skodarap
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Everything posted by skodarap
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Well, after a "few" drinks, all I can sy right now is: CHEERS PPL, HAPPY NEW YEAR!!! edit: typos...hope they're all gome
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Well in this case it would be good to introduce a new npc that would only repair enchanted items - some sort of blacksmith/enchanter
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I just wonder if turtorial quest was modified... because as far as i remember turtorial npc sends one to the brown dot in ws map
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Well, i was browsing through some old update news and i found one feature that could be really interesting How about returning "teleport to PK map or SKF" harvesting event in game (chance is about the same as getting a rost stone for example)? Here's the link to that update where i found out about this event: http://www.eternal-lands.com/forum/index.php?showtopic=8650
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well, i just thought that it would be a "nice" feature that would make some more use of the teleport ring ... but hey - it was just a suggestion
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New magic weapons (idea, need suggestions/feedbak)
skodarap replied to Entropy's topic in General Chat
or maybe just 1-30 minutes, i think that'll be more than enough -
Yeah, fullface would be so cool
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I'm maybe a bit off topic considering last few posts but i think that timer (clock) is more than enough the EL needs - just put digital clock in the HUD and that's all (it's already more that i've seen in other similar games on/off line)... therefor i'm against any clock changes in EL btw: why change something thats actually really good in the game?
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I'm not sure if this is right place on the forum to put this topic in... but what's the worst think it can happen to me? Anyway, I was wondering if there's a possiblity to summon racoons/skunks/leopards etc. ? (I don't need actuall list of ingredients to do it, just "yes" or "no" would be more than enough) Tnx in advance
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:lol: :lol: :lol: I must agree... or you'll probably be seeing underworld a LOT :lol:
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Maybe I'm not the one who should post here as I don't do much ore/mineral harvesting lately, but here's my view on radon pouches: I believe they add realism to the game, and I don't really mind them at all, but when putting them back in maybe there should be mother nature's "pis***g" removed, as there are enough "negative" harvesting events already (or maybe keep it for food/flower harvesting only). After all, harvesting ore/minerals should be risky, it shouldn't be easy way of getting exp... and what conserns players with low mp (50 or lower), well, if you don't have the brs or hes and aren't ready to risk dying, than keep harvesting vegetables and fruits. That's all I have to say...
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Ok, tnx for reply
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rofl yea thats true he allways stand in the middle.. even if u r training over there ppl can cast harm on u........ Well, I believe that is still better going there than to kf, as kf is most populated pk map (or am i wrong?)
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Well... You might want try training in non-multicombat pk maps, like the cave in tarsengaard (near the garg cave) if you don't won't to be pked while training
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Sounds great - another RP event - Sign me up aswell
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This sounds more like cooldown lifting drink as you'll need a bottle to put all those ingredients in it - i think that vial might just be too small
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Or maybe "Well fed perk"?
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Well, SirRobin mentioned monsters:)
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Well... that would be nice thou... hit mother nature back once in a while
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I soppose than that wearing mirror cape/having mirror perk would have some effect too?
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there shoud be more animals and monsters
skodarap replied to Attila_scg's topic in Suggestions - General, Misc.
I like the idea, especially about muling animals But I think that wool should be used in making clothes - like the alternative to fur btw: there is a ant_queen already, and - how would you use feathers for arrows as there are no "missile" weapons in the game? -
I like this pets idea... but, if you make higher monsters as pets, would they attack other players (let's say for example pet gargoyle) ?
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You can count on us ("Yugo") too at the moment. Skodarap - (new) GM of Yugo
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croatian & bosnian included :smartass:
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Count me in too...