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bkc56

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About bkc56

  • Rank
    Feran
  • Birthday 12/14/1956

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    Male
  • Location
    Northern California, USA
  1. Inventory window shifted at log in

    I've noticed this too and have tried all sorts of things to fix it. But it simply won't save the window's position if it's closer to the left edge than some magic offset.
  2. Make all Big Books Makeable

    Why would I become dumber (less experienced) writing a book on how to do something? I don't see the sense in that. That said, big-books and quests sure take all the accomplishment out of leveling up a skill from zero. These days you just read a couple books and bang, level 26. Do it on the right #day and it's level 29 (6K short of L30). <yawn>
  3. I know my opinion wasn't asked for, but this is an unlocked thread in General Chat, so I'm free to give it. In the spirit of the game, I view being allowed to use alts as meaning you are free to develop multiple characters or builds (which you could always do) and are now also able to share equipment and money between your characters to help with that development. I do NOT view it (again, in the spirit of the game) as freedom to have an army of alts who's only purpose is to benefit a main char. My main char is a generalist (does a little of everything, and a lot of a few things). After a couple years I created an independent alt to play with a fighting-only build because I wanted to do something totally different. He had to be independently built without any help from my main. If I was doing that today where alt trading is allowed, simply giving some gc to the alt for books and gear would be a huge help. Given that, I don't see the use of alts as spies on certain dangerous routes, or to watch for specific characters or critters as falling within the spirit of the game or what would be considered appropriate use of alts. A spy/observer character isn't really a defined skill in EL. As an aside, I sometimes wonder if the change really reduced the load on mods at all. It changed enforcement from a very objective measure (trading among characters owned by one person) to a subjective measure (is that an appropriate or fair use of alts). The very questions being asked here show how subjective alt usage has become. On the other hand, one could argue that questions along the lines of "just how much can I get away with" suggest a usage that is not in the spirit of the game. Yes more subjective measures. Anyway, back to the PK server where none of this drama exists.
  4. New Forum colors

    I must have missed the memo, but what happened to the old theme?
  5. #stats Server Uptime: 331 days, 5 hours,5 minutes Max players: 1400, Logged players: 12, Pending players: 0, Available: 1388
  6. New achivements

    If the achievements are added for finishing a tutorial, they'll need to be retroactive since it's impossible to do the tutorial again. It's also not really fair to people who have already put in the work.
  7. New Creature Suggestion

    If it lives in caves, how would it know daytime/nighttime? ;-) Many caves are too big for any light at the entrance to be seen.
  8. Ranging fix

    I would agree that the current implementation makes no sense. The farther away you are, the LESS likely it would be for the monster to "see" you and attack. If anything, being too close could draw him off, but not being farther away.
  9. New creatures

    The 100 a/d cap would make him perfect for the PK server where everyone is capped at 100.
  10. Eternal Lands Gamebook

    Seems like it would be a ton of work. But if you have a passion or interest in creating it, that's great. Do you anticipate this to be a literal printed book, or some sort of web-site where you use links to get to the text for the next section?
  11. I've wanted this for years. They should have slightly better stats than the un-modable version, and degrade to the un-modable version.
  12. Pickpoints spent in batch of 4

    It would be interesting to know how many times the OP when through the actual NPC dialog. If he went through it 4 times (perhaps thinking it wasn't working due to the food thing) then it's pilot-error. If he went through it once, then it's not.
  13. Raising caps

    I agree with a "no" vote to raising the a/d cap on the PK server. I've been playing daily since before the server went live (that is, I was involved in the beta testing period). And after all these years I still find the server fun (more fun that main) with no lack of things to work on after a/d is capped. Legend is ample proof that the a/d cap is not a limit to character development and the ability to kill higher and higher level critters with ease. I believe the recent increase in the attribute caps is a sufficient change which will take people years to fully take advantage of. I don't see a need for more char configuration changes at this time.
  14. Android client, 10th release

    I'm still hoping a simple way to select the server will be added before the final, final release. I'm actually more interested in access to the PK server than I am to the main server.
  15. Android client, 9th release

    Hmm, ok, not sure how I was supposed to figure that one out. Anyway, here's what I see when I turn on the mini-map (sorry, not sure how to set the size):
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