korrode Report post Posted October 18, 2009 (edited) for the purpose of hit/dodge, 3/4 of the attributes are counted, and the rest of 1/4 is random for both opponents. So, attack and defense are not going to be worth more, luck is just going to play a bigger role? EDIT: Well, ofc that's the case, you say it in the next sentences after what i quoted... really i'm just making sure it's understood that what i suggested is not what's been implemented. Edited October 18, 2009 by Korrode Share this post Link to post Share on other sites
Entropy Report post Posted October 19, 2009 So, attack and defense are not going to be worth more, luck is just going to play a bigger role? EDIT: Well, ofc that's the case, you say it in the next sentences after what i quoted... really i'm just making sure it's understood that what i suggested is not what's been implemented. Math and statistics FTL? Share this post Link to post Share on other sites