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  1. As you have heard from Burn, there is a new version of the client coming (1.9.7). This thread will provide test builds of the new client, excluding the data. They can be used on the main server. If you find any issues, please post the details to this thread. Linux 64-bit static and Linux aarch64 - executable only. Download and replace your existing executable with this version. You will have to make the file executable, using for example, a command like "chmod +x <the file name>". Windows 64-bit executable and DLL files zip archive - executable and DLLs only. Download and extract the archive into your current installation folder, overwriting the existing files. Android package - Full package with 1.9.6 data files. This APK can be manually installed over the version from the play store. There is no need to uninstall the old version, clear the cache or delete any previous data. Warning: If you do uninstall the old version or delete any data manually, you may lose your personal files. macOS package - Full package with 1.9.6 data files. Thanks Ben! For the Linux flatpak and snap package, switch to the beta channel in the app store page. Here is what has changed in the client: New Client Features: Move to attacked creature if too far away. Issue #199. Yellow Food Bar option for player banner. Forum Topic 61841. New feature to help moderators and benefit of all. Option to use a per-server-ID updates directory. Added configurable timeout for connection to server. Enable https links for encyclopedia. Client Fixes: Show message when last player banner option disabled. Issue #201. Fix loading of the ignore files stopping, if there is a duplicate name. Fix forgetting active item list. Minor fixes for the map window (#198). Fix url catcher for Latin-1 supplement, in addition to Basic Latin. Forum #61935. Fix for #alias crash if the expanded text is too long. Fix indicator window keep-on-screen function. Issue #187. Various, minor UI improvements. Lots of fixes highlighted by compiler improvements, some that may have caused crashes. Fixes for building with newer versions of libXML2. Various code clean-ups. Map Editor: Fix greenish watery stuff so it doesn't turn into regular water when reflections are on. Issue #193. Enable self-lit items to actually self-light in the map editor under correct circumstances (dungeon/internal maps). Issue 188. Lots of fixes for various compiler warnings and crashes. Other: Major improvements to the way the client handles actor access throughout the code base. The Android client is now built from the same source code as the desktop client. Logging improvements (#205). Do github test builds when code committed: Initial github CI (#206). Credits Client code contributors: Ben, bluap, Burn, Exzap, Grum and Luke
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