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map bugs in test client

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Post here map bugs of ONLY entering and exiting doors/caves/ships/etc!

 

Post your coordinates and the map you were on, along with a short description of the place.

 

Example:

Exiting the tavern in Portland insides

Coordinates: 45, 453

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White Stone [567,17] sign to Tirnym doesn't work

White Stone [567,136] Blacksmith's door doesn't work

White Stone [577,157] general store's door doesn't work

(more houses in Lakeside village can't be accessed.. dunno which ones are supposed to be able to access...?)

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Its possible Entropy put the wrong maps in the install?

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Its possible Entropy put the wrong maps in the install?

194608[/snapback]

You suggest teh g0d made a mistake? how dare you!!!!

Magic school sewers to the lab, unsure of coords, doesn't work

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Marc all those doors work for me, i'm guessing you have an old map or something.

194606[/snapback]

I installed the test package in a clean folder, and it didn't work with standard mouse pointer, neither with the use icon.

After downloading the map2.zip (and installing and restarting client) it did work again for me. (The signs don't work with the standard pointer though; they don't get a door icon.)

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White Stone insides [109,13] door works only with use icon (Grahm's tavern, door to hallway)

White Stone insides [91,92] can't get out of the room (first room on the right) -- not with standard pointer, not with "use" (I kept getting the message "Go to the doorstep and then click on the door to get inside the hallway")

 

I think I'll pass on checking the other rooms in there... it's quite a long walk :P (maybe with some mod assistance ^_^).

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I couldn't get out of the rooms in the DP Inn. The door icon wouldn't appear on the doors to get there either so I had to "use" them.

194619[/snapback]

 

So then you were able to get out...

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Map Bugs:

 

 

KF - [19, 42]: The sign-post is suppose to be self-lit?...

KF - [172, 100]: The sign-post is suppose to be self-lit?...

KF - [87, 26]: The sign-post is suppose to be self-lit?...

 

SK - [19, 55]: The sign-post is suppose to be self-lit?...

SK - [177, 64]: The sign-post is suppose to be self-lit?...

SK - [85, 175]: The sign-post is suppose to be self-lit?...

 

NC - [20, 31]: The sign-post is suppose to be self-lit?...

NC - [69, 15]: The sign-post is suppose to be self-lit?...

 

PL - [371, 169]: The sign-post is suppose to be self-lit?...

PL - [170, 369]: The sign-post is suppose to be self-lit?...

PL - [23, 291]: The sign-post is suppose to be self-lit?...

PL - [312, 20]: The sign-post is suppose to be self-lit?...

 

VOTD - [30, 59]: While facing north, you can see a blob of blackness...

 

WS - [19, 566]: Seriously, you can't enter Portland, I've tryed to 'use' the signpost as well... EDIT: It works when I click the castle-type arch...

 

 

 

I'll be editing this post when I find new ones!

And the devs, you guys edit this post and say 'fixed', hehe...

Edited by sisteMa`

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Bethel Insides around [30,74]

Walk through the wall and die, go to the c2 underworld ([127,103], [97,88], [129,39], just normal spawns I think), everything is black, I can't even see my actor, and I can't walk anywhere or otherwise change my coordinates. I need to #suicide to get out. Then I respawn in the underworld like normal. My video card is a gf4 ti4600. I'm running win2k sp4.

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I couldn't find any way off of Ol' Farmer Hearels' Land (neo?) without doing #suicide. I'm pretty sure I tried every door and sign, both door icon and use.

Edited by Espresso_Boy

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cannot exit the room:

 

iscalrith insides, [695,256]

 

also

 

many of the cave entrances in iscalrith wont let you enter, coming up with :

 

'you are too far away from the door'

 

p.s HELP IM STUCK

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Pennifuin is that the room with the blacksmithing things? If so you got stuck in the same room as I, If not, then i will say that the Blacksmithing room in the Draegoni caves, the arch to get out does not work. When I get home I should be able to find more.

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I'm not sure of the coords (Don't want to annoy the mods by getting stuck there AGAIN) but the door to the magic temple is one-way. I can get in, but not out. And before you ask, Yes, I did click it with the "Use" finger alot, but it still didn't work.

Edit: Got fixed.

:( Dunian :battleaxe:

 

Edit: The door in the red secretplace in the summoning temple doesn't work, the garg above it gets you out instead. This might confuse some ppl.

Edited by Dunian

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Pennifuin is that the room with the blacksmithing things? If so you got stuck in the same room as I, If not, then i will say that the Blacksmithing room in the Draegoni caves, the arch to get out does not work. When I get home I should be able to find more.

194770[/snapback]

 

the very same room.

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White Stone City around [188,718], can't get into Lucky Punch Arena through the door or the building, but I can through the barrel near the entrance.

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