Canabtzedec Report post Posted January 11, 2010 (edited) A MILD regeneration boost within a small radius of the fire, less than FR, so as to not cheapen the FR cloak & perk, but just enough to make fires more fun. When there's no fire actually burning, there's no regeneration boost. Like 'single-click meat', firepits sorta lose their FUNction after awhile. I think this would make people more inclined to light up those cool fire graphics and gather around casting spells, eating toads, cookin meat, *looks over at entropy* getting caught in invasions... http://www.eternal-lands.com/forum/style_e...ault/lurker.gif Edited January 11, 2010 by Canabtzedec Share this post Link to post Share on other sites
Raytray Report post Posted January 11, 2010 Perhaps add another function to this. Attracting cold blooded creatures. Not in wild amounts, but in the same way invasion creatures are attacted to nearby 'targets'. Share this post Link to post Share on other sites
MagpieLee Report post Posted January 11, 2010 I'm all for this. It makes items and interactable objects in EL (wait a sec...isn't this the ONLY interactable object of this type in the game?), anyway, I'm all for this. Of course since FR is +3, normal food is +1, then a fire would have to be +2 if it has to be lower than FR. I personally wouldn't want to complicate things with Raytrays idea, I don't think it can be done easily anyway Share this post Link to post Share on other sites