Jump to content
Eternal Lands Official Forums

DHT

Members
  • Content count

    476
  • Joined

  • Last visited

Posts posted by DHT


  1. Since the PK server rankings page was introduced, we could follow how many players logged on (that wasnt so long ago, and you need to log on after it was introduced to get your nick on the page). Since then, almost 200 characters have been logged on, so thats 50-100 people. And many more are on "school vacation" if we could call it that. You don't like PK server? No one gives a shit. But check your facts before bullshitting around.


  2. I thought it might be related:

     

    The players online page shows that ProHibited was online over 30 minutes AFTER he logged off.

     

    Chat Log:

    [13:21:09] [ProHibited @ 1]: im still under attack :P

    [13:21:18] [ironfist @ 1]: by who

    [13:21:19] [dht @ 1]: by who/what?

    [13:21:40] No player is in the game with the name of proh

     

    Checked several times during that period of he was online or not. At the moment of this post he was online, while players online page still had his name.

     

    BTW, other players logging off and on were shown correctly on the page.

     

    EDIT: #stats shows one amount of players logged in, while players online page shows +1 (prohibited), so that might be a totally separate bug, but still worth mentioning.


  3. I get your point, and have only one suggestion - try the PK server (again) lol

     

    no gold farming, no yeti farming, killing high level monsters requires teamwork, you can kill basically everyone and very often get drops, etc etc. Seriously.


  4. The purpose is not what is best for me, I just want to know what other people think. And I don't train a/d much, so I'd suck really bad at the pk server. :P

     

    In the first post you said you liked the game better at its earlier years, and that's your reasoning to making a server wipe. That kinda stands for "what I want".

     

    Off-topic: PK server is not only about A/D, quite the opposite. You should try it and judge it then.


  5. The PK server is in its early years, and I like it too. Maybe you should try it. Plus, we're considering character copying to attract new players there (with radu's approval), so reseting the main server before that would not be such a great idea.


  6. Then explain your motive.

     

    I don't see why it would need to be done right now. Server wipes are made when a huge change to the game is made.

     

    As for people who can't get up the rankings, they won't even if server was restarted simply because the top players are better at training/grinding.


  7. I'd even advise against the reset.

     

    Rather, i'd suggest OA be reduced to att100exp + def100exp + all exp in remaining skills.

     

    btw i'm not saying i'd definitely do it even if that was the case... but that's certainly the only way there'd even be a chance :)

     

    Are you serious??

     

    That would only give tons of players way over the levels of current PK players, those who played when the server was "dead", so no to that. Besides, who knows, maybe you're 140's a/d and stuff, but your OA is low because of recent reset. That's like a soft reset alongside transfer.

     

    Plus those players who would transfer the chars would only pop up every now and then to PK somebody, that's all. No need to stay on the server because you have max a/d, high OA and good build. So this would only give $15 for Ent and nothing for the server.

     

    And finally, for those who didn't know - you STILL get OA exp from fighting even when you max out your A/D.


  8. 3. For which players is the copy-option interesting?

    For the reasons mentioned above i think it is no "incredibly great and unfair to all others"-option for players with high a/d. In my opinion it might be more interesting for mid-level players, who dont want o belong to a nameless crowd that can never catch up with the Top-Players on main.

     

    Hail to that brother.

     

    It's plain and simple - if your Attack and/or Defense levels are over 100,t you can't copy your character. Some high level harvesters, crafters, manuers, or even alchers for that matter would only be a plus for the server. However, as they move, there will be a much greater demand for harvests over time, and we all know it. So we, the PK server players, should inform the newcomers of safe places to harvest, so that they don't get pissed off of constantly being killed and leave.


  9. I don't see how that would be abusive, since Lenny doesn't announce what map he's in ;) He pops in c1, let's say, one time during his special day, and gets killed, that's it. Then there's a little chance he'll appear again, but I doubt people would roam C1 on lenny day hoping to run into it just for the sake of trying out what it means to be eaten by an angry leopard.


  10. Thumbs up for the NMT removal, been waiting for it a long time ;)

     

    I totally agree with Dilly, making NMW unbreakable would have lots of pluses, including giving tailors something worth grinding for, the item being used more, and NMTs leaving the game. Can't comment on breakable NMT tho, been using the perk all the time.


  11. 100 a/d is not "the end" of char combat development on the PK server.

    The server still has pickpoint buying.

     

    If the PK server had no pp buying and had cooldown, i'd probably have never quit playing on it.

     

    Yes, in theory it does. I've been playing on the PK server for about a year now, and saw only ONE nexus removal for sale. ONE. Oh yeah, lotsa pp buying going on. Sure you can buy nexuses, but you need the prereqs and there ain't so many people hoarding them and then selling in thousands.

     

    As for cooldown, there's still cooldown on spells. Teamwork ftw


  12. halving the skills is just dumb. you can cut level 100 in half to make level 50, but if you cut the exp to get there in half the level would be much higher, so no big difference.

     

    There should be an alternative for 100+ A/D main server players, but from my experience, only a handful of them would consider moving cross server. The other skills' professionals would be great on this server - we lack tailors (and it doesn't seem like anybody is going to train it hard atm), archers would be great, as well as other skills. I admit, loader might be pushed down the ranking, but so what? it doesn't mean that there will be thousands of steel/tit armors coming into the game, as there will still be a need for harvesters, and their rare stones.

     

    As for multiple transfers of the same character (if this is what you guys were talking about), this shouldn't be allowed. of course, people might sell their copies, but I seriously doubt that they would earn much. also there might be a rule to only get 1 character transfered from the same IP, unless it is whitelisted.


  13. Why not just let 'experience' harvests be mini-event free?

     

    However, if I was a farmer I'd just build ten characters in place of one, and cycle through them (still only needing one logged in at a time...).

    Yeah, it might not fix it totally, but if it makes it more difficult for the farmer, and yet eases the pain for the regular player, isn't that a good thing? :whistle:

     

    It makes it even harder for the farmer, as every hour s/he would need to log on all 10 of his alts to reach the hour change, otherwise s/he doesn't get the harvest exp.

     

    I'm all for asgnny's idea about 1 character at a time.


  14. Some more questions.

     

    (some part of Chris' post)

     

    What if I want to transfer, but there's already a player with my name on the server, and it isn't me? What are my options?

    a) I get name changed free of charge while transferring?

    B) I pay for a name change and the transferred char is name changed before it's copied?

    c) I have to name change my main server character to be able to transfer at all?

     

    If it's c), then there might be quite a few name changes/transfers from the same player. Of course, it might be noticed by radu easily, but still there's a chance.

     

    As for limited time, maybe there could be these transfers every now and then, without any pattern, so that people couldn't prepare a char on main to transfer it over and over again.

     

    These are all just details, but they matter anyway


  15. Voted yes. I think it's a great idea, I myself might consider copying my main server char over here. Empty storage? So what? It's easy enough to make gcs and get the items you need already, besides, the more manuers on the server the better.

     

    I think this would give more good things than bad. I agree, there will definitely be a-holes who just want to have fun, in their own sick way. But as the server progresses, the guilds would become tighter. I always dreamed about teams walking around the server to protect each other, the same goes for the "bandits", if we can call them that.

     

    I personally don't play the server at the moment due to some problems with my computer.

    If anyone is interested in helping me a little:

    Installed Ubuntu 9.10 on my HP Compaq Mini110, the game worked well for some time, but crashed when I entered a bigger map. I think I need some graphics acceleration, but have no idea how to do it. Thanks in advance.

×