StouXy Report post Posted December 13, 2019 Hi, I'll be posting few posts separately, each post will contain one suggestion for an update. So more people can give their feedback and thoughts on the topic Everything has been discussed by with radu and now we need community's feedback Hope you like those. Please, let us know why this idea is GOOD, as well as, why this idea is BAD, thank you. 2. ADD SPECIAL DAY OF: CRAFTING AND POTIONING Pretty self explanatory- all of other skills have their own special #days. Except for those 2 ones. Thank you. StouXy Share this post Link to post Share on other sites
caladina Report post Posted December 13, 2019 fair shout , +1 only thing negative to say is it might add two chances not to get day of magic or sun tzu Share this post Link to post Share on other sites
StouXy Report post Posted December 13, 2019 2 minutes ago, caladina said: fair shout , +1 only thing negative to say is it might add two chances not to get day of magic or sun tzu Haha, cheeky you! Share this post Link to post Share on other sites
shadowgate Report post Posted December 13, 2019 +1 I think all skills should have their day by now. Share this post Link to post Share on other sites
CherUT Report post Posted December 13, 2019 This is a great idea. Being the only 2 skills without a special day this makes sense! Share this post Link to post Share on other sites
Starkie Report post Posted December 13, 2019 +1 like Cher said the only 2 missing skill days Share this post Link to post Share on other sites
Aislinn Report post Posted December 13, 2019 No-brainer. Every skill should have a day. Share this post Link to post Share on other sites
bkc56 Report post Posted December 13, 2019 2 hours ago, Aislinn said: No-brainer. Every skill should have a day. Agreed. Share this post Link to post Share on other sites
Nogrod Report post Posted December 13, 2019 No! What's next: mixable big books of potions? Let's not go down that slippery slope. Kidding aside: Potioning is already quite profitable at the lower levels so what's the point? This also goes for Alch, but that train has left the station. At least the other skills sink gc (yes, there are exceptional circumstances) so a double experience day is a nice offset to the cost. Crafting mostly does sink gc (until you can do Barnes) but it's not terrible cost to level so I feel less strongly about this one. Share this post Link to post Share on other sites
Lexi Report post Posted December 13, 2019 I vote for this idea. Share this post Link to post Share on other sites
stannard Report post Posted December 13, 2019 100% add these days. Its needed since these are only days missing. +1 from me. Share this post Link to post Share on other sites
Diealot Report post Posted December 13, 2019 If there's a day of alchemy (there is) there can be a day of potions. Crafty-day is surprising it doesn't exist 10 years ago, but *shrug* better late than never. Share this post Link to post Share on other sites
vinoveritas Report post Posted December 15, 2019 I agree with both days. They should exit for a long time. Same Make all skills that need the manu window have Big Books that player can make. Share this post Link to post Share on other sites
Crysanie Report post Posted December 19, 2019 On 12/13/2019 at 3:17 PM, Aislinn said: No-brainer. Every skill should have a day. Yes! Share this post Link to post Share on other sites
saxum Report post Posted January 19, 2020 What is next be fair to harvesters and rangers and let them worship their gods? Share this post Link to post Share on other sites