Dingar
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About Dingar
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Rabbit
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Honestly, it's pretty neat looking except for the sword, shield, and face.
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But if it's a beta, screw with it till you get what you like. I went with pizza because playing a game is about doing the best you can with what you're given. What you're given doesn't really matter.
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For pk, just leave the hand on Use and use the recast hotkey, problem solved and you use half the clicks. If you couldn't figure that out yourself I have serious doubts that anyone could explain how to modify the source in a way that you'd grasp.
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Two packets each query isn't much of a bottleneck compared to storing the who list of every character ever created or the resources required to retrieve and compare the data from a, possibly, insanely large db of player data. And unless you want to keep every online player's list loaded into memory on the server you have to hit the disk for that comparison rather than compare the in-memory list of online players to the temporary list supplied by the player. *shrug* Maybe it's just me being an admin. I hate lusers bogging down servers any more than is truly necessary.
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Bit of overkill for something that could be easily stored in el.ini, isn't it? That would save server disk space, disk access calls(be they from database reads or player data file opening, don't know your structure) at the expense of a very small addition to traffic when the client queries the list. It would also be extensible, no having to modify player data structure every time you decide to add another buddy type. Putting it in a playername.ini would save the problem of having multiple characters with individual lists and would still leave all the disk access load on the client machine where it will go completely unnoticed. Decide what you like but I think server-side buddy lists are going to wind up being an unnecessary headache if you end up going with them.
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Not really much of a friend, is he?
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Probably be a good idea to check weight before the resetting is actually done and drop things on the ground until the character is under max noob weight. This is me meaning the client should do it, not the user. Until you hear of a fix being in for said issue though the user should most assuredly do it too though.
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Sounds like a bad download, try deleting it and redownloading. If you still have the same problem do a virus scan, rebooting, doing another virus scan, and so on until one of them comes up with no virii then redownload yet again and try.
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73) If you've ever been given funny looks for saying "I think I'll make some tit chains later" at work. 74) When your buds ask you if you want to go beaver hunting and you head for your keyboard.
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Without the harvest xp cap you may as well start everyone out at OA 30, as every newb with half a brain would end up getting it in a day. Sure, they could up the harvesting event rate to kill the problem but that would just make it even worse on crafters who do a lot of harvesting. Causing things to be harder to make doesn't hurt craft/manu people, it helps them. EFE's in particular have driven up the price of high end gear, and as old stockpiles and illogical attachment to the current prices dwindle the prices of high end gear will rise. I happen to see that as a good thing. Some items that you make you lose money on. Call it a cost of training the skill. It should end up leading to less craft/manu types, which leads to a lower supply of high end gear, which leads to higher prices, which is good for the economy. Now there is a chance that a player wipe or massive population increase will have to happen before the economy ends up with a more sane pricing scheme, but those two things or Time are the only things that will "fix" the current economic situation.
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Oh quit being a hippie for a moment and be a geek. Being able to see the source means you can say "Damnit, I'm going to write a patch to have a user setting to disable y-axis view rotation with the mouse," if you happen to dislike said feature, rather than just having to be annoyed and harp at the devs who have plenty to do already. I've been a GPL fan since Linus released the linux kernel under it but it doesn't have to be on every piece of software. The real reason geeks write code isn't for the Betterment Of The Community or for Fat Wads Of Cash. We code because we have to. Every geek has a primal desire to solve problems that can't be fought. In the end, it's not the credit, cash, or warm, fuzzy feeling of socialism actually working that drives us. It's the challenge. So, if you feel the need to get on some quasi-religious GPL zealotry kick, do it on usenet where it belongs. Edit: Just so this isn't an entirely off-topic post, I offer the following. I'll stick with grep, vi, and reading the code if it's all the same to you folks, but it's not a bad idea. EOF
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Chives, scammer but you'll only find this out if you can stand listening to him for long enough to get scammed.
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The grammar is actually fine in that sentence, it's the comma that needs to go.
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Sounds like you're trying to use someone's cvs build. You'll need the versions of iconv.dll, libxml2.dll, ogg.dll, openal32.dll, sdl.dll, sdl_net.dll, vorbis.dll, vorbisfile.dll, wrap_oal.dll, and zlib1.dll that it was built to work with. The lesson here is to either learn to build from cvs yourself or wait for an official update to the client. Oh, and this should have been a seperate thread.
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Windows VC++ users need to make sure to add rules.c and rules.h to project files or you'll end up with unresolved externals.