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vass_7

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Posts posted by vass_7


  1. Hello,

     

    Vass_71 here.

    The game recently became unplayable for me because whenever I log in, play for a few minutes, then the game freezes, then the window becomes not responding. No matter how long I wait it doesn't get resolved by itself and if I click then it gives me the option to close the application.

     

    This has never happened before on any of my computers/laptops. It only started occurring after the client update (1.9.6.p1).  

     

    I am using the 64-bit installer from the Eternal Lands official website. 

     

    Please help because I just wanted to return to the game but this inconvenience came up...

     

    Kind regards,

    Vasil

    not responding2.JPG

    after click.JPG

    not responding.JPG


  2. Hello. I have the following problem: I have started the Pie Quest 2 weeks ago and got the list of stuff I need to bring to Hyutan and a week ago I had to reinstall my EL. Today , since it is Magic Day, I decided to turn in the Pie Quest and I dont seem to be able to do so. When I do the conversation with Hyutan he doesnt let me give him the stuff needed and to be more accurate , after the Comptetition dialog I get More and then Goodbye... I am a hundred percent sure I havent done this quest before and cant get why I cant do so now...


  3. Hi. When i run the game , the background shows and it starts loading when i get to "Initializing OpenGL extensions" and everything freezes there. I'm on Windows XP SP2.


  4. Hello :) Its kinda weird question and almost impossible but is there gonna be a Mobile version of Eternal Lands . Like Android phones or Symbian v3^ ? Its gonna be really great for ALL eternal lands lovers . It is going to be a 1/2 years hard work but its worth it ;) im sure some people will support this thing . :)

     

     

     

    Vass_71 ;)


  5. I'll happily lock it but we aren't your conscience, parents, or servants to order around at your whim to handle your lack of self discipline for you.

     

    So if I lock it, I may not unlock it at all, or might, but at MY convenience.

    Ok ok then dont lock it :) u may delete topic


  6. Hello :) Im here to ask mods can you lock my character vass_71 bcz i wont be able to play bcz of my school and etc ... Can mods lock my player and unlock it when im back ? :)


  7. Such a command would be nice, if it would be implemented like this:

     

    playerxxx types "#follow the_piper"

     

    then the_piper gets a message

    "playerxxx wants to follow you, please type #follow_accept playerxxx to accept"

     

    Then the_piper types "#follow_accept playerxxx"

     

    Otherwise, without accepting a "follower", it could be used for harrasment, and anyways, all rules about spamming other players with unwanted messages would cover this case too.

     

    3rd command needed would then be #follow_stop, to stop following a player.

    Just to stop following a player and having a chance to escape, when that not so nice player tries to get you into a PK map :)

     

    Would be a nice feature to show newbies the world.

     

    Piper

    Yes thats what im talking about piper ;) and also we can have command #ignore_follow <name> or #ignore_follow (for ignoring all the follows)

    And as for LittleLooter - what is the matter that this is from WoW :/ ? We have to make this game more cool for the newbies and for every player :)


  8. What about making a new command like /follow . When i was banned i played WoW 2 weeks and saw a good command . So i suggest when you want to follow someone to type /follow <name> and leave the player follows the leader ;) it will be very cool . Please comment this topic also like the Duel Button one. And lets hope mods to put them ingame :)


  9. A simple idea for an item to be sold only for real bucks from the shop: a special skull/skeleton keys that create a password protected hyperbag. For opportunity reasons and to avoid abuse of the special hyperbag those bags cannot be created close to any resource spot. Once opened, anyone can take it and close it eventually with another password, or closing it with a normal key so it will become a normal hyperbag.

     

    No need to be from shop i think . Only the key that makes a hyperbag when u click it to hyper a bag it displays you a window with Password . That way we will get rid of the hyperbag scamming and stuff...


  10. Great but i think it will be good enough without the special map :) cuz this will make more work for this ... and u can duel as much times as you want :) not only once or twice :/ The duels will be non-drop . When the 2 players duel no other player around can heal/harm/poison/ etc etc etc to mess arround in their duel. We can make a Bet system . Like this: 2 players are ahead to duel other people can type #bet_<ammount gc> <player name> . So if the player they bet on win the ppl who Bet get twice the gold they bet :)

     

    I think this part can be abused. Imagine that 2 ppl arrange fight 1 pr0 and 1 noob. It's easy and fast way to make incredibly amount of gold. i think it shoul be more like EL lottery. All bets are going to 1 bag and after one side win funds are gave out. 5-10% of bank could go to the winner.

     

    Oh right sorry ... I forgot about that . No bets .


  11. Very good idea imo, especially seeing as the only non drop, not capped pk area is often inhabited by lots of "Pros" sitting and holding hands waiting to gank someone weaker than them.

     

    Additionally, I personally would like you to be able to set restrictions on duels. For instance, no "orange spam" weapons/armors, or no engineering etc.

     

    And yeah, no a/d exp and no mag exp for offensive spells (no easy pvping/MDing)

     

    Yes there wont be a a/d XP or mag XP on duels :) As Maxine said ok no crowding in ch 6 :) ill like mods to take care about this new function :) ill be very happy if we can use it after month or when its done :)))


  12. My input:

    1. when I accept your challenge, we both get transported to a special map where we duel and once someone wins we are automatically transported back to our previous locations. When I was very new, two people were fighting in Portland and I didn't know 'total war' existed so it really confused me when I saw people fighting there despite the encyclopedia saying it's not a PK map.

    2. To make things interesting, you can only duel with the same person so many times every game day. Duel with other people too or wait till the next game day arrives.

    3. Instead of #ignore_duels <player>, make it a #disable_duels/#enable_duels.

     

    Great but i think it will be good enough without the special map :) cuz this will make more work for this ... and u can duel as much times as you want :) not only once or twice :/ The duels will be non-drop . When the 2 players duel no other player around can heal/harm/poison/ etc etc etc to mess arround in their duel. We can make a Bet system . Like this: 2 players are ahead to duel other people can type #bet_<ammount gc> <player name> . So if the player they bet on win the ppl who Bet get twice the gold they bet :)


  13. Excellent idea.

     

    Need to have an option for people to turn off duel requests though, because people could use it to spam someone and because some people will simply not be interested in dueling and won't want it popping up.

     

    indeed :) im very happy u liked it . I think ignoring people duels will be better for avoiding spams :) like : #ignore_duel [player] // I hope mods to see the topic :)


  14. Why dont we make a new button in the action bar ? It can be a Duel button . The player click on it and the player that want to duel . Then a message apears on the other player's screen to Accept or Decline the duel . When the players duel and one of the players hp gets 20 or lower the duel automatic stops and the winner is crowded in the PK channel . This thing can also be handy for weaker players that are afraid to go to PK zones cuz they can be killed by mobs or other stronger players. What do you think ? :) OOOH ALMOST FORGOT !! The duels will be non-drop !


  15. What about God Food ?! It will restore +40 food , +20 ethereal points , +20 material points , about 20/30 cooldown. Its ingredients will be :

    10 fruits

    2 potions of minor healing

    2 potions of mana

    5 Ale

    .Its icon can be like the Grapes one . (you can give suggestions about the ingredients or restore effect, countdown .) :) Oh and it will give potions lvl XP (+40xp)

     

    ...

    Also i think it will be good if we make the wine,ale,mead drinkable/eatable . When you drink/eat it - it will increase temporarily ur att/def lvl +2/3 but decrease the player speed (the effect is going to be for 10 seconds or 20 dunno) :) . Also we can make the Wine manufacturing able . 1 Wine - 5 fruits , 1 empty vial (or something like that) . You get potion XP (+15)

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