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Lindel

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About Lindel

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  1. First of, I wish to apologise for kind of rule-disobedience - I am aware that many players proposed (or at least mentioned) the planting idea, and there's certainly a whole lot of summoning-related ideas, but I don't feel like parsing trough 15+ pages to check if mine was already proposed. I have to say that I'm a greenhorn here, but I'd dare to commit an imprudent act - posting some feature suggestions on the forum :-) Also I'm sorry for my poor English, but let's get to the topic. Many a multiplayer RPGs are encouraging a rather consumer'ish relationship with nature, with harvesting its gifts like predators, killing the living beings all around et c., but in EL, where science is so advanced that it's obvious that such an approach is doomed, where there's a Green party, things should be different. It would be great to help the plants spread, so please consider such a skill. It would be great to wage no warfare with Nature, so please make novice warriors life possible without hurting the animals, so that their skill would be used to defend the nature, not to attack it. And summoning as-it-is today is a drastically horrible thing, no better than necromancy. It'd be great to call the animals to help you, willingly, just like rangers in some MU* do. I'm pretty sure that there are many other "green" ideas around, feel free to discuss them in this topic. Looking forward to hearing from you all, Lindel.
  2. Macintosh OS X client 1.8.0 bugs thread

    I have a similar problem though I'm running (the last build of) EL client on the last Leopard release available. I doubt if it matters, but because Solumn was told to name his machine, I'll name mine. It's a Mac Mini (2.1), with indeed-integrated graphics. The crash occurs when a texture is loading. First I was thinking that it's an indoor problem, but then I experienced a crash while shambling around outdoors. Here goes the debugging information: Process: EternalLands [5185] Path: /Users/student/Desktop/Eternal Lands.app/Contents/MacOS/EternalLands Identifier: net.0ctane.EternalLands Version: ??? (1.8.0) Code Type: X86 (Native) Parent Process: launchd [109] Interval Since Last Report: 264271 sec Crashes Since Last Report: 30 Per-App Interval Since Last Report: 113094 sec Per-App Crashes Since Last Report: 23 Date/Time: 2009-08-17 14:30:30.309 +0400 OS Version: Mac OS X 10.5.8 (9L30) Report Version: 6 Anonymous UUID: C9FE724D-FE35-4B4A-8402-2D249B9580CC Exception Type: EXC_BAD_ACCESS (SIGBUS) Exception Codes: KERN_PROTECTION_FAILURE at 0x000000000000001c Crashed Thread: 0 Thread 0 Crashed: 0 ??? 0x16310d24 0 + 372313380 Thread 1: 0 libSystem.B.dylib 0x9310846e __semwait_signal + 10 1 libSystem.B.dylib 0x93132dcd pthread_cond_wait$UNIX2003 + 73 2 libGLProgrammability.dylib 0x95990b32 glvmDoWork + 162 3 libSystem.B.dylib 0x93132155 _pthread_start + 321 4 libSystem.B.dylib 0x93132012 thread_start + 34 Thread 2: 0 libSystem.B.dylib 0x931013a6 mach_wait_until + 10 1 libSystem.B.dylib 0x931783ad nanosleep + 314 2 SDL 0x017a4713 SDL_Delay + 467 3 SDL 0x0179514d SDL_Linked_Version + 397 4 SDL 0x017a4341 SDL_SemWait + 49 5 libSystem.B.dylib 0x93132155 _pthread_start + 321 6 libSystem.B.dylib 0x93132012 thread_start + 34 Thread 3: 0 libSystem.B.dylib 0x931383ca select$DARWIN_EXTSN$NOCANCEL + 10 1 SDL_net 0x330012fe SDLNet_CheckSockets + 310 2 net.0ctane.EternalLands 0x000e5714 get_message_from_server + 162 3 SDL 0x0179514d SDL_Linked_Version + 397 4 SDL 0x017a4341 SDL_SemWait + 49 5 libSystem.B.dylib 0x93132155 _pthread_start + 321 6 libSystem.B.dylib 0x93132012 thread_start + 34 Thread 0 crashed with X86 Thread State (32-bit): eax: 0x00000000 ebx: 0x00000000 ecx: 0x01c00020 edx: 0x01c9ad40 edi: 0x01c98280 esi: 0x01e30000 ebp: 0x00000014 esp: 0xbfffe80c ss: 0x0000001f efl: 0x00010246 eip: 0x16310d24 cs: 0x00000017 ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037 cr2: 0x0000001c Binary Images: 0x1000 - 0x196fce +net.0ctane.EternalLands ??? 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(???) <dd8aa51c356e79ef8cdfa341a0d69f5b> /usr/lib/libicucore.A.dylib 0x94c8a000 - 0x94d31fec com.apple.CFNetwork 438.14 (438.14) <5f9ee0430b5f6319f18d9b23e777e0d2> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CFNetwork.framework/Versions/A/CFNetwork 0x94d3e000 - 0x94d41fff com.apple.help 1.1 (36) <b507b08e484cb89033e9cf23062d77de> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Help.framework/Versions/A/Help 0x94d75000 - 0x94d91ff3 libPng.dylib ??? (???) <9f50967afbd4384e61e68439f81db76c> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libPng.dylib 0x94d95000 - 0x94d9cffe libbsm.dylib ??? (???) <d25c63378a5029648ffd4b4669be31bf> /usr/lib/libbsm.dylib 0x94d9d000 - 0x94e44feb com.apple.QD 3.11.56 (???) <a94d0f5438b730e88e5efdb233295c52> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/QD.framework/Versions/A/QD 0x94e52000 - 0x950cefe7 com.apple.Foundation 6.5.9 (677.26) <c68b3cff7864959becfc7fd1a384f925> /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation 0x950cf000 - 0x950d6fe9 libgcc_s.1.dylib ??? (???) <f53c808e87d1184c0f9df63aef53ce0b> /usr/lib/libgcc_s.1.dylib 0x95340000 - 0x9539dffb libstdc++.6.dylib ??? (???) <04b812dcec670daa8b7d2852ab14be60> /usr/lib/libstdc++.6.dylib 0x9539e000 - 0x953a0fff com.apple.securityhi 3.0 (30817) <31baaf7ea27b41480604ffc910fe827f> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SecurityHI.framework/Versions/A/SecurityHI 0x953a1000 - 0x956a9fe7 com.apple.HIToolbox 1.5.6 (???) <eece3cb8aa0a4e6843fcc1500aca61c5> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/HIToolbox 0x95753000 - 0x95847ff4 libiconv.2.dylib ??? (???) <c508c60fafca17824c0017b2e4369802> /usr/lib/libiconv.2.dylib 0x95848000 - 0x95870ff7 com.apple.shortcut 1.0.1 (1.0) <131202e7766e327d02d55c0f5fc44ad7> /System/Library/PrivateFrameworks/Shortcut.framework/Versions/A/Shortcut 0x958a1000 - 0x95968ff2 com.apple.vImage 3.0 (3.0) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/vImage 0x95969000 - 0x95e3afbe libGLProgrammability.dylib ??? (???) <7f18294a7bd0b6afe4319f29187fc70d> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLProgrammability.dylib 0x95e3b000 - 0x95f06fff com.apple.ColorSync 4.5.2 (4.5.2) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ColorSync.framework/Versions/A/ColorSync 0x95f07000 - 0x95f94ff7 com.apple.framework.IOKit 1.5.2 (???) <7a3cc24f78f93931731203854ae0d891> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit 0x95f95000 - 0x95f99fff libGIF.dylib ??? (???) <abf65b853acce7bc8419c74716be5be0> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libGIF.dylib 0x95fa0000 - 0x9635efea libLAPACK.dylib ??? (???) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libLAPACK.dylib 0x9635f000 - 0x96363fff libmathCommon.A.dylib ??? (???) /usr/lib/system/libmathCommon.A.dylib 0x974d5000 - 0x974d5ffd com.apple.vecLib 3.4.2 (vecLib 3.4.2) /System/Library/Frameworks/vecLib.framework/Versions/A/vecLib 0x974d6000 - 0x97503feb libvDSP.dylib ??? (???) <e89461ed03200fb3c0304e62e14a42ed> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvDSP.dylib 0x97504000 - 0x9750dfff com.apple.speech.recognition.framework 3.7.24 (3.7.24) <73cf6b3c5ddf94d7ce9ae2c81c1b558c> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SpeechRecognition.framework/Versions/A/SpeechRecognition 0xfffe8000 - 0xfffebfff libobjc.A.dylib ??? (???) /usr/lib/libobjc.A.dylib 0xffff0000 - 0xffff1780 libSystem.B.dylib ??? (???) /usr/lib/libSystem.B.dylib Also there's a noticeable slowdown sometimes, which occurs normally in a heavy shadowed area, so it might be a performance problem, but it's often related with lots of graphic glitches, and sometimes redrawing screen with a mode switch (Option+Enter) seemingly fixed not only glitches, but also performance issues. Best wishes ..., may you fix these bugs :-)
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