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Affliction

Perk Stones

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This is the idea. it was just kinda formulated on ch 6.

 

As an invasion drop or a super rare mining event. A person could find a perk stone or a "relic" that gave the effects of a perk.

 

What these would be used for is this:

 

A crafting item would need to be made called a socketed medallion or a moddable medallion. if it was a socketed medallion it should be makable and if its a moddable it should be a rare make on silver and gold medallions.

 

Once you had a socketed medallion then you would take your "relic" and have a crafter socket it to the medallion thus having a medallion that gave you the perk described by the relic.

 

This necklace would have a chance to break comparable with iron plate mail or maybe enhanced iron plate. and would be fairly expensive. the stone alone should be rare enough to cost way more than a rosto. and the necklace should be fairly cheap since it is worthless without a stone to attach it to.

 

I think this would be awsome for a few different reasons but mainly it would affect PK i think. It would create another aspect to the strategy. since as conavar has pointed out.

 

[conavar @ 6]: yeah but then if theory pk could have bp cape , mirror necklace and sword + shield. bit op

 

 

[Jizzy @ 6]: well i think it would add another bit of strategy to PKing then. because everyone could have that combination or a combo of their choosing.

 

so what do you think?

Edited by jizzy

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Like I said in chan 6, I would prefer if any item was held in the off hand, so if for example a PKer wanted to use an evenescence stone, he would have to sacrafice the use of 2 handed weapons and shields, would balance it up a bit more imo

 

But apart from that Im ok with the idea

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seems fair.

 

and i think that was the original intention of the idea. but somewhere i got the impression people thought it better to have the medallion.

 

but having it held in the off hand does make it fair. and also seems easier to emplement.

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