the_grud Report post Posted September 20, 2010 Shoot me down if you like (pun) How about bringing poison arrows into game/ Maybe formula same as any existing arrow formula but + toadstools to mix or new formula completely. Maybe if you have this arrow in inventory there is a random chance you will use it instead of *normal* arrow,or make them expensive. Player who is hit would have to use poison antidote to neutralise. Obviously this would need more discussion,but I think the general idea is good. Your thoughts? the_grud Share this post Link to post Share on other sites
KoDdy Report post Posted September 20, 2010 Maybe would be interesting make them multiplying poison =p Share this post Link to post Share on other sites
korrode Report post Posted September 20, 2010 lol @ ranger teams abusing "utilising the features" of ND areas. Share this post Link to post Share on other sites