Tsen_Ang Report post Posted August 27, 2004 i have a simple suggestion: make the npcs interfaces like the trading players interface. that would stop players going back and forth through store menus all the time to withdraw/deposit/buy/sell something. You have to click 5 times (and laggy people like me have to wait 5 times my ping between the menus) I think this wouldn't be too hard to implement, a player clicks the trade button, clicks on the NPC and it automatically clicks on the player (emulating another player's behavior) to initiate the trade, and shows its inventory, just like a regular player. Then the player makes a deal. If its a storage guy, he would show your stuff obviously, and would always accept your deals. If its a shop npc, the player offers a trade then the NPC will only accept it if its a good deal (that is, the current npc prices) for x amount of items. I'm willing to implement this if you find it interesting, as i know a little c/c++ but i'll need help from one of the devs to handle the server messages in the client and vice versa. Share this post Link to post Share on other sites
duran Report post Posted August 27, 2004 this have been asked for before (damn that form haxor ) and will most likely be fixed some time in the future... Share this post Link to post Share on other sites