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Roja

map bugs in test client

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I'm trapped inside a hut on Segmentation island, the_antihut. [91,317]

 

Have I stumbled upon a SegV guild map?

195301[/snapback]

 

Yes you have probably because of a map error in Sedicolis. The Stonecutter's workshop in the city sends people to our guildmap instead of to the inside map. Probably just a typo in the map number in the def file. No idea why you can't get out of our huts though, they worked fine before.

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I think someone on the test server said all fireplaces are supposed to be functional now..? I don't know all the locations, but I was unable to light these fires:

* DP [21,109]

* Grubani insides [20,42]

* Tirnym [157,165]

* Tirnym [22,153]

[edit: more unlightable fireplaces]

* MM [135,269]

* MM insides [218,315]

* MM [338,102]

* WS [268,435]

* South Kilaran [114,93]

* South Kilaran [58,164]

 

And should all the new buildings on the old maps be able to be entered?

Edited by Mar(c)

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There is a house at 160, 236 in TG that has some messed up enterance coords. If I am not really close to the door when I click it my chara will walk the whole way around the block of houses and up the stairs to the back of the house before he teleports inside.

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Okies.

 

 

 

Another thing:

A map bug in MM. 84,88. Simply go there :-)

 

Piper

195017[/snapback]

The entire wall & rock is walkable... Edited by Mar(c)

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ok this isnt really a bug, just something that needs adding,

 

carmien manor (104,155) the grill across. Underneath no map tile, so it looks like the grey 'fog' that was added to hide the horizon. (add a pit underneath) looks rather odd so probably needs addressing!

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bug22fd.th.jpg

After that i couldn't go out from IP ...

195701[/snapback]

 

you have the wrong maps, its not matching up with the server, causing those *pit holes' to appear...

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I was IP then I ported by flag on the ship to WS-Lakeside. All Its ok. Then I pressed Tab and map is shown and I wanted to go Grim's Village Storage in WS...but Red cross didnt appear on the point or around Storage(Raven). It is possible under Grim's Village on the map. Maybe some1 already posted it but I think It is important.

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I was IP then I ported by flag on the ship to WS-Lakeside. All Its ok. Then I pressed Tab and map is shown and I wanted to go Grim's Village Storage in WS...but Red cross didnt appear on the point or around Storage(Raven). It is possible under Grim's Village on the map. Maybe some1 already posted it but I think It is important.

195837[/snapback]

 

 

its because the Pathfinding has been limited. On the new continent, some places are tricky to get to so the pathfinder tries to find it and cant...thus it disconnects you.

Edited by pennifuin

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Bethel : 165, 192 : Clicking on the arch tries to teleport you to somewhere where there's not enough space, hence you are not send to the cave.

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Yes you have probably because of a map error in Sedicolis.  The Stonecutter's workshop in the city sends people to our guildmap instead of to the inside map.  Probably just a typo in the map number in the def file.  No idea why you can't get out of our huts though, they worked fine before.

195337[/snapback]

 

This bug is still around after the update. I lost 2.5k to find it, would be nice if I could get that back. ;)

Edit: i didn't lose it because the rollback but still the bug is a problem

Edit2: 66,51 in Sedicolis are the coords of the workshop.

Edited by 70347

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