Jump to content
Eternal Lands Official Forums

draegox

Members
  • Content count

    101
  • Joined

  • Last visited

Posts posted by draegox


  1. I am always for more spells, and this seems like a great idea. (I am training to be a gray mage—a magic-user that can kill or heal in the blink of an eye—so I am especially interested in this sort of development.)But one thing I don't like about the current magic system is that all the high-level PKers can cast whatever spell they want; there's no choice to be made, no nexus to choose from, no attributes that boost a player's magical prowess. And in my humble opinion, that should change.

     

    And one more point about the magic stones, though: They need to be spells that you could cast on your own, that way a newb couldn't teleport to the Irilionian Portal Room whenever they wanted. But other than that, great idea!


  2. As Placid said, this does not add another game server, but another system & IP address & multiple ports to choose from (in case some are blocked) which will connect you to the main EL server.

     

    Oh, okay. I didn't really get the whole proxy thing, I guess. So if I understand correctly, this also means that if there is a problem with the actual server, it won't help, right?


  3. I only make money when I really need it. More fun just to trade for stuff and sell only when you must. And please, if you want to be good at anything in life, you have to put a bit of effort into it. Money doesn't grow on trees, ripe for the picking. You have to mine the gold out of the ground and mold it. :happy:


  4. It would be nice if all tools were moved under the engineering skill. (Mortar and Pestle stay under crafting because of their 'exceptional' ingredients, though.)

     

    I'd love to be able to make these kinds of things, but what would we cut them with? New item:

     

    Whittling Knife.

    (levels, igns, exp, knowledge, food goes here)

     

    Would be a good item :confused:


  5. What a great idea! I'll definitely listen in once it's completed. Just a few questions, though. How long will the show last? Five minutes, ten minutes, half-hour, hour? And will there be 'sections', like fighting, mixing, updates, developer stats, random people's PoV on the game? I can't wait to see, er, hear it! :o


  6. Ok I searched the idea of tree sap and the Search Engine said it found nothing so here it goes:

     

    My idea is to have buckets and "taps" makable under the engineering skill. These devices would be used on certain trees to harvest tree sap. I'm not so sure what the sap would be used for, perhaps as an ingredient for something "bigger and better" or it could be used in healing or manufacturing certain things (holds stuff together). There are many possibilities. I also had the idea that, if this were implemented, a random event specific to harvesting sap could be to find fossils. Sometimes archaeologists find bug fossils trapped in tree sap in RL so I think this would be a reasonable random event. Once again, not sure what the fossils could be used for, maybe some kind of summoning to do with giant bugs?

     

    Hmm...It certainly would be interesting to harvest sap from trees, but I'm not sure if the game 'understands' the difference between a pine and a maple, eg. "You see a tree." But it would be really neat to be able to use pine sap as glue. {:DD


  7. IMO, Rowling should have made more of a distinction between 'good' and 'evil'.

    And I'm very glad she didn't. We already have too many good vs. evil stories, where the hero is a saint and can do nothing wrong.

     

    Grum the Brown - who likes the Harry Potter stories even though he's twice as old as the target audience and who'll now return to finish reading the Darksword trilogy.

     

    No, no. I didn't mean it that way. *knew someone would say this before she could edit her post.* I do, as a matter of fact, hate good vs evil stories. I don't even believe in good or evil! I love stories that make you think for a long time afterwards, about who is 'better' than whom, and whether an act should have been acted. And it doesn't need to be a violent story, either. In short, I don't like the Harry Potter books because it was just a story with semi-interesting characters and a very linear plot. Voldy kills Harry's parents, Harry grows up, Harry kills Voldy. Jeez.


  8. For example: when I click the 'walk' button, the sigils window opens. I have managed to navigate a few maps this way, but it is not a pleasant experience. The problem seems to be this: wherever the mouse is moved, the game believes that I actually am trying to click somewhere to the right. I don't know if this is a client problem or what, but I do know that I have not modified the client. I'm not sure if I should try redownloading the client, or if the problem is in a preferences folder. Hmm...just found some sort of error log, here's what it says:

     

    Log started at 2007-08-21 08:06:56 localtime (CDT)

     

    [08:06:58] Error: Can't open file "./tmp/temp000.dat"

    [08:06:58] Error: Can't open file "commands.lst"

     

     

    Don't know if it means anything, but it's the only EL-related file that has been modified today (aside from the chat log, of course.)

     

    I don't think that the distance matters, I really have no idea what's going on. But it's gotta help to know that this is a mac problem. Thanks in advance for any help you can give me.

     

    <edit>

    Logged in later today, it works fine. Wonder what that was?


  9. I never really got why Harry was so much better that Voldemort. I mean, he curses people, he has lots of people willing to give their lives for him, he kills a man. Just because everyone thinks he's so great doesn't mean he is. I would personally prefer to see him die to Voldy and have everyone weeping over him. IMO, Rowling should have made more of a distinction between 'good' and 'evil'. Because that distinction really isn't there, I feel very little sympathy for Potter.

     

    And yet, this isn't a story that makes you wonder if Harry is better than Voldemort. You are just supposed to assume he is.


  10. I'm worried about this game having too many servers. If there are a zillion servers like in many other games, people won't be able to see all their friends ingame. And one of the main reasons I play EL is because of its community. If only there was a way to allow people to talk to each other on different servers…*sighs* which is impossible. ;)


  11. I love it. With a few tweaks, it won't kill PK at all. Destroying things like serps is an awful idea. But if it would just take away their magic, especially temporarily, most of us wouldn't have much of a problem. And likewise for other items (NMT-->temporarily generic cape, for example). Though that would be rather difficult to implement, it would definitely add to the game once it happened (assuming it would.) And as far as rostos are concerned, why not just make them into rocks? >:P


  12. Oh, puhlease... The stereotypical amazonian warrior is wearing very little and has idealised dimensions... While giving the impression that what society considers to be the idealised woman doesn't play games isn't a good idea, it's better to more accurately represent women...

    Having female characters as something for the Horny Net Geeks to drool over doesn't do anything to help the cause of the female geek (or other females, for that matter). (This should not be taken as derogatory towards those women who like the sexual attention, but I'm pretty sure they aren't the majority.)

    Luckily, Roja seems to do her best to cover this (well, we're all reasonably fit in EL, but other than that...) :(

    Well said :D

     

    Whoa, whoa. I did NOT mean anything about gender-based discrimination. They can be short, fat, old women who look like they can barely lift a sword! I'd love to see THAT ingame. But please just don't get the idea that I want hot-looking characters in EL. I don't.


  13. if thats true then surely it must be broken.

    Should magic in magic school

     

    lose essences + lose mana = no magic effect + double exp??

     

    But what about the Tarsengaard Magic School? There are some monsters there, as well as a PK area. I wouldn't want to go in there without some HEs on me!

     

    One would expect that indeed, unless : you will fail less on spells or would be able to do higher lvl spells, so you could gain more xp. (somewhat like using blessing/pots but with also a lower fail rate)

     

    But if that were true, magic would become a skill like all the rest. I prefer it being a more difficult skill than most, and, as a mage myself, I like being a maverick! >:P

     

    Unfortunately, I must agree that the magic schools at present are not very useful as far as exp is concerned. But I still enjoy them as places of mystery and beauty.

×