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About Arafin

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  1. Use-click Equipment

    Yes the client doesnt support it, however, perhaps redesigning the client to make it available would be a great idea. I know its not easy and its very time consuming, but if your looking to expand your horizons seems to me like a remodel of the client is in order. It was done before when the idea of the quickbar was decided upon. And the border didnt always use to be there, and the compass wasnt there, all of these were added later into the client, now they arent as difficult as say a double click feature, but perhaps the design once again needs to be tweaked.
  2. player mail

    has been suggested about...maybe 2 years ago or so but was said not to be of high priority
  3. What Once Was?

    Hmm too bad...they were helpful lol
  4. My El Predictions..

    Hmm, planned on coming back to play for a bit till p2p came about, but not even 5 minutes into the game I was already pissed off at the world and starting spamming the channels worse then ever which was bad lol, but hry what can I say, snotty little kids will be snotty little kids. Overall some people need to grow up. As for the old days, I start December 2 years ago...back when tutorial was still up, and tropi was only in the high 30's in stats I believe...if not then it was before december lol. I liked those days, friendly community, Yoshi was almost always in the general chat channel...well sometimes anyways lol. Jevik was being Mr. Ego in VotD. And Tirnwood Vale wasnt called by that name. Played for a long time, become well known then coming back today very few, and I mean very few people even recognized my name. Learner is still the rockerz, and his ants rockerz. To bad to see the community has changed from the old atmoshpere to one that almost rivals RS.
  5. Yeah topics kind of long here I go: When you die, you have a chance of losing items... Now here is what I suggest as it might make the game a bit more stable and balanced...if not let me know lol. You have 10 items in your inventory... 0-10 items you have same loss rate, but a 1% chance of the item to break/disappear forever 11-20 items 3% 21+ items 5% Basically it removes money from the economy because not only can you lose and not be able to get your items back, they may very well just break/disappear. __________________________________________________________________ Now let me introduce the break/disappear I figure if the item to just break beyond repair (aka disappear forever), maybe make item that are breakable have the chance to break when you die...or maybe just the equipment your wearing. Just an idea of game balancing...again this idea can remove money from the economy, and also rare items from the economy which in time removes that much more from the economy. And from what I have noticed, this is still quite a big issue.
  6. Maybe this is an insanely bad idea but I thought it would be nice. First off I swear there was a tutorial before when you created a new character...back in the day when I made mine atleast...seems it has recently been removed for whatever reason. I think the return of this would be very helpful to new players, and perhaps add to the old one and put forth new changes...such as make an npc that teaches you how to read lol (yeah I said read). When I started it helped me out tremendously and I always wondered if some of the newbies skipped over this altogether or something, but come to find out it has been removed for quite some time which explains the odd questions like 'how do I fight?' which is a rhetorical question had you read in the tutorial mode. Perhaps bring this once good idea back?
  7. Forum Change

    I had to try...figured it would be a no lol
  8. The Story of Fingolfin

    AHHHHHHH!!!!!! *starts pulling out hair* Hmm...seems the cities which I had used before....well....they no longer allow the story to be placed in any form in any way or form into the storylines. Any suggestions on that would be good but suggestions to what is beyond me...I guess if I were to make it a myth it would work but it would definitely be an untrue myth lol.
  9. The Story of Fingolfin

    Curious if still interested in my finishing of this, still got all the notes on it on how to improve it and I got a fairly good idea of how to spice it up a little better as well. I will most likely base it in legends/myth form so as to make it focused on one person and not so much 5-10 people as it was before. Basically slim it down to a short story of his life his adventures and how he came to be a legend and the dangers and obstacles he faced getting there. In case your wondering, I finally found freetime on my big schedule so I will do it and finish it within next two weeks three weeks max lol. ...it might even fit into a quest...and speaking of quests still got like 15...90% of EL wont be able to finish them because they lack roleplaying skills, but still good quests...long and hard as well.
  10. Work

    I am not a certified anything, everything I learned was from books and internet e-books I have downloaded. As I dont work for this game either, I do a little html and sql, and php for a few websites when and if they ask for my help. As for the programming you all do here at EL I am not to interested in getting employed as a programmer of any caliber. Also since my last visit to the forums, I have learned about 175% of what I knew before which was mostly just html, sql, php, xhtml. So I learned a little bit more on programming of othger styles. ...I thought about rewriting some of the files that I downloaded from EL and unzipped...but I can see roleplaying hasnt become anymore interesting to players then before so I think I will save my comeback for later. Now about the energy...Leeloo, I never feel like writing any kind of text for someone else, and when I write if for myself its usually just to goof off and see if I can get something to work. And if I had the money I would most likely make a game based on the darkages...prolly would be 3-d, kind of like a ffxi style of graphics, and I would wait till I had a battle system up and atleast 100 different styles of weapons and 25% of the magic system finished. Total it would cost me 45k for the first year and if I managed to get it large enough to start charging $5-$10 to be a member while still keeping a server open for free-members I etimated a profit of 15k for the next year....of course assuming I had everything I needed and wanted...such as a develiopment team 5x's the size of ELs....maybe bigger.
  11. The Path Of A Healer

    Curious as to what this post is in relations to...ingame out out of game, cause in game I have met every last requirement.
  12. Does Anyone Roleplay Anymore?

    ....I think lack of roleplaying was what made me 'stop' playing. I tried to roleplay and on several occasions I was laughed and looked down upon, and when I stopped roleplaying the game well...I found it extremely old fashioned. This site is in the RPG section at mopgd.com and I e-mailed them saying they need to move it from that section because it is a joke and a lie. They were having RP meetings each week, and everytime I wanted to go either the game was sooooo lag I couldnt move, or by time I got there nobody bit maybe 1 or 2 people were there. I think the one good RP meeting had 7 people max...maybe 10 lol...not many thats what I do know.
  13. How about amking the lings at the bottom and top so I dont have to scroll all the way to the top to get back to the main page of the forum.
  14. More weapons

    Well Kat lets linger it down shall we? He said 'magic weapons' Ok lets rule out the obvious... No swords No armors No new unheard of weapon That means its a hammer or staff and unless you a battlemage your not gonna be carrying around a hammer. ITS A MACE DUH!!!!! j/k but a mace would be a cool weapon So unless he his wording was not entirely accurate its a staff.
  15. My turn to leave...

    Good lol, guess I oughta to finish my stoy finally then. Its now teh summertime so I will have very little time on my hands, but more then the past 3-4 weeks I would say.