niemand Report post Posted August 5, 2007 Do you get more xp in magic school for magic spells ? Like when you manu in manu school you loose item but get double xp .. Share this post Link to post Share on other sites
Garnoo Report post Posted August 5, 2007 I didn't notice bonus exp and the spells work Share this post Link to post Share on other sites
jamincollins Report post Posted August 5, 2007 Normal experience for all spells in magic schools, with the exception of Drain Mana (which gives no experience in non-PK maps). Share this post Link to post Share on other sites
MagpieLee Report post Posted August 7, 2007 (edited) if thats true then surely it must be broken. Should magic in magic school lose essences + lose mana = no magic effect + double exp?? Edited August 7, 2007 by MagpieLee Share this post Link to post Share on other sites
Walt-Her Report post Posted August 8, 2007 if thats true then surely it must be broken. Should magic in magic school lose essences + lose mana = no magic effect + double exp?? One would aspect that indeed, unless : you will faill less on spells or would be able todo higher lvl spells, so you could gain more xp. (somewhat like using blessing/pots but with also a lower failrate) Share this post Link to post Share on other sites
Gampa Report post Posted August 8, 2007 The benfit of magic schools is that you can cast offensive spells there...like Harm. For some time Mana Drain gave magic exp in the schools but that has been changed. But I agree that the magic schools are petty useless now. Share this post Link to post Share on other sites
draegox Report post Posted August 10, 2007 if thats true then surely it must be broken. Should magic in magic school lose essences + lose mana = no magic effect + double exp?? But what about the Tarsengaard Magic School? There are some monsters there, as well as a PK area. I wouldn't want to go in there without some HEs on me! One would expect that indeed, unless : you will fail less on spells or would be able to do higher lvl spells, so you could gain more xp. (somewhat like using blessing/pots but with also a lower fail rate) But if that were true, magic would become a skill like all the rest. I prefer it being a more difficult skill than most, and, as a mage myself, I like being a maverick! > Unfortunately, I must agree that the magic schools at present are not very useful as far as exp is concerned. But I still enjoy them as places of mystery and beauty. Share this post Link to post Share on other sites
Stricken Report post Posted August 13, 2007 can i do poison/harm as people walk by? i'd love that if i killed some 1 just chillaxin walking by me as they go to where ever they are going xD Share this post Link to post Share on other sites
Rockfall Report post Posted August 13, 2007 can i do poison/harm as people walk by? i'd love that if i killed some 1 just chillaxin walking by me as they go to where ever they are going xD yes you can in the right areas!!! to be honest really, I think the problem with the magic skill at the moment is more to do with the need for more spells.... Share this post Link to post Share on other sites
SolarStar Report post Posted May 10, 2008 if thats true then surely it must be broken. Should magic in magic school lose essences + lose mana = no magic effect + double exp?? I still dont understand how or even if magic schools 'work' now. Share this post Link to post Share on other sites
kailomonkey Report post Posted May 11, 2008 (edited) Magic School = Magic Only PK To clarify There is no bonus given atm so school is a confused term. Look at it more like "fighting schools" but in this case "magic fighting schools". The other things you see on this thread are ideas, suggestions and queries I hope that helps There is also a discussion emerging over the fact the Mana Drain spell gives no XP there and the usefulness of Magic Schools. I believe MD lost its XP after some guilds abused the total war options to mana drain at storages and the result was no mana drain xp anywhere except pk, I could be wrong. Seeing as the main leveling spells are Shield/Magic Immunity and Mana Drain, actual schools would be better to have a fast regeneration property and small (2 man) pockets of pk (or magic-pk with MD xp returned) I think, though part of the Mana Drain game is that it requires the players that are using it to be in danger. One other note is that the magic schools being discussed are the ones that have the magic-pk. TG Magic School is not one of these, among many others. Edited May 11, 2008 by kailomonkey Share this post Link to post Share on other sites