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TooMass

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Everything posted by TooMass

  1. Invasion tokens and their use

    i can sell u one if u want
  2. Invasion 18/05/2008

    I would say one of the best invasion i've ever participated on. Mixing high and low lvl monsters was a good idea. And taking part in 2 or more different locations at 1 time was even better. Less players on 1 spot = less lags. In my opinion it was well organised. I'm glad that mods learnt from the past and showed us how the invasion should look like Only timing wasnt the best this time because watching Final match in Ice hockey Championship and fighting giants is not the best combo but still i was able to enjoy both And adding special drops to invasion monsters is good motivation. I joined the invasion mostly because of that and got 2 drops from giants. And for these who complained about mixing tigers, bears with artic chims and giants I wanna introduce you "the MAGIC IMMUNITY" I know it is a deadly combination but u must count with that. Invasion isnt a walk in park. Hopefully next invasion will be at least as good as this one
  3. Selling Warlock's capes --- 80k gc each Poison antidote books --- 30k gc each True sight books --- offer Excavator capes --- 2500gc each True Sight potions --- 65gc each Exchanging human and animal removal stones for different kind of nexus removal stones. Post it here or pm me ingame
  4. Selling stuff and exchanging nexus stones

    done, pm me in game sorry mate, only ca$h
  5. New Break Rate

    None of those would fix anything imo, durability on items isnt even on that list? edit: tempest saw it ;p have u ever heard about sarcasm? :D i guess not
  6. Invasion reward points system

    first sensible post from u in last couple of months.
  7. Invasion reward points system

    because that's what u r
  8. Invasion reward points system

    No, he is making a point against what toomass said. Although invasions are bagjump heaven, used to go in leather/tit long and a few HE/SR and just get the bags (return ones where I actually saw the person die ofcourse ), this is way back when invasions first started ^^ lol if u found nmt during invasion, it wasnt from invasion monster u n00b. It was said that invasion monsters DO NOT drop rare drops. i'm too lazy to look for that topic but ii'm pretty sure about it. Kinda surprising me that some1 says something like that...so vilek bad timing to show off
  9. New Break Rate

    nah u forgot less fails during alch,manu pot etc
  10. Invasion reward points system

    since when invasion monsters drop special items?
  11. Selling -->

    hi, i take 360 raw meat for 1k gc, thx:) pm me in game
  12. Invasion reward points system

    What players will do voting? All players in game or just those who participated on invasion? I hope that only participants can do the voting
  13. AUCtion human removal

    140k gc
  14. High money drop monsters on PK maps.

    We have that already. Mercury in KF, Hydrogenium ore where it is, the hazmat storage on C2, and, and, and. Piper Mercury is exctractable and I have never seen anyone PKing hydrorunners so far. Hydro is just far far away, that the obstacle, not the PK area. The reason pkers dont kill hydro farmers, is pkers need the hydro bars to build their charateres, We all want hydro to be as cheap and easy to get as possible. Why would we want to harass the ones that make the bars/swords/hydro mine with high inoragnic nexus and mix the bars? roflol..i killed many hydro harvesters when they made a hydro run and they still keep selling hydro bars to me. the main problem is that hydro is far away from normal pk route. i pk at hydro ore only when i get info that some1 is on hydro run.otherwise it's absolutely pointless to go there and wait for possible harvester===waste of time. So i dont think that any real pker has any concerns about killing a hydro runner
  15. Vegetal removal stone

    201k
  16. Today is Peace Day

    roflol. pwnd
  17. Peace Day

    little note, just to make 1 thing clear. i didnt participate on killing moebird, even though, i was asked to blow her up.
  18. Peace Day

    That would be Toom's fault, not peace days. He's the one that took the action that other players didn't like. Peace Day was only the situation he did it in. my fault? shujral made a good point. it's pk map so peace day or not u enter it on your own risk. and because they red tagged us...lol i dont really care, 1 more enemy that i would pk anyway. i'll still sleep well, this doesnt bother me at all. i dont even know which guild was it
  19. Peace Day

    next time i lay my mines somewhere on the path to hydro and we will see if u enjoy peace again.harvesters arnt save on peace day anymore
  20. Today is Peace Day

    this was my the funniest peace day in EL. I blew up more than 20 players Got stuff for over than 100k so it paid for all those mines i used. and it was very funny to watch how people were running when they saw me in nc cave even on "peace day". And for all those who made this protest....loooool. absolutelly useless thing. players will buy mines and use them on peace day anyway. there r many engineers who can make mines and soon i'll be one of them actually u guys just spent gc and time on supporting engineers because they got your gc so they could train engineering more and make more mines. i hope there will be another protest like that on next peace day so jezz u can buy mines from me
  21. Astrology

    Astrology limits you big time. Because usually u either have all good, except harvesting/degrade, or all bad. At least it was like that with my sign and it didnt change at all.Astro was implemented in the end of august i think and till january i couldnt see any changes. I either had a/d,failure,make in positive(green) and harvest,degrade in negative(red) or a/d/failure/make rare in negative(red) and harvest/degrade in positive(green). And because it usually takes like 1 and half real day to change from netative into positive(positive into negative) you are very limited in what you would do in el. I mean if i wanna go kill some giants or dragons i have to wait 1 day to do so, or train on yeti with high degrade isnt good either. Besides i did some testing of astrology in january and i found out that it doesnt work as it supposed to work. a/d/harvest/accuracy/hit/damage works fine. When i was in negative, i couldnt hit a sh*t. With all in positive i killed a giant pretty easy(after caps). But the rest factors dont work as they should. Degrade factor still depends on probability so it's still only a luck. u can degrade COL or thermal serp on 1 hit with degrade astrology in max green and nmt on or u can hit some1 hundred times with astrology in red and no nmt and you wont degrade it. And for failure or make rare.....i was testing it 3 weeks and i found out that the best results i get when both factors are around 0. i failed more stuff when failure was in green than it was 0. And of course i failed much more when it was in red. And i tested it on potion, alchemy and crafting stuff. all showed the same result. and finally make rare...well this depends on luck as well. i tested it on srs(rare emp), fe's(efe), magic ess(eme, i even had artificer cape on because of it ) and all showed that the best result is 0. with make rare around max in green and arti cape on i made 1 EME from almost 10k magic essences. with make rare 0 i made 2 eme's with no arti cape. Maybe bad luck...maybe not After considering all this i took sceptic and i must say i made a very good choise. now i can do w/e i have mood for and i dont have to wait 1 day or so till my astro gets better. I log on and i feel to pk some1, kill some dragons or make some potions etc so i do that. P.S. when i did this testing i already had high lvls in potion craft alch(all top100) so i cant imagine having astrology when i was on low lvls. that would be a pain.
  22. Animal Nexus Removal stone

    190k
  23. Human Removal Stone

    so 230k then
  24. Human Removal Stone

    210k
  25. Animal Removal Stone Auction

    160k
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