you could make them non-tradeable( on f2p server) or droppable(on f2p server) and then p2p people could taunt f2p'ers :)

     

    Tell me what you think :D

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