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Ulrih

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Posts posted by Ulrih


  1. I think it would be ver very nice if the shop NPCs and merchant NPCs would have a window similar to the storage window. That would reduce the need of clicking many times with the mouse, and might give the Merchant NPCs a small improvement as compared to the bots. Of course, it would make the selling of blue lupines easier, but anyway, I'd be happy with an user-friendly shop.


  2. If the powers that be want it in I will happily make the patch (after all I made the patch in the first place :devlish:)
    I'm wondering if the commands (including @, #gm, etc) could be in a config file, similar to how key.ini is used... if so, it'd be easy to change stuff, and people with different keyboard layouts may have a far easier time

    that's more work, of course

    Yeah, that would be great for people with uncommon keyboard layout, but I can imagine thats a lot of work. Anyway a simple patch with alternate (not replacement) "#gm" would be great. :ph34r:


  3. I think most of the guild use the #gms for normal every-day chat and I really miss the TC-EL way of sending guild messages by typeing ";;".

     

    So, my suggestion is to reduce the need of using hard-to-type game commands. To send a guild message on my keyboard (US) I need to press "Shift+3",g,m - and I'm doing it very very often. Making a ";;" shortcut would be much more comfortable, and might reduce the "3gm" mistakes when someone misses the Shift button. Of course there are different keyboard layouts, and i.e. on German one the "#" is accesible without the "Shift" key. On some keybs the semicolon is accesible without the need of pressing "Shift" (US, Canadian, Brazil, UK, Dvorak, Greek, Bulgarian), on others the "shift" is required to type it, but even though, using "Shift+,," might be easier than "Shift+3",g,m". The "#", "G" and "M" keys arent very close to eachother as well.

     

    Anyway, a possibility to send gms without the need of entering the hard-reacheable hash (#) symbol, or without the "#gm" would be great.

     

    I guess making these commands customisable might be hard, but I'd like it very much.

     

    Maybe there might be also another possibility to talk in channels than pressing "shift+2" (US keyb) or some other combination to enter the "@" symbol.


  4. Harvesting anything that does not require a tool to harvest, and is over level 22 (I think) has a random 10% chance to drop one food point.

    My food level drops one point while harvestng iron... did notice it because I've got powerhungry perk.

     

    Edit: so the food level decrease is present at some harvestables that require tools.

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