Dark_Nightmare
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Everything posted by Dark_Nightmare
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The ship left the hidden cove, and then, there was an announcement: "Hold onto the rail you scurvy sea-dogs! We're gonna blow!" Then, the ships engines kicked in. They were soon going REALLY fast. But there, cape billowing in the wind, stood the silent boy, hair flying in the wind...
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Then, a sudden wind whipped, and there were hollers of surprise. Capes and bags flew, and crates smashed into walls. The winds suddenly ceased, and there was only a ominous silence. And the mysterious boy was still there, standing, as if nothing happened. Then, it started to snow in the cavern. Everyone knew something was going on.
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New magic weapons (idea, need suggestions/feedbak)
Dark_Nightmare replied to Entropy's topic in General Chat
Here's one for a spell: Freeze: Temporarily renders the opponent frozen, whitch means they cannot cast a spell, use a item, attack or defend for X amount of time. The chance of this starts at 50, but can be reduced to a minimum of 1%. -
((OOC-Ok, Brom, fixed )) The cloaked figure strode to the boat's stern, and then looked up, allowing his cloak to fall. There was a human face, with cascading sea-blue hair that went a little past his shoulders. He had a mystefied look in his calm, empty, wise, and thoughtful eyes the same color as his hair. Then, there was a chill in the air around the person, and the rails surrounding the ship were suddenly ice cold and covered with frost...
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Forgot to edit it but note: He looks young, is around 5ft tall, and race is uncertain.
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Ingame, whenevr I type "fruit" it appears as "smeg". And, whenevr I type just "smeg", the game freezes.
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Don't get it Anyways, lol :lol:
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Ok, thanks
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Name: Alex (I will get my name changed to that eventually, RP name for now) -------------------------------------------------------------------------------------------------------------------------------- Age:??? -------------------------------------------------------------------------------------------------------------------------------- Race: Human -------------------------------------------------------------------------------------------------------------------------------- Weapons: Blue Magical Orb, Titanium Serpent of Ice, Magical Blue Cloak (Conjurer Cloak), Magical Staff -------------------------------------------------------------------------------------------------------------------------------- Skills: Summoning, Healing Magics, Ice and Water Magics, Potion Making, Normal Magics, Crafting, Sword Fighting, Teleportation (long-range, as in v -------------------------------------------------------------------------------------------------------------------------------- Stats: 70 attack, 70 defense, 50 harvest, 70 alchemy, 10 manufacture, 50 potions, 70 summoning, 70 magic, 50 crafting, 130 Overall -------------------------------------------------------------------------------------------------------------------------------- Misc. Stats: 40 Phys, 40 coord, 30 Will -------------------------------------------------------------------------------------------------------------------------------- Nexuses: 5/5/5/5/0/5=h/an/v/i/ar/m -------------------------------------------------------------------------------------------------------------------------------- Guild: None known (EG if you must ) -------------------------------------------------------------------------------------------------------------------------------- Weaknesses: None -------------------------------------------------------------------------------------------------------------------------------- Description: Long, sea-blue hair, about 5 feet tall, and always travels in a deep blue cloak that conceals are of body. Calm and patient. Can make the best out of any situation and has a solution to every problem. Very wise and intelligent. Though his motives are unknown, he is commonly seen in the Mage School. -------------------------------------------------------------------------------------------------------------------------------- Background: He has no record, and it's as if he came out of thin air. Where he goes, strange things happen. He is known to be a powerful Water Mage, and a dangerously powerful Summoner. Comes from nothern island-town of Ilix. (I'm just making these up, I won't get this strong for another year or two, none of this is true, this is just me as a RP person)
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:mellow: Erm...gosh. That was certainly like Edgar Allen Poe. Weird and freaky!
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A mysterious "boy" with sea-blue hair boarded the boat. He was shady, and had only a deep blue cloak that was concealing his face and body, and a blue orb in his hands. He quietly strided onto the boat. He accidentally bumped into a grumpy old dwarf. "Sor-" he started in a whisper-like voice, then the dwarf exploded "WATCH IT YOU WHARF-RAT!" Then, it was as if a light, undetectable breeze came because the figure's cloak rippled a little bit. Then, a puddle underneath the dwarf blasted up as a column of ice. He was stuck on top of the 6-foot high pillar, and slipped. He feel into the water surrounding the boat, to bewildered to say anything. A faint smile crossed the mysterious person's face.The pillar shrank back down into a frozen puddle, and he continued on his way.
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See alex.
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This'd be cool, but I'm more of either a plain guy or a special guy, I wouldn't mind something like a sheild, but a cape is to much for me
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Hey Fox, can you put me in?
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"Um... this is hard to say but Shadowbane has dissapeared and until further notice, any findings will go to his closet friends, the Eternal Guardians, until he returns." Announced The Piper nervously. Shadowbane had, in fact, started on another journey. ((It is being archived, but the end is a sad one ))
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Shadowbane. "Brom, I told you to stop doing that. Last time it gave me a bloody nose, and some poor, innocent newb had to take my wrath." He had risen after sending a PM to his ol' buddy Piper, and was leaving to meet the brave, adventurous souls, and blow-up the free-loaders. "I know you know more about these monkeys than you were willing to reveal. I'm not a bard, but I know as much about these jewels then you do. I've visited the monastaery before it deserted the area, and know the nature of these artifacts. I will tell you, Brom, but you must obtain them." He gave Brom a wink and dissapeared to the island in the Riven Sea.
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White Holes: Well, erm, mathematically and theoretically they could easily exist, on problem is, a white hole would be the opposite of a black hole. A black hole is a regio in space which no object can escape, a white hole would be a region of space where nothing can enter. This would be impossible, unless by some twist of fate there is a celestial being that has a STRONG centrifical force. Worm Holes: There are many problems considering stability and it would super-compress any radiation/matter that enters, making it to dangerous to travel through. And you would need the white hole.
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((Um... where'd Pocal go off to? And yes, I'll do one char, Argon had to go to the outhouse and was carried off by some angry gnomes ))
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As many of you know, EL consists of 11 known gods, Aluwen, Mortos, Selain, Glydoc, Unolas, Elandria, Dvar, Glilin, Centau, Zarin, and Gaia (note: some of the names may be altered and some haven't even been implmented). Then there are many stories and other religions, for example, in scriptures from the tales of Emerald Valley, the local deities are Dragons. In the tale of the Rivan Warriors, there is the evil god Torak. Also in the Truescrolls, the book that belongs to the Brotherhood of Bane, they worship a god that created all the other divinities, and also that the world started from the minds of the Chaos Gods.There are countless other Eternal Lands deities throughout EL, but is there any uses for them other than the current ones? -Will these other Gods have uses made of them other than Roleplaying ang stories? We should be able to use them for other quests instead of the main EL gods. The quests may be smaller, hidden, harder, easier, larger, anything!
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Luck, what is it? Many people have pondered over this for many a century. Most people have just discounted it's existence. But to all you who think luck doesn't exist, you're wrong. As it has been explained before, the Universe is ruled by 4 laws, the forces of General Relativity, gravity, and the forces of Qunatum Mechanics, electromagnetism, the nuclear weak force, and the nuclear strong force. There is also a theorized 5th force, magic. Now, magic is very unkown, it exists everywhere at every time in every universe. It has is weak enough to go unnoticed everywhere, but has the power to overide every force. Magic can be affected by words, thought, items like medallions, essences, wands and staffs. Lucky items, such as horse-shoes, rabbit feet, four-leaf clovers, and the such, are random objects that seem to give-off Magic. This can do various things, and why some objects have certain qualities, this is quite unknown. Some theorists think that these objects create a rift in the Space/Time Continuem and allows the items to affect whatever they otuch with the magic that flows out of this rift, witch opens into the Etherial Plane of existence, causing the surrounding area to be affected in odd ways, luck being one ability.
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Well, build from the knowledge of the old guild, plan, veiw other guilds today, and then build a new guild slowly, better than the last, with traits everyone wants!
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Note: About to start story, get ready and get on the boat soon!
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If I can make it, me
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Darn, forgot about the retarded war I wold've died anyways
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Not meaning to open an old topic, but what would were-wolves (which I think is un-dignifying, should be a perk or something that affects you at night or sumthen') look like? This is my explaination of were-wolves:http://egs.5.forumer.com/index.php?act=ST&...&st=0#entry2532