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belroe

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About belroe

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    Rabbit
  1. petition for attributes cap

    I doubt it will have that much effect really.
  2. petition for attributes cap

    Well, i have spent 3 years playing now, half a decade is only five, so I probably will. again, i probably won't ever get there anyway, so it doesn't really matter. fact is tho, I pretty much am just a fighter, and I do alch when I need to buy equipment. so if I did have that many, I would probaby put 60 or so in Phys, 70 in coord, and use the rest for the the few nexuses I need, and maybe a few in will. if they were capped at 44? well, then I would probably have to put them somewhere I didn't need them. oh, and if I did by some miracle make O/A level 178, then i would probaby be beggin to have that increased as well.
  3. petition for attributes cap

    If I ever make it to the point that I am one of the high levels, and have maxed out my attributes, (very unlikely) they I would hate it. Don't see myself getting to that level, so if you feel this is the way to go, then do it. it's your game after all. I just really wish I could see the point. Maybe it will help with abuse, maybe not. sorta reminds me of a salary cap in a way. no matter what your skill level is, you can't make more than the other guy.. kinda a stretch for a comparison, but best one i can come up with at the moment.
  4. petition for attributes cap

    Since most of the top level fighters are for this thing, did you consider that there is a possibility that you might miss something? didn't I just say that? again, probably won't matter to me much anyway. probably cuz I don't like artificially imposed limits on an individual's potential, and that is how this feels to me.
  5. petition for attributes cap

    Don't really care about Pk and doesn't really matter to me that much. just seems like a way to partially level the playing field for those who don't want to work harder. really don't see a benefit to it. but maybe I am missing something. just think it's really unnecessary.
  6. petition for attributes cap

    Ok I vote Absolutely No. I don't really see why this is needed. I have been working on a fighter character for some time now. I am not high level by any means, because I cannot dedicate an insane amount of time to it. I completely understand that there will always be players that can extinguish me. and I am very happy with that. I would hate to think that It's possible that someone like Myself, could possibly get to the point that I could successfully take out someone who has dedicated an enormous amount of time, (say a year and a half or more), to reach the top, and then even more time to maintain his position, suddenly find out that another character who does the same for a few months could possibly defeat them. I will probably stick with the game if this happens, but I really don't want to be forced to change to another profession in game because I have reached full potential as a fighter. I think that if there needs to be some type of control on such things, then It should maybe be in a different form, say, if you don't use your abilities for a certain amount of time, then your skills and/or attributes degrade. that would make more sense to me. that way if you didn't work to maintain your character, then you would rightfully lose your status. it seems to me that if someone is willing to work hard to be the best, even if it only means having a greater EMU than anyone else in game, they should be able to achieve that goal, and work to keep it. this is only my opinion of course.
  7. Different invasions

    When you were a noob, wouldn't you have liked being able to get a bunch of exp from a bunny invasion? i know i would have liked it... besides we all know how fast rabbits can breed..
  8. I am sure that in Medieval Times that friends, family members, and guild members would train together. how else would one prepare for battle? it makes perfect sense to allow this. how about a command on the player level to let your guild members attack you? then if you want to train with another member when your guildmaster is not around, you can! yhen after training turn it back on? this is completey logical choice and I am all for it.
  9. Different invasions

    True, but in a normal invasion a new player would get killed instantly. in a bunny invasion they could take part. not to mention that it would be fun to see a heard of rabbits.
  10. I think we should have rabbit invasions.. the lower level characters would even get a kick out of that.. maybe also have the skunks from c2 invade C1 - we could call it a stinky invasion.
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