hussam Report post Posted February 24, 2014 (edited) Since they are likely to exceed the price of CoL soon (NPC sells CoL for 100k) and, if I understand correctly, have a higher breakage chance than CoL, how about decrease their breakage chance to a point where the "extra price + armor/life/mana bonus" of helm is worth the difference between helm and crown prices? (This is assuming that their breakage rate has not been already reduced to accommodate the price increase). Note that this is an instance drop item and cannot be manufactured on demand or bought from NPC (NPC items more or less put a soft cap on inflation). If this happens, the RDHoLM price can safely increase and CoL will be the "cheaper" option without the armor/mana bonus. In an alternative system, no item should last as much as the current CoL does but they should be cheaper to replace. But since we have a unique system, I would guess decreasing RDHoLM breakage rate would give it better value in the correlation with its increasing price. Again, this is all assuming that the breakage rate has not already been reduced. Edited February 24, 2014 by hussam Share this post Link to post Share on other sites
extrapolation Report post Posted February 24, 2014 But if people are willing to pay that much for RDHoLaM then it means they are worth that much. A high break rate will limit their value/usefulness and limit the amount of gc people offer for them. Share this post Link to post Share on other sites
PaulB Report post Posted February 25, 2014 But if people are willing to pay that much for RDHoLaM then it means they are worth that much. A high break rate will limit their value/usefulness and limit the amount of gc people offer for them. But their prices go up after break rate increased and supply decreased. Share this post Link to post Share on other sites