Entropy Report post Posted March 25, 2008 Here is the binary, compiled by Schmurk on Ubuntu: http://www.eternal-lands.com/elc_160_linux.zip Here is the data: http://www.eternal-lands.com/el_update_data_160.zip Please note that the data is slightly incomplete, as in missing some future items we are going to add soon, so I will provide a zip with those modified files, but for now, this data is adequate. Let me know if it works for you, and post your linux distro too. Please post even if it works. [edit] Here is a semi static bin: http://www.eternal-lands.com/elc_160_linux_static.zip Let me know if this works. Share this post Link to post Share on other sites
The_Piper Report post Posted March 25, 2008 (edited) Fine for me. I used the data from the linux data thread. Music/Sound, NPC's, moving, casting spells, eating, harvesting, fighting, changing maps, all fine for me. Piper Edit: Distro SuSE 10.1 Edited March 25, 2008 by The_Piper Share this post Link to post Share on other sites
Korythaiolos Report post Posted March 25, 2008 The Binary can’t find libSDL_net, probably because I have a 64bit System and this was compiled on 32bit. Compiling from CVS works for me though. Will there be rpm Packages for SuSE (Packman had some for 1.5.0-beta and a CVS from December 2007)? Share this post Link to post Share on other sites
larrystorch Report post Posted March 25, 2008 From the terminal: [/usr/local/games/el] $>./el.x86.linux.bin test ./el.x86.linux.bin: /usr/lib/libpng12.so.0: no version information available (required by ./el.x86.linux.bin) ./el.x86.linux.bin: /lib/tls/libc.so.6: version `GLIBC_2.4' not found (required by ./el.x86.linux.bin) I always get the libpng error, but this is the first time I've gotten the libc error. Slackware 11.2 gcc -v: Reading specs from /usr/lib/gcc/i486-slackware-linux/3.4.6/specs Configured with: ../gcc-3.4.6/configure --prefix=/usr --enable-shared --enable-threads=posix --enable-__cxa_atexit --disable-checking --with-gnu-ld --verbose --target=i486-slackware-linux --host=i486-slackware-linux Thread model: posix gcc version 3.4.6 Share this post Link to post Share on other sites
lama Report post Posted March 25, 2008 On Fedora Core 8, x86 (Intel P4), 32bit, video card NVidia 6600 PCI Express, works fine! Share this post Link to post Share on other sites
majestyk Report post Posted March 25, 2008 Works fine for me, although I miss the skybox I am using a Gentoo system, pretty much bleeding edge. Xorg 7.2, ati-drivers version 8.471.3 with FireGL Mobility T2. Any details you want to know? Cheers, maj Share this post Link to post Share on other sites
heu Report post Posted March 25, 2008 heu@tatooine:/usr/local/games/el_update$ ./el.x86.linux.bin ./el.x86.linux.bin: /usr/lib/libpng12.so.0: no version information available (required by ./el.x86.linux.bin) ./el.x86.linux.bin: /lib/tls/libc.so.6: version `GLIBC_2.4' not found (required by ./el.x86.linux.bin) Slackware 11.0 Share this post Link to post Share on other sites
Columba Report post Posted March 25, 2008 I'm running Slackware 12. The client is trying to use a shared version of libopenal. Shouldn't it be compiled to use static libraries instead? bash-3.1$ ./el.x86.linux.bin ./el.x86.linux.bin: error while loading shared libraries: libopenal.so.0: cannot open shared object file: No such file or directory bash-3.1$ Share this post Link to post Share on other sites
boognish Report post Posted March 25, 2008 Working good for me far, just had to install SDL_net, SDL_image, and cal3d. Good work guys Fedora release 8 2.6.23.14-107.fc8 Video card: GeForce FX 5200/AGP/SSE2 Vendor ID: NVIDIA Corporation OpenGL Version: 2.1.2 NVIDIA 169.12 Share this post Link to post Share on other sites
The_Piper Report post Posted March 25, 2008 Suggestion: Lets have a static linked client too. Piper Share this post Link to post Share on other sites
Entropy Report post Posted March 25, 2008 Yes, that's the idea, Schmurk is working at one. Share this post Link to post Share on other sites
flexus Report post Posted March 25, 2008 running also gentoo on the bleeding edge, and no real problems, lost about 5fps but thats maybe because i was using the cvs client before, not sure. also i get this errormsg when the client starts: Error initializing sound: ALC_INVALID_DEVICE sound was working before tho... will try to find out whats the exact problem. Share this post Link to post Share on other sites
Krrick Report post Posted March 25, 2008 (edited) Running on Ubuntu... it did not work right off, I had to grab libcal3d.so.12 from my cvs dir and use a shell script to run it: #!/bin/sh LD_LIBRARY_PATH=$PWD ./el.x86.linux.bin $@ I already had this script since I've been running it dynamically linked built from cvs, but thought I'd let you know. After that, worked great, no immediate problems. Oh, and my UVP is still 0 Krrick in game Edited March 25, 2008 by bignall Share this post Link to post Share on other sites
ryddler Report post Posted March 25, 2008 Working great for me on SuSe 10.2. My only question is, is this going away? z_end: 0.600000, distance: 4.639572, perturbation: 0.395367, perturbation int: 1419 Share this post Link to post Share on other sites
Entropy Report post Posted March 25, 2008 My only question is, is this going away?z_end: 0.600000, distance: 4.639572, perturbation: 0.395367, perturbation int: 1419 Yes Share this post Link to post Share on other sites
Columba Report post Posted March 25, 2008 (edited) Suggestion: Lets have a static linked client too. Piper I compiled OpenAL, after which it complained that it needed libcal3d, so I compiled that, and now it's saying: bash-3.1$ ./el.x86.linux.bin ./el.x86.linux.bin: /usr/lib/libpng12.so.0: no version information available (required by ./el.x86.linux.bin) bash-3.1$ ...then recompiled libpng to the latest and it erm...runs, however, the binary runs and exits without any output at all. i.e, no output on the command line, and no client actually starting up...it just "starts" and exits. >_< bash-3.1$ ./el.x86.linux.bin bash-3.1$ O_o ...so yes, static linked please. Edited March 25, 2008 by Columba Share this post Link to post Share on other sites
Nerdz Report post Posted March 25, 2008 (edited) Works on Kubuntu 7.10 =D. Worked the first time. Video card: GeForce 6800 GS/AGP/SSE/3DNOW! Vendor ID: NVIDIA Corporation OpenGL Version: 2.1.1 NVIDIA 100.14.19 Hmm Water flickered a bit when far away or at certain angles, So I reduced the shadow mapping size to 512. Sky seems to flicker also, at certain camera angles. There is also a slight *pause* when someone does a spell or teleports for the sound to register (it pauses in the middle, like its a two part sound file). Doesnt do it all the time, Mostly around storage... I noticed everything looks better too, with a bit of a FPS drop around busy storages and some places. Much smoother game play also Atleast sound works and I can see the spell effects. ADD: Water still flickers if your looking through someones HP bar. Goes away if you turn your camera at a different angle. Not much of a problem. Edited March 25, 2008 by Nerdz Share this post Link to post Share on other sites
Jayim_Duinara Report post Posted March 25, 2008 (edited) ...then recompiled libpng to the latest and it erm...runs, however, the binary runs and exits without any output at all.i.e, no output on the command line, and no client actually starting up...it just "starts" and exits. >_< bash-3.1$ ./el.x86.linux.bin bash-3.1$ Same here. Running Ubuntu 7.10 Opened a terminal and got the error message that it couldn't find libSDL_net. I installed that and it couldn't find libcal3d. I installed that and now nothing happens. The error.log says: Log started at 2008-03-25 15:58:49 localtime (PDT) [15:58:49] Using the server profile: main [15:58:49] No language set so defaulting to [en] and using language selection window [15:58:49] Couldn't set GL mode: X11 driver not configured with OpenGL I'm afraid I don't know what else will be helpful other than my video card info. glxinfo says: OpenGL vendor string: ATI Technologies Inc. OpenGL renderer string: RADEON X600/X550 Series OpenGL version string: 2.1.7412 Release The windows version works with wine perfectly as far as I can tell. Hope this helps, The Saxman Edited March 25, 2008 by The_Saxman Share this post Link to post Share on other sites
Itzalan Report post Posted March 25, 2008 On Gentoo, last updated not too long ago, sound/music, resolution changes, extended range of walk cursor (I like this one), autowalk on minimap (I like this one even more ), fighting, range weapons, eye candy, fog, harvesting effect, in one word, everything works fin Video card: GeForce 8800 GTX/PCI/SSE2 Vendor ID: NVIDIA Corporation OpenGL Version: 2.1.2 NVIDIA 169.09 Share this post Link to post Share on other sites
Entropy Report post Posted March 25, 2008 I edited the first post, provided a semi static bin. Share this post Link to post Share on other sites
Jayim_Duinara Report post Posted March 25, 2008 Same as my previous post. Share this post Link to post Share on other sites
Korythaiolos Report post Posted March 25, 2008 Ok, something strange is happening now. When I start the new client with the new data files in ~/.elc/, it’s exactly the same as with Nerdz and The_Saxman, the client doesn’t load at all. But when I use the new client with the old data files, it at least loads up (though without a cursor and weird looking maps). Share this post Link to post Share on other sites
ento Report post Posted March 25, 2008 hi Running PCLinuxOS and got the following errors ./el.x86.linux.bin: error while loading shared libraries: libSDL_net-1.2.so.0: cannot open shared object file: No such file or directory and installed libSDL_net ./el.x86.linux.bin: error while loading shared libraries: libSDL_image-1.2.so.0: cannot open shared object file: No such file or directory bash-3.1$ ./el.x86.linux.bin and installed libSDL_image ./el.x86.linux.bin: error while loading shared libraries: libopenal.so.0: cannot open shared object file: No such file or directory bash-3.1$ ./el.x86.linux.bin and installed libSDL_openal ./el.x86.linux.bin: error while loading shared libraries: libalut.so.0: cannot open shared object file: No such file or directory and no go Then i tried running the static version and now running Got the following new message: "Not using vertex program for actor animation." fly Share this post Link to post Share on other sites
Nerdz Report post Posted March 26, 2008 Semi Static Works Fine. Same Post as a Above. Share this post Link to post Share on other sites
jacopo Report post Posted March 26, 2008 Working fine on ArchLinux, both binaries. Video card: ATI Mobility Radeon X1400 Vendor ID: ATI Technologies Inc. OpenGL Version: 2.1.7412 Release Share this post Link to post Share on other sites