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TheDoctor

Speedy Man Cape

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I don't like this idea, when they should make a cape to bypass the cooldown they have better not implented this update because everyone will get such a cape as fast as possible and no one will ever care about the cooldown thing :icon13:

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I think the powersaving perk should have like 15-25% faster cooldown as a side affect. This does include the cape too.

(I'm not the only one who has thought of this)

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I think the powersaving perk should have like 15-25% faster cooldown as a side affect. This does include the cape too.

(I'm not the only one who has thought of this)

 

I had the same thought

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I think the powersaving perk should have like 15-25% faster cooldown as a side affect. This does include the cape too.

(I'm not the only one who has thought of this)

 

I had the same thought

 

But then... make it worth 10 pps and 10k gc or at least much more expensive than it is now.

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why? theres a cape aswel lol

 

Make cape arctic chimmie drop then (j/k)

If the perk would have such effect the cape shall be much more expensive or only monster drop.

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yeh why not artic chim drop

 

it wil be super rare, and if u have 1 u be the man :whistle:

Edited by scarr

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What would an Arctic Chimera be doing with a cape anyway? Never seen the reasoning behind it -- other than as a game mechanic.

 

Monsters dropping rare ingredients, rather than finished goods, sees more reasonable.

 

For example, Arctic Chimera 'dropping' "pheromone gland" (rare, delicate), used to manufacture a MM Cloak. The pheromones scare off other creatures, except for Arctic Chimeras...

 

Would introduce more interaction between fighters and producers.

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What would an Arctic Chimera be doing with a cape anyway? Never seen the reasoning behind it -- other than as a game mechanic.

 

Monsters dropping rare ingredients, rather than finished goods, sees more reasonable.

 

For example, Arctic Chimera 'dropping' "pheromone gland" (rare, delicate), used to manufacture a MM Cloak. The pheromones scare off other creatures, except for Arctic Chimeras...

 

Would introduce more interaction between fighters and producers.

That has absolutely nothing to do with my suggestion

 

:D Artic Chim seems a bit high, no one in this game can take it on alone. Make it mountain chim 1/1000 chances or something :P

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In no way am I suggesting taking away cooldown BUT:

 

A cape that when worn, give you maybe 2/3 cooldown time would be cool :D

Your right, your only 2/3rds suggesting it. :P Which means you are only 2/3rds of the way to disobeying Entropy. :P Sorry, could not resist.

 

Anyway, something might come into the game reducing cooldown or the like, but lets wait that month before we think about them. :(

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