Light Lan Report post Posted October 14, 2009 day of no grief: no stuff breaks in combat that day. day of acid rain: every minute some of your stuff may degrade or break if it rains. what you think about readding the removed day of no grief for a higher chance of acid rain day? Share this post Link to post Share on other sites
rutuliukas Report post Posted October 14, 2009 (edited) i vote yes! and readd more grief day too :/ edit: imo we realy need acid bigger chance, we have too much nmt/artis/drag sets etc in game Edited October 14, 2009 by rutuliukas Share this post Link to post Share on other sites
SenZon Report post Posted October 14, 2009 Would be nice. Share this post Link to post Share on other sites
Lorck Report post Posted October 14, 2009 Yes for both proposals! Share this post Link to post Share on other sites
Jig Report post Posted October 14, 2009 i agree with all yes'es Share this post Link to post Share on other sites
conavar Report post Posted October 14, 2009 I agree that it be nice for day of no grief to be reintroduced but Im not sure acid rain day is a good counter to propose..since its easily avoided.. so IMO it would be getting NGD for free Now change acid rain to peace day Share this post Link to post Share on other sites
Nimbus00 Report post Posted October 14, 2009 I vote yes as well Share this post Link to post Share on other sites
Chosen Report post Posted October 14, 2009 I vote yes also. Share this post Link to post Share on other sites
Ermabwed Report post Posted October 14, 2009 No grief for all items day if any Share this post Link to post Share on other sites
Raistlin Report post Posted October 15, 2009 Have to agree with Erma here. I would like to see no grief day back with more acid rain day chance added to compensate it, but would also vote for protection of our precious tools (alembic/vial mold) included this time. Share this post Link to post Share on other sites
Gilrain Report post Posted October 15, 2009 (edited) my vote is NO acid rain is a day that only affects noobs when they discover something precious that breaks. after that stage its only annoying, not a challenge. Pls by all means dont make this game more annoying, but more challenging only. Edited October 15, 2009 by Gilrain Share this post Link to post Share on other sites
bigkav Report post Posted October 15, 2009 I vote no, it's not needed. It'll just get taken out like last time when people find a way "around" it. Share this post Link to post Share on other sites
hussam Report post Posted October 15, 2009 Re-adding Day of no Grief is a great idea. But I agree with Gilrain. Please don't increase the chance of Acid Rain Day. Instead, please just bring back 'Day of no Grief' and 'Day of more Grief'. Share this post Link to post Share on other sites
Dilly Report post Posted October 15, 2009 let's see: allow a rather big part of active players to have some good fun, using their expensive gear without fear of breaks for 6 hours every now and then, in trade for increasing the chance for acid rain, which is perfectly bypassable by just making sure you either stay inside, or not wearing anything of value while outside? Hell yes, go for it. Share this post Link to post Share on other sites
asgnny Report post Posted October 15, 2009 The problems associated with No Grief days previously include players using uber gear to farm some of the tougher monsters, e.g. dragons. Some equipment is very strong, but offset by high break rates. On a day of no grief, the balance is thrown off. I would much rather see a day of less grief, rather than no grief. That is to say chance to decay an item is decreased significantly (not sure of percentage, maybe 85%), but not eliminated entirely. This would be enjoyable to players, while promoting use of uber gear (cuisses of cooldown, cuisses of mana drain, uber def greaves, etc.) while still allowing some of them to eventually be removed from circulation, as opposed to eternal dust gathering in storage. The day of more grief could be reinstated as it was to offset this day. Some players will still idle in storages or mix in lieu of fighting. Others will risk an increased chance of breakage and continue with their normal activities. Open spawns for risk-takers on this day. Share this post Link to post Share on other sites
SlimPickins Report post Posted October 15, 2009 I would much rather see a day of less grief, rather than no grief. That is to say chance to decay an item is decreased significantly (not sure of percentage, maybe 85%), but not eliminated entirely. This would be enjoyable to players, while promoting use of uber gear (cuisses of cooldown, cuisses of mana drain, uber def greaves, etc.) while still allowing some of them to eventually be removed from circulation, as opposed to eternal dust gathering in storage. I vote for this one. Share this post Link to post Share on other sites
Norm Report post Posted October 15, 2009 I am sure many abuse NGD, but I for one always liked to use it to test stronger mobs. In a way I am past the need for this, but I think it would be good for lower level players to do the same. The down side is certain spawns that are "maxed" by the number of players it supports would be even harder to get. Share this post Link to post Share on other sites
LochnessLobster Report post Posted October 15, 2009 i vote no to day of no grief but yes to day of more grief and acid rain day. we don't have enough gc sinks Share this post Link to post Share on other sites
RallosZek Report post Posted October 16, 2009 i vote no to day of no grief but yes to day of more grief and acid rain day. we don't have enough gc sinks Sure we do, there's just not enough advantage to them to get used much. If NMT would be breakable, but Cloak of No More Warlock would not be, that would be a nice gc sink as more people would take up tailoring. Share this post Link to post Share on other sites
Chosen Report post Posted October 16, 2009 i vote no to day of no grief but yes to day of more grief and acid rain day. we don't have enough gc sinks Sure we do, there's just not enough advantage to them to get used much. If NMT would be breakable, but Cloak of No More Warlock would not be, that would be a nice gc sink as more people would take up tailoring. I quite like that idea. Would give value to Warlock Capes also. ^^ Share this post Link to post Share on other sites
korrode Report post Posted October 19, 2009 i vote no to day of no grief but yes to day of more grief and acid rain day. we don't have enough gc sinks Sure we do, there's just not enough advantage to them to get used much. If NMT would be breakable, but Cloak of No More Warlock would not be, that would be a nice gc sink as more people would take up tailoring. I quite like that idea. Would give value to Warlock Capes also. ^^ I like it too ^^ ...but i guess as a NMT perk holder, my opinion must be bias Share this post Link to post Share on other sites
Entropy Report post Posted October 19, 2009 Ok, will be here at the next update. Share this post Link to post Share on other sites
Walt-Her Report post Posted October 19, 2009 Ok, will be here at the next update. What will be ? Breakable nmt ? Rofl that took you several years and many ppl where against and now ppl even ask for it? Like the idea tho its ridiculous that an item cant break, I hope you would also take into consideration to make the chance for nmt a little big higher Share this post Link to post Share on other sites