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Inferno

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Posts posted by Inferno


  1. I'll throw in a few ideas some will be pie in the sky a few should be more reasonable.

     

    - High level alchemy skill to combine some day stones to create combination days. You can limit this to specific combos. IE: Day of faster respawns + Sun Tzu

    - A day stone that spawns a completely random day. Allow it to even pull from days that dont normally have stones. It being completely random, can even get a bad day 

    - Instances can pull from a random map. For example you do pr0 instance and instead of spawning on Ice map chance to spawn on like the 80-100 map (mobs unchanged)

    - A small chance for a more difficult version of an instance. Like a 1% chance (or even less) that you do ice and you get a casty as a final mob instead of 2 mb/bula

    - Remove the p2p coupon from bulangiu drop pool in instance. I thought of replacing it with 1 Random item giver. Team can choose to use it and sell the loot or just sell the rig

    - Add more Giant spawns. They are a nice mob to farm/train but very limited spots for them in game.

    - (this one is very unlikely) Create a new currency. Create npc that sells shop items IE: thermal serp. Allow NPC to buy rostos in exchange for currency. Creating effectively an ingame way to do shop items.

    - Increase the amount of exp rolls while training. Its currently 15 rolls maybe bump it up to like 20-25. Not abusable but makes training some higher HP mobs a little less annoying (flee training sucks)

    - Add / create some mcw spawns. There is currently only 1 double off the top of my head and its in KF. Just adding an additional one to the spot in ida cave would be great. They have long respawn timers and that range is kind of rough. Especially useful now that ROT was nerfed a while back

    - Allow to use a whistle while running. Im not sure if its possible to even implement this. 

    - Bricks R exp doesnt require a brick in inventory to take effect. This is small but i cant be the only one to turn in a daily forgetting a rosto (lol)

    - Daritha pulls from storage and dont need to carry the item to her

    - Global quest pulls from storage and doesnt need to pull from inventory (i personally find the fact you gotta harvest gypsum AND haul it to npc needless tedium)

    - Running perk that reduces food consumption on running. Allow it to stack with runners cape to not make runners useless

    - Add a potion + crafting day. To current knowledge its the only 2 skills with out a 2x exp day

    - Allow players to wear a cape even if they have the perk. NO idea how difficult this would be to implement but some capes look nice with clothing options and are wholely useless to the player if they have the perk (mirror cape for instance)

    - Greatly increse or remove the items sold by some npcs. Some items have stayed completely static in price despite massive inflation in game solely due to the npc selling an item. For instance Air essence is far easier and cheaper usually to buy from npc rather than from players. 

     

    Just some random off the top of the head ideas. Not all super useful, just some ideas

     


  2. My biggest issue is that its the only day the negatively effects fighters and we have no recourse other than logging off or mixing on another toon. The other negative days are removable or effect everyone the same. 

     

    Everyone always talks about exploring on peace day but im willing to bet the vast majority of players dont do this.. ever. Or you could just go explore on NDD with the same lack of risk except here even if someone bombs you or pk's you you're fine. Every mob in the game is ignored by MM except acw/dragons so its not like you have no day to go do exploring or something there in.

     

    If everyone wants to leave peace day perfectly as it is, i will go the other direction and say thats fine but lets also make all the other negative days unremovable as well to make it even. No removable labour day, no removable day of fasting. Then if a mixer says it effects them, i'll say it gives you a chance / incentive to go do some training.


  3. Summon stone cooldown would be the biggest fatest upvote for me. AS someone who used to love PK'ing it is almost single handedly the reason I dont bother or care to participate these days. I dont feel like dropping a ton of GC on summon stones. As far as mines and engineering is concerned it never bothered me too much anyway as it is a no drop map. A safe zone would be a cool idea to me as well because i'd love for more of the map to be used than the entrance to VoTD lol. 


  4. 2 hours ago, Learner said:

    I'm concerned this might cause some people to cheat just to be immortalized that way! There are many troublemakers that just want attention!

    I think it would only be for the truly big names. Some random guy getting banned for macro is far different than a top 20 player doing it lol


  5. 4 minutes ago, chester74 said:

    I dont want to sell gold coins, i want to use them myself.The last 2 years i only bought them from starkie. I still have many goals i would love to achieve. 

    If buying GC is so easy why would you even feel the smallest urge or need to make yourself HE lmao

     

    Spend some money and buy HE 10 a pop at npc. Supply isn't even a problem. Braincells are pretty low in supply tho


  6. 7 hours ago, chester74 said:

    I've been very open about what happened, and how it all happened. I'm not here saying what i did was right, it was very wrong. But i do regret all this and i am very sorry for my actions. 

    It was very stupid, but i do hope i deserve another chance. I have been nothing but honest about this. 

    This has been the only macro i have ever been involved in, and the logs should confirm this, I am not approving this behaviour. The plan at the time was to use the remaining materials in storage which was for around 50k more HE i believe. I had a total of ~250-300k silver, 150k Chrysantemum. 

    If i would be given the opportunity to return, i would never do this again or be involved in any form of macro, and any other form of bad behaviour.  

     

     

    Alpina

    Man fuck that. You threw away money and a super strong character out of pure greed. You could have easily sold all of those HE's and bought them. You could have given them to a dedicated mixer to mix for you. There is a shit ton of possibilites and you chose the most asinine one out of the bunch and then feign regret and sadness after the fact. Why in the ever living fuck would anyone have any sympathy for you? I've known people get perma'd for far less back in the day. You want a "second chance" because you want to get back to taking advantage of the char you paid for. You could have more than doubled your investment if you had the 2 brain cells to rub together to not do something as stupid as macro.

     

    hell if you had done nothing Kingpin was one of the biggest GC sellers in the business and he's gone now. You could have jumped on his lost customers. Kindly go cry in a corner.


  7. Why is every macro apology 99 excuses and always ALWAYS has the "I just love this game so much" line in it lol.

     

    Yall aren't even trying to get unbanned. This patently lame excuse is pure entertainment for most readers at best. 

     

    You fell into temptation for a macro as if it was the fruit in the garden lol. Imagine investing 1k$ into a max char and losing it over 50k HE. Big brain move there. Lmao


  8. For people curious there are more things on the line than just instances.. Besides things like loot tables on instances can always be adjusted.

     

    With prices so high there is literally no reason to make half the high end items in the game. Making the skills duds. People with equal amount of time invested in mixing skills getting the shaft. Look at CoL for example :D


  9. Well apart from buying Experience there is no real long term source to dump GC onto.

     

     

    If inflation goes downa nd GC becomes more scarce it will tak emuch longer to acheive capped attributes.

     

    And also Mufossa did it and a lot of people who have done it did it with a ton of $. There will be plenty of people who can do it just as well with out the $. but with GC.. but it is 50% harder with the already current inflated price of nexus removals we have now. Inflation is hurting the game in a lot of ways. Prices are higher new players will be scared off.. people dont wanna lose rostos people dont really mix high end items much anymore so binders and serp stones etc are POINTLESS.

     

     

    Also Radu makes a valid point. The potential to increase caps.. leaving more room for even tougher mobs. This game is continually growing. To ever think you've "beaten it" is ridiculous.

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